Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						97e6f3062e 
					 
					
						
						
							
							Adding of _t to (u)int types, and WChar to char32_t  
						
						 
						
						... 
						
						
						
						See: eaae0bb5e 
						
						
					 
					
						2024-01-07 17:20:41 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						d5a7a67b8c 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	.github/workflows/ci-build.yml
#	src/ai/ai_gui.cpp
#	src/blitter/32bpp_optimized.cpp
#	src/blitter/32bpp_simple.cpp
#	src/blitter/32bpp_sse2.cpp
#	src/blitter/8bpp_optimized.cpp
#	src/blitter/8bpp_simple.cpp
#	src/blitter/null.cpp
#	src/blitter/null.hpp
#	src/company_gui.cpp
#	src/game/game_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx.cpp
#	src/gfx_func.h
#	src/graph_gui.cpp
#	src/industry_gui.cpp
#	src/linkgraph/linkgraphjob.cpp
#	src/network/network_gui.cpp
#	src/newgrf_debug_gui.cpp
#	src/openttd.cpp
#	src/pathfinder/npf/aystar.h
#	src/road_gui.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/script/script_gui.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/sortlist_type.h
#	src/spritecache.cpp
#	src/spriteloader/grf.cpp
#	src/spriteloader/grf.hpp
#	src/spriteloader/spriteloader.hpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strings.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/vehicle_gui.cpp
#	src/vehicle_gui_base.h
#	src/video/opengl.cpp
#	src/video/opengl.h
#	src/widgets/dropdown.cpp
#	src/widgets/dropdown_type.h
#	src/window_gui.h 
						
						
					 
					
						2023-12-23 13:26:55 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						102fc6a9d1 
					 
					
						
						
							
							Cleanup: iif should be iff (if-and-only-if) ( #11570 )  
						
						 
						
						
						
						
					 
					
						2023-12-10 12:05:28 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								frosch 
							
						 
					 
					
						
						
							
						
						b6c8f301be 
					 
					
						
						
							
							Codechange: Silence warnings about intentionally unused parameters.  
						
						 
						
						
						
						
					 
					
						2023-09-19 22:49:59 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						5a28405ced 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	src/company_gui.cpp
#	src/group_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_debug_gui.cpp
#	src/saveload/saveload.cpp 
						
						
					 
					
						2023-08-19 01:28:36 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Rubidium 
							
						 
					 
					
						
						
							
						
						eaae0bb5e7 
					 
					
						
						
							
							Codechange: automatic adding of _t to (u)int types, and WChar to char32_t  
						
						 
						
						... 
						
						
						
						for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done 
						
						
					 
					
						2023-07-19 19:30:14 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						d75c489466 
					 
					
						
						
							
							Add various missing includes  
						
						 
						
						
						
						
					 
					
						2023-07-03 23:44:54 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								PeterN 
							
						 
					 
					
						
						
							
						
						0b663f709d 
					 
					
						
						
							
							Codechange: Sprite mapping for objects doesn't involve cargo types. ( #10905 )  
						
						 
						
						... 
						
						
						
						Objects have a default sprite group and an optional purchase list sprite
group. There is no need to pretend that these are cargo IDs. 
						
						
					 
					
						2023-06-02 08:25:13 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Tyler Trahan 
							
						 
					 
					
						
						
							
						
						930f0a16d8 
					 
					
						
						
							
							Codechange: Define Date/Year/Month/Day within TimerGameCalendar class  
						
						 
						
						
						
						
					 
					
						2023-04-26 07:14:03 -04:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						82c70ed3b8 
					 
					
						
						
							
							Change: Expose ObjectSpec vector to simplify iteration.  
						
						 
						
						
						
						
					 
					
						2023-04-02 22:42:38 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						1f46f080f0 
					 
					
						
						
							
							Codechange: Store objectspecs in std::vector instead of flat array.  
						
						 
						
						
						
						
					 
					
						2023-04-02 22:42:38 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						93197f58b7 
					 
					
						
						
							
							Codechange: Bind objectspecs to classes once all finalised.  
						
						 
						
						
						
						
					 
					
						2023-04-02 22:42:38 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						5718730d68 
					 
					
						
						
							
							VarAction2: Add support for more varaction2 types  
						
						 
						
						... 
						
						
						
						Add CB failure and deterministic relative types 
						
						
					 
					
						2023-03-15 19:44:26 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						c95a3be243 
					 
					
						
						
							
							Change: Expose ObjectSpec vector to simplify iteration.  
						
						 
						
						... 
						
						
						
						(cherry picked from commit 51b112139235c66c3adb2c3a75919fc1d3eff9fc) 
						
						
					 
					
						2023-02-11 00:30:40 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						74e4556a85 
					 
					
						
						
							
							Codechange: Store objectspecs in std::vector instead of flat array.  
						
						 
						
						... 
						
						
						
						(cherry picked from commit 1ae263c5467105820e4d770b3d57d25ba01e22b1) 
						
						
					 
					
						2023-02-11 00:30:40 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Peter Nelson 
							
						 
					 
					
						
						
							
						
						d34e1bbbc1 
					 
					
						
						
							
							Codechange: Bind objectspecs to classes once all finalised.  
						
						 
						
						... 
						
						
						
						(cherry picked from commit 5f4a8f730b8982cbec7eec5e2331f0bc9217e69e) 
						
						
					 
					
						2023-02-11 00:30:40 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						1bfd96c7f2 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	src/3rdparty/fmt/core.h
#	src/command_type.h
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/landscape.cpp
#	src/network/network.cpp
#	src/newgrf_object.h
#	src/object_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/script/api/script_object.hpp
#	src/script/api/script_town.cpp
#	src/table/object_land.h
#	src/timetable_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp 
						
						
					 
					
						2023-01-15 19:28:37 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								PeterN 
							
						 
					 
					
						
						
							
						
						2355882ec1 
					 
					
						
						
							
							Codechange: Remove object enabled flag and shuffle members. ( #10358 )  
						
						 
						
						... 
						
						
						
						`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.
ObjectSpec is shuffled to reduce its memory footprint. 
						
						
					 
					
						2023-01-15 10:58:03 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						0a9c44d1a2 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	src/airport_gui.cpp
#	src/blitter/32bpp_anim_sse4.cpp
#	src/console_cmds.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/newgrf_object.h
#	src/road_gui.cpp
#	src/widgets/road_widget.h
#	src/window.cpp 
						
						
					 
					
						2022-10-16 20:14:13 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Michael Lutz 
							
						 
					 
					
						
						
							
						
						bd357656ba 
					 
					
						
						
							
							Codechange: [NewGRF] Replace magic number for default object size by a constant.  
						
						 
						
						
						
						
					 
					
						2022-10-16 18:28:08 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						d4f11eca42 
					 
					
						
						
							
							Add NewGRF object properties to set viewport map mode/smallmap tile type  
						
						 
						
						
						
						
					 
					
						2022-02-07 01:16:45 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						33dc6c9688 
					 
					
						
						
							
							Add NewGRF VarAction2 variable remapping infrastructure  
						
						 
						
						
						
						
					 
					
						2022-01-24 02:01:09 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						2e7f8d2e1e 
					 
					
						
						
							
							Add inclined foundation option to object edge foundation mode  
						
						 
						
						... 
						
						
						
						Bump feature version 
						
						
					 
					
						2022-01-23 13:17:13 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						b807f0d50e 
					 
					
						
						
							
							Fix setting of object spec ctrl flags from GRF properties  
						
						 
						
						
						
						
					 
					
						2021-12-08 03:35:56 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						24fb390e9f 
					 
					
						
						
							
							Add NewGRF object property for flood-resistance  
						
						 
						
						... 
						
						
						
						Does not imply being able to be built on water 
						
						
					 
					
						2021-12-05 21:46:09 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						d9116106ca 
					 
					
						
						
							
							Add NewGRF object property for new edge foundation mode  
						
						 
						
						
						
						
					 
					
						2021-12-05 21:33:56 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						924ffb013f 
					 
					
						
						
							
							Add NewGRF object property/flag to use land as object ground sprite  
						
						 
						
						... 
						
						
						
						This handles variable ground densities, snow/desert, etc. 
						
						
					 
					
						2021-12-05 11:54:13 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						95a60d520e 
					 
					
						
						
							
							Increase object class ID limit  
						
						 
						
						
						
						
					 
					
						2021-11-15 23:36:03 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						2ad446369d 
					 
					
						
						
							
							Cache animated tile speed, use btree map for animated tiles  
						
						 
						
						
						
						
					 
					
						2020-11-26 00:19:51 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						810bfd276e 
					 
					
						
						
							
							Add several NewGRF variables to vehicle image callback whitelist  
						
						 
						
						... 
						
						
						
						Add vehicle flags to control cached image invalidation
Various refactorings 
						
						
					 
					
						2020-08-25 01:26:44 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						c8779fb311 
					 
					
						
						
							
							Feature: NewGRF callback profiling ( #7868 )  
						
						 
						
						... 
						
						
						
						Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file. 
						
						
					 
					
						2020-01-26 13:45:51 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								S. D. Cloudt 
							
						 
					 
					
						
						
							
						
						13cc8a0cee 
					 
					
						
						
							
							Cleanup: Removed SVN  headers  
						
						 
						
						
						
						
					 
					
						2019-11-10 17:59:20 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						7c8e7c6b6e 
					 
					
						
						
							
							Codechange: Use null pointer literal instead of the NULL macro  
						
						 
						
						
						
						
					 
					
						2019-04-10 23:22:20 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						af7d9020a1 
					 
					
						
						
							
							Codechange: Use override specifer for overriding member declarations  
						
						 
						
						... 
						
						
						
						This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template. 
						
						
					 
					
						2019-03-24 16:10:04 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								J0an Josep 
							
						 
					 
					
						
						
							
						
						cfb8092397 
					 
					
						
						
							
							Fix  b4b98e5165: Use FALLTHROUGH attribute with correct indentation.  
						
						 
						
						
						
						
					 
					
						2018-04-30 21:52:40 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								frosch 
							
						 
					 
					
						
						
							
						
						d9d669dcf8 
					 
					
						
						
							
							(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.  
						
						 
						
						
						
						
					 
					
						2018-03-11 13:19:41 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								frosch 
							
						 
					 
					
						
						
							
						
						b4b98e5165 
					 
					
						
						
							
							(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)  
						
						 
						
						
						
						
					 
					
						2017-08-13 18:38:42 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								frosch 
							
						 
					 
					
						
						
							
						
						db894b0b3f 
					 
					
						
						
							
							(svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL.  
						
						 
						
						
						
						
					 
					
						2013-11-24 14:41:19 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								planetmaker 
							
						 
					 
					
						
						
							
						
						c29ec8edee 
					 
					
						
						
							
							(svn r25877) -Doc: A bit too much c&p in comment  
						
						 
						
						
						
						
					 
					
						2013-10-17 21:41:59 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								planetmaker 
							
						 
					 
					
						
						
							
						
						2ee9a2b5e7 
					 
					
						
						
							
							(svn r25875) -Change: In scenario editor allow to build all objects which were available at any point in the past to support building scenarios with historic items  
						
						 
						
						
						
						
					 
					
						2013-10-17 21:37:25 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								planetmaker 
							
						 
					 
					
						
						
							
						
						547b1fba45 
					 
					
						
						
							
							(svn r25874) -Add: [NewGRF] NewObject property 0x10, bit 13 indicating that object amount scales with water content of map border (e.g. used for lighthouses)  
						
						 
						
						
						
						
					 
					
						2013-10-17 21:31:53 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								planetmaker 
							
						 
					 
					
						
						
							
						
						88286d33ab 
					 
					
						
						
							
							(svn r25873) -Codechange: Add property for the amount of generated objects upon map creation to default objects  
						
						 
						
						
						
						
					 
					
						2013-10-17 21:27:08 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								planetmaker 
							
						 
					 
					
						
						
							
						
						f5e408fa1c 
					 
					
						
						
							
							(svn r25868) -Fix (r25650): Initialization of default objects swapped costs and dates  
						
						 
						
						
						
						
					 
					
						2013-10-16 19:11:34 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								frosch 
							
						 
					 
					
						
						
							
						
						b1131671d4 
					 
					
						
						
							
							(svn r25831) -Change: Increase the object class limit from 32 to 255. (sbr)  
						
						 
						
						
						
						
					 
					
						2013-10-12 16:30:05 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								alberth 
							
						 
					 
					
						
						
							
						
						33ff55a8f1 
					 
					
						
						
							
							(svn r24693) -Doc: Add some doxymentation into the newgrf code.  
						
						 
						
						
						
						
					 
					
						2012-11-10 20:46:39 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								alberth 
							
						 
					 
					
						
						
							
						
						4c9bea2a71 
					 
					
						
						
							
							(svn r24692) -Cleanup: Cleanup final parts of the old resolver code.  
						
						 
						
						
						
						
					 
					
						2012-11-10 20:45:59 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								alberth 
							
						 
					 
					
						
						
							
						
						a9b8b22daf 
					 
					
						
						
							
							(svn r24683) -Codechange: Add resolver classes for objects.  
						
						 
						
						
						
						
					 
					
						2012-11-10 20:40:46 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								frosch 
							
						 
					 
					
						
						
							
						
						27ffb03383 
					 
					
						
						
							
							(svn r24160) -Codechange: Split parts of ObjectSpec::IsAvailable() into ObjectSpec::IsEverAvailable().  
						
						 
						
						
						
						
					 
					
						2012-04-22 16:27:45 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								rubidium 
							
						 
					 
					
						
						
							
						
						e40eb8177a 
					 
					
						
						
							
							(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed  
						
						 
						
						
						
						
					 
					
						2012-01-03 20:26:05 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								terkhen 
							
						 
					 
					
						
						
							
						
						f1cde00372 
					 
					
						
						
							
							(svn r22561) -Codechange: Remove constness from Object in ResolverObject.  
						
						 
						
						
						
						
					 
					
						2011-06-12 20:36:33 +00:00