smatz
756cc6cf65
(svn r22116) -Codechange: use PoolBase::Clean() at more places
2011-02-19 23:05:47 +00:00
terkhen
789da3ffa3
(svn r21733) -Codechange: Clarify the update owner legend code.
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-Fix: Prevent crashes caused by deleted companies.
2011-01-05 11:04:29 +00:00
terkhen
03088dadda
(svn r21733) -Codechange: Clarify the update owner legend code.
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-Fix: Prevent crashes caused by deleted companies.
2011-01-05 11:04:29 +00:00
terkhen
ec8f087a0b
(svn r21730) -Fix (r21718): The smallmap owner legend would not be properly initialized in games without companies.
2011-01-04 22:59:42 +00:00
terkhen
b890bcb840
(svn r21730) -Fix (r21718): The smallmap owner legend would not be properly initialized in games without companies.
2011-01-04 22:59:42 +00:00
rubidium
0c509c7b48
(svn r20670) -Add: support for action F
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-Add: a window to select (NewGRF) objects
2010-08-28 19:43:41 +00:00
rubidium
7b16c7650b
(svn r20670) -Add: support for action F
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-Add: a window to select (NewGRF) objects
2010-08-28 19:43:41 +00:00
rubidium
0318ddc279
(svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all
2010-08-22 09:18:01 +00:00
rubidium
56a263070f
(svn r20591) -Codechange: make sure _date_fract is set when SetDate is called. Some places wouldn't reset _date_fract correctly at all
2010-08-22 09:18:01 +00:00
rubidium
e68cf6bd81
(svn r20539) -Codechange: make order backups more self-contained.
2010-08-18 15:15:59 +00:00
rubidium
38ca44594f
(svn r20539) -Codechange: make order backups more self-contained.
2010-08-18 15:15:59 +00:00
rubidium
f336f61104
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
2010-08-13 12:45:26 +00:00
rubidium
89b2b9370a
(svn r20482) -Codechange: move some object related information off the map and unify the relation objects have to towns
2010-08-13 12:45:26 +00:00
rubidium
9fd2afb147
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
rubidium
b8487afe54
(svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :)
2010-07-19 17:28:27 +00:00
rubidium
2ab8035604
(svn r20186) -Codechange: remove VARDEF from _realtime_tick and _rightclick_emulate
2010-07-19 16:21:49 +00:00
rubidium
34764feac2
(svn r20186) -Codechange: remove VARDEF from _realtime_tick and _rightclick_emulate
2010-07-19 16:21:49 +00:00
rubidium
7ba01a1874
(svn r19426) -Fix: compilation with AIs disabled
2010-03-15 11:45:15 +00:00
rubidium
ede670918a
(svn r19426) -Fix: compilation with AIs disabled
2010-03-15 11:45:15 +00:00
rubidium
1ebaa68cd2
(svn r19388) -Fix [FS#3666]: [NoAI] When reloading a savegame, an AI failing to compile could trigger (trying) to read the not yet loaded information of another AI via the AI Debug window and its "open with the most recently used AI" feature
2010-03-11 21:55:37 +00:00
rubidium
e3fb793a8a
(svn r19388) -Fix [FS#3666]: [NoAI] When reloading a savegame, an AI failing to compile could trigger (trying) to read the not yet loaded information of another AI via the AI Debug window and its "open with the most recently used AI" feature
2010-03-11 21:55:37 +00:00
rubidium
42d7f30dcc
(svn r18608) -Change: add the concept of music sets
2009-12-22 21:40:29 +00:00
rubidium
a8d6d18b22
(svn r18608) -Change: add the concept of music sets
2009-12-22 21:40:29 +00:00
rubidium
da30e736ca
(svn r18330) -Cleanup: remove some unneeded includes
2009-11-28 20:35:25 +00:00
rubidium
b00a5f1069
(svn r18330) -Cleanup: remove some unneeded includes
2009-11-28 20:35:25 +00:00
rubidium
8563406757
(svn r18207) -Fix [FS#3324] (r11961): [NewGRF] When starting a new game the values of action D variable 13 were incorrect
2009-11-21 16:39:36 +00:00
rubidium
a274cc6a60
(svn r18207) -Fix [FS#3324] (r11961): [NewGRF] When starting a new game the values of action D variable 13 were incorrect
2009-11-21 16:39:36 +00:00
rubidium
982b8ee5fc
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
rubidium
d6cded5380
(svn r17693) -Cleanup: remove some unneeded includes
2009-10-04 17:16:41 +00:00
frosch
64f5f1d02c
(svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
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Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
2009-09-06 18:53:57 +00:00
frosch
438a429549
(svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
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Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
2009-09-06 18:53:57 +00:00
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
2009-08-21 20:21:05 +00:00
rubidium
93493827b6
(svn r17139) -Change: add the concept of sound sets
2009-08-09 19:50:44 +00:00
rubidium
9ee2a66c86
(svn r17139) -Change: add the concept of sound sets
2009-08-09 19:50:44 +00:00
rubidium
e918be12f2
(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work
2009-08-06 22:00:32 +00:00
rubidium
ba4fd897b8
(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work
2009-08-06 22:00:32 +00:00
smatz
4a39f236fa
(svn r17084) -Codechange: _age_cargo_skip_counter is common to all vehicle types
2009-08-06 12:33:13 +00:00
smatz
9c25f1bdb7
(svn r17084) -Codechange: _age_cargo_skip_counter is common to all vehicle types
2009-08-06 12:33:13 +00:00
rubidium
100cb17fa8
(svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
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-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-22 08:59:57 +00:00
rubidium
68ead6b84f
(svn r16909) -Fix [FS#2996]: NewGRF stations would be triggering assertions all over the place when using the more advanced station types.
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-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
2009-07-22 08:59:57 +00:00
smatz
cb13cf2543
(svn r16852) -Codechange: use FOR_ALL_CARGOSPECS for iterating over all valid CargoSpecs
2009-07-16 20:40:06 +00:00
smatz
77d13eae61
(svn r16852) -Codechange: use FOR_ALL_CARGOSPECS for iterating over all valid CargoSpecs
2009-07-16 20:40:06 +00:00
smatz
8718babe90
(svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get()
2009-07-16 19:00:13 +00:00
smatz
1f29e38b83
(svn r16849) -Codechange: replace GetCargo() by CargoSpec::Get()
2009-07-16 19:00:13 +00:00
smatz
93557ba4e9
(svn r16714) -Codechange: use pool-like accessors for Subsidy
2009-07-01 18:45:05 +00:00
smatz
76a50ce94d
(svn r16714) -Codechange: use pool-like accessors for Subsidy
2009-07-01 18:45:05 +00:00
smatz
61a42f42c1
(svn r16640) -Codechange: move roadstop stuff to separate files
2009-06-23 21:44:48 +00:00
smatz
0045096403
(svn r16640) -Codechange: move roadstop stuff to separate files
2009-06-23 21:44:48 +00:00
rubidium
241af768f0
(svn r16242) -Codechange: rework pausing
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-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00