belugas 
							
						 
					 
					
						
						
							
						
						f1da549c10 
					 
					
						
						
							
							(svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint  
						
						
						
						
					 
					
						2006-04-10 21:00:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						99a6b9b8f2 
					 
					
						
						
							
							(svn r4279) s/\<CL_/CLEAR_/  
						
						
						
						
					 
					
						2006-04-04 21:35:13 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cc0ffe6582 
					 
					
						
						
							
							(svn r4271) s/\<TR_/TREE_/ resp. s/\<TR_/TREE_GROUND/  
						
						
						
						
					 
					
						2006-04-04 06:25:05 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						3aa1e38be6 
					 
					
						
						
							
							(svn r4246) -Codechange. Replaced about 100 occurences of '16' by TILE_SIZE  
						
						
						
						
					 
					
						2006-04-03 05:32:11 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						43c86cf33f 
					 
					
						
						
							
							(svn r4199) - Codechange: Use industry map accessors to get industry graphics type.  
						
						
						
						
					 
					
						2006-03-31 10:44:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cda8934a55 
					 
					
						
						
							
							(svn r4120) Use the new station functions where appropriate  
						
						
						
						
					 
					
						2006-03-26 19:20:15 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						26a5b62865 
					 
					
						
						
							
							(svn r4092) CodeChange : Named sprites instead of magic numbers plus create/use helper macro/enum for recoloring scheme  
						
						
						
						
					 
					
						2006-03-24 18:16:39 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b8da06ddb1 
					 
					
						
						
							
							(svn r3907) Replace many bridge related direct map accesses with calls to shiny new functions and mark some strange constructs with XXX  
						
						
						
						
					 
					
						2006-03-16 15:16:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						78083f0da7 
					 
					
						
						
							
							(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does  
						
						
						
						
					 
					
						2006-03-12 15:04:03 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e63e3bb84c 
					 
					
						
						
							
							(svn r3820) Be a bit more strict with types: use special types instead of generic byte and don't fill arbitrary data into inappropriate types  
						
						
						
						
					 
					
						2006-03-11 17:06:16 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cc4f5b4e6f 
					 
					
						
						
							
							(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme  
						
						
						
						
					 
					
						2006-03-05 10:19:33 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						453b30e387 
					 
					
						
						
							
							(svn r3564) Several smaller changes:  
						
						... 
						
						
						
						- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements 
						
						
					 
					
						2006-02-06 09:18:04 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						7f1cda519c 
					 
					
						
						
							
							(svn r3559) - CodeChange: simplify MKCOLOR(x) macro for smallmap_gui.c by adding a TO_LE32X() macro next to TO_BE32X(). The 'X' signifies them as macros and not-inline functions so they can be used in variable declarations.  
						
						
						
						
					 
					
						2006-02-05 23:12:23 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						208a4b4944 
					 
					
						
						
							
							(svn r3556) Add accessors for handling tree tiles  
						
						... 
						
						
						
						See tree.h for details 
						
						
					 
					
						2006-02-05 14:47:15 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						c5a669b39f 
					 
					
						
						
							
							(svn r3529) - Fix: [ 1415782 ] crash in string code with openbsd/zaurus; alignment issues (thanks Tron for the help)  
						
						
						
						
					 
					
						2006-02-03 21:51:42 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ac4f4e30d5 
					 
					
						
						
							
							(svn r3514) -Codechange: Replace direct fiddling of bits for the ground type and density of clear tiles with symbolic names and accessors.  
						
						... 
						
						
						
						See clear.h for details 
						
						
					 
					
						2006-02-01 15:31:21 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						84fb96fe85 
					 
					
						
						
							
							(svn r3511) More whitespace ([FS#46] by Rubidium)  
						
						
						
						
					 
					
						2006-02-01 07:36:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						22dc05faf2 
					 
					
						
						
							
							(svn r3510) Fiddle with whitespace and parentheses  
						
						
						
						
					 
					
						2006-02-01 06:32:03 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						8931913884 
					 
					
						
						
							
							(svn r3462) - Fix: a one-off pixel alignment in the minimap window that "overflowed" its panel in the tropical climate (qball should be satisfied now)  
						
						
						
						
					 
					
						2006-01-28 12:23:54 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						1c57091230 
					 
					
						
						
							
							(svn r3270) Correct all (mis)uses of WWT_CLOSEBOX / WWT_TEXTBTN to reflect their actual use, and add "Close Window" tooltip where missing.  
						
						
						
						
					 
					
						2005-12-07 15:48:52 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						833032adc0 
					 
					
						
						
							
							(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT  
						
						
						
						
					 
					
						2005-11-14 08:09:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2cc2154ad2 
					 
					
						
						
							
							(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes  
						
						... 
						
						
						
						nothing spectacular, just some stuff, which piled up 
						
						
					 
					
						2005-10-22 06:39:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1677748d4d 
					 
					
						
						
							
							(svn r2894) Simplify colouring in owner-mode in the minimap regarding towns and get rid of some magic numbers  
						
						
						
						
					 
					
						2005-08-27 13:04:15 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						732acc8ead 
					 
					
						
						
							
							(svn r2858) -Codechange: resolved some magic numbers (_Luca_)  
						
						
						
						
					 
					
						2005-08-11 19:23:32 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a227065ab7 
					 
					
						
						
							
							(svn r2701) Insert Id tags into all source files  
						
						
						
						
					 
					
						2005-07-24 14:12:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						559babcdc9 
					 
					
						
						
							
							(svn r2673) Include functions.h directly, not globally via openttd.h  
						
						
						
						
					 
					
						2005-07-22 07:02:20 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0762aa9ec9 
					 
					
						
						
							
							(svn r2669) Shuffle some more stuff around to reduce dependencies  
						
						
						
						
					 
					
						2005-07-21 22:15:02 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8f71864bef 
					 
					
						
						
							
							(svn r2571) Add explicit type Pixel for ... Pixels  
						
						
						
						
					 
					
						2005-07-15 14:16:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8c1d74162f 
					 
					
						
						
							
							(svn r2558) Change the internal map format from 7 arrays to one array of structs, this doesn't change the saved format for now. It's a stepping stone for further changes.  
						
						
						
						
					 
					
						2005-07-13 18:04:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						bec5e4fb4c 
					 
					
						
						
							
							(svn r2487) Replace TILE_XY by TileXY/TileDiffXY  
						
						
						
						
					 
					
						2005-06-25 16:44:57 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						b2b0f6f3ce 
					 
					
						
						
							
							(svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron)  
						
						... 
						
						
						
						- CodeChange: change MapSizeX() - 1 to MapMaxX() in the smallmap drawing code 
						
						
					 
					
						2005-06-06 17:30:52 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						7dd5578477 
					 
					
						
						
							
							(svn r2424) - Fix: backport the smallmap_gui.c changes from the map/ branch into trunk. This also implicitely fixes the bug where the game would crash in certain resolutions with certain minimap masks when dragged partly outside the game-area.  
						
						
						
						
					 
					
						2005-06-06 15:58:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0c4ecbe9ec 
					 
					
						
						
							
							(svn r2407) Use {Get,Is}TileOwner to get/check the owner of a tile and fix some bogus reads of _map_owner  
						
						
						
						
					 
					
						2005-06-04 11:56:32 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						b438b1248c 
					 
					
						
						
							
							(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.  
						
						
						
						
					 
					
						2005-06-02 19:30:21 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						14996be3ef 
					 
					
						
						
							
							(svn r2319) - Fix: copying/pasting from the extra viewport did not center on what you wanted to see if one of the windows (viewport or main) was zoomed out. Also fix the undisabled-zoom-in button upon creation.  
						
						
						
						
					 
					
						2005-05-15 11:20:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cb084f59c2 
					 
					
						
						
							
							(svn r2020) Reduce code duplication in the minimap code a bit  
						
						
						
						
					 
					
						2005-03-17 16:31:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						f1f70501db 
					 
					
						
						
							
							(svn r2019) Miscellaneous cleanups, like uint -> TileIndex, >> -> /, if cascade -> switch  
						
						
						
						
					 
					
						2005-03-17 09:59:52 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						61e0dd439f 
					 
					
						
						
							
							(svn r2015) Use a struct and an inline function for colour masking on the mini-map - this should improve readability a bit  
						
						
						
						
					 
					
						2005-03-15 18:31:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94c75f33bb 
					 
					
						
						
							
							(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)  
						
						
						
						
					 
					
						2005-02-10 12:14:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2a151d9354 
					 
					
						
						
							
							(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate  
						
						
						
						
					 
					
						2005-02-10 05:43:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						97ae59fe1a 
					 
					
						
						
							
							(svn r1718) Use the enum TileType as parameter/return type for [GS]etTileType() instead of plain int.  
						
						... 
						
						
						
						This makes it necessary to rename TileType() to GetTileType() because a type and a function may not share the same name. 
						
						
					 
					
						2005-01-29 15:12:40 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						5885b31bb4 
					 
					
						
						
							
							(svn r1713) Split off several functions which query/set information about a single tile from map.h and put them into a seperate file tile.h  
						
						
						
						
					 
					
						2005-01-29 12:19:05 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						189ca73707 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7984a9a500 
					 
					
						
						
							
							(svn r1593) Remove yet another alloca()  
						
						
						
						
					 
					
						2005-01-22 19:41:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						022b8cea37 
					 
					
						
						
							
							(svn r1545) Add TileHeight() which returns the height (not multiplied by 8)  
						
						... 
						
						
						
						Replace some direct references to _map_type_and_height with TileHeight()/IsTileType() 
						
						
					 
					
						2005-01-16 14:50:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						ae796740aa 
					 
					
						
						
							
							(svn r1536) Move GET_TILEHEIGHT, GET_TILETYPE and IS_TILETYPE to map.h, turn them into inline functions and add some asserts  
						
						
						
						
					 
					
						2005-01-16 11:24:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7ca6b2b8b0 
					 
					
						
						
							
							(svn r1414) Move TileIndex, TILE_MASK and GET_TILE_[XY] to map.h and turn the latter into inline functions names Tile[XY]  
						
						
						
						
					 
					
						2005-01-07 17:02:43 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						a94fe04a9a 
					 
					
						
						
							
							(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out  
						
						... 
						
						
						
						how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way 
						
						
					 
					
						2005-01-03 19:45:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						32bfe0dddd 
					 
					
						
						
							
							(svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]  
						
						... 
						
						
						
						While here replace one erroneous TILE_MAX_X with MapMaxY() 
						
						
					 
					
						2005-01-03 12:56:22 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						46af99b8c0 
					 
					
						
						
							
							(svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O  
						
						... 
						
						
						
						-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows") 
						
						
					 
					
						2004-12-22 01:32:30 +00:00