Jonathan G Rennison
f82feb160f
Merge branch 'signal_tunnels_bridges' into jgrpp
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# Conflicts:
# projects/openttd_vs100.vcxproj
# projects/openttd_vs100.vcxproj.filters
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs80.vcproj
# projects/openttd_vs90.vcproj
# source.list
# src/misc.cpp
# src/openttd.cpp
# src/pbs.cpp
# src/saveload/extended_ver_sl.cpp
# src/saveload/saveload.cpp
# src/signal.cpp
# src/train_cmd.cpp
# src/tunnelbridge_map.h
2016-09-18 20:07:48 +01:00
Jonathan G Rennison
0d2e9f91bf
Adjust signal on bridge/tunnel map bits, rename accessors, add docs.
...
Use same bit to store red/green state for entrances and exits.
No longer re-use exit bit to store red/green state of entrance.
Avoid modifying the M2 of tunnel entrances/exits.
Rename and rationalise map accessor functions.
Document bits used in landscape HTML docs.
2016-09-18 20:06:39 +01:00
Jonathan G Rennison
6a3ceb3e01
Document tracerestrict bit in landscape HTML docs.
2016-09-18 12:51:40 +01:00
alberth
c8a727d3fc
(svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu).
2015-03-28 16:48:46 +00:00
alberth
d741839265
(svn r27210) -Doc[FS#6268]: OpenTTD tiles have more attributes nowadays (Samu).
2015-03-28 16:48:46 +00:00
rubidium
67991b70f0
(svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations
2014-10-04 19:23:43 +00:00
rubidium
4978ece6ee
(svn r26955) -Fix [FS#6126]: owner of road depot road types were not properly changed upon bankruptcy causing crashes when trying to remove the depot in certain situations
2014-10-04 19:23:43 +00:00
rubidium
8a993b6141
(svn r26877) -Update: documentation about the map array
2014-09-21 11:20:29 +00:00
rubidium
18b98afabd
(svn r26877) -Update: documentation about the map array
2014-09-21 11:20:29 +00:00
frosch
f794b9786f
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
frosch
69a0c91d63
(svn r25844) -Change: Increase maximum number of object instances on the map from 64k to about 16M.
2013-10-12 16:35:50 +00:00
frosch
d9d978d6d2
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
2013-10-12 16:30:42 +00:00
frosch
35d7e8bca4
(svn r25833) -Codechange: Move ObjectType from map array into pool item.
2013-10-12 16:30:42 +00:00
rubidium
4809627023
(svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo)
2013-04-05 19:35:56 +00:00
rubidium
e5a77f94bd
(svn r25147) -Fix [FS#5506]: HTML documentation about the map array had a number of small errors (Juanjo)
2013-04-05 19:35:56 +00:00
yexo
0566a6cfda
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
2011-11-08 19:48:47 +00:00
yexo
5c838ff1c3
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
2011-11-08 19:48:47 +00:00
rubidium
a126dc7500
(svn r20639) -Add: random bits to object tiles
2010-08-27 22:26:21 +00:00
rubidium
536bb704b7
(svn r20639) -Add: random bits to object tiles
2010-08-27 22:26:21 +00:00
rubidium
fa58485e49
(svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again.
2010-08-27 10:42:48 +00:00
rubidium
8047d84aa0
(svn r20633) -Cleanup: and clarify some bits in the landscape documentation and make them pass the validator again.
2010-08-27 10:42:48 +00:00
rubidium
1d8b95b235
(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
2010-08-26 14:36:00 +00:00
rubidium
7f86dcca90
(svn r20621) -Codechange: move animation frames of houses, objects and industries to m7 (same as airports and stations)
2010-08-26 14:36:00 +00:00
rubidium
f336f61104
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
2010-08-13 12:45:26 +00:00
rubidium
89b2b9370a
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
2010-08-13 12:45:26 +00:00
rubidium
8975ef1f7b
(svn r20446) -Codechange: unify the location of the water class
2010-08-11 14:14:06 +00:00
rubidium
ab5b0ceff2
(svn r20446) -Codechange: unify the location of the water class
2010-08-11 14:14:06 +00:00
rubidium
1f2276b785
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
2010-08-08 10:59:30 +00:00
rubidium
3da3d131c6
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
2010-08-08 10:59:30 +00:00
yexo
66c247ad45
(svn r19200) -Doc: update the map array documentation
2010-02-22 14:17:26 +00:00
yexo
2b871fe953
(svn r19200) -Doc: update the map array documentation
2010-02-22 14:17:26 +00:00
peter1138
075217f7b5
(svn r18970) -Codechange: Increase number of possible rail types to 16.
2010-01-30 21:59:22 +00:00
peter1138
990cbe6263
(svn r18970) -Codechange: Increase number of possible rail types to 16.
2010-01-30 21:59:22 +00:00
yexo
077cdefc9b
(svn r18876) -Codechange: make sure m4 is always 0 for non-railroad station tiles
2010-01-21 13:34:05 +00:00
yexo
18e7ec6b3e
(svn r18876) -Codechange: make sure m4 is always 0 for non-railroad station tiles
2010-01-21 13:34:05 +00:00
yexo
2a6fc142de
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
2010-01-04 18:33:43 +00:00
yexo
b378e82676
(svn r18719) -Feature: don't delete the rough/rocky status of a tile when it's covered by snow, this allows rocky tiles under snow if you have a variable snowline
2010-01-04 18:33:43 +00:00
rubidium
10c3af4642
(svn r17493) -Codechange: store the depot index on the map
2009-09-10 14:33:07 +00:00
rubidium
55ddce8da2
(svn r17493) -Codechange: store the depot index on the map
2009-09-10 14:33:07 +00:00
rubidium
43b040d2cf
(svn r16911) -Update: map array documentation
2009-07-22 09:21:48 +00:00
rubidium
565b99db22
(svn r16911) -Update: map array documentation
2009-07-22 09:21:48 +00:00
yexo
15f80f4cfe
(svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html
2009-06-12 20:58:19 +00:00
yexo
fb72e85543
(svn r16570) -Doc: 2 small fixes to docs/landscape_grid.html
2009-06-12 20:58:19 +00:00
rubidium
9f2a906bc1
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
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-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
rubidium
7831346ef8
(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
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-Feature: allow building road stops on road/tram tracks of competitors.
2009-03-02 22:57:47 +00:00
belugas
a57c73e2f9
(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
2009-01-28 19:57:23 +00:00
belugas
3671ed9e4f
(svn r15290) -Codechange: Isolate size and section of the UnMovable HQ object, in order to keep the Unmovable type free of any irrelevant data
2009-01-28 19:57:23 +00:00
rubidium
52ac592422
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
2008-10-25 13:51:47 +00:00
rubidium
a14ad77a36
(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
2008-10-25 13:51:47 +00:00
frosch
17e208dc16
(svn r14333) -Documentation: Update docs/landscape*. Based on patch by yorick.
2008-09-15 18:50:48 +00:00