smatz
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720eedf7c5
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(svn r14997) -Fix [FS#2524](r14223): when handling invalid sprites, entry in spritecache data could lose its parent
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2009-01-11 22:28:30 +00:00 |
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rubidium
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28ea38ae55
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
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rubidium
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11da45ee55
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(svn r14949) -Cleanup: pointer coding style
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2009-01-10 00:31:47 +00:00 |
|
rubidium
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2fec4d8e3c
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(svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites.
-Change: harden the sprite reading routine against corrupt sprites.
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2008-11-23 13:42:05 +00:00 |
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rubidium
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2277a1ff9c
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(svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites.
-Change: harden the sprite reading routine against corrupt sprites.
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2008-11-23 13:42:05 +00:00 |
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rubidium
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b5e467978b
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(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
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2008-10-14 18:38:51 +00:00 |
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rubidium
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272b2ef0e9
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(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
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2008-10-14 18:38:51 +00:00 |
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rubidium
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9ca1972e01
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(svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
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2008-09-02 18:45:15 +00:00 |
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rubidium
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fc216aeeb8
|
(svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.
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2008-09-02 18:45:15 +00:00 |
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rubidium
|
c358955127
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(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
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2008-09-02 15:20:38 +00:00 |
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rubidium
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c8e8911ef6
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(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.
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2008-09-02 15:20:38 +00:00 |
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rubidium
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242cbd0074
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(svn r14214) -Codechange: move another TTD graphics bug into the GRF; height problem of sprite #142.
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2008-08-31 23:12:57 +00:00 |
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rubidium
|
886c8ec79f
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(svn r14214) -Codechange: move another TTD graphics bug into the GRF; height problem of sprite #142.
|
2008-08-31 23:12:57 +00:00 |
|
rubidium
|
a20b833516
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(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
|
2008-08-31 10:50:05 +00:00 |
|
rubidium
|
ea1f180a55
|
(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.
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2008-08-31 10:50:05 +00:00 |
|
rubidium
|
17998f7f98
|
(svn r14193) -Fix (r14191): don't put an unsigned 0x80 in a signed int8 as that's not what you want.
|
2008-08-30 12:14:56 +00:00 |
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rubidium
|
0b88f0cf54
|
(svn r14193) -Fix (r14191): don't put an unsigned 0x80 in a signed int8 as that's not what you want.
|
2008-08-30 12:14:56 +00:00 |
|
rubidium
|
951ea4ae6d
|
(svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header).
-Fix: sprite payload skipping wouldn't skip enough bytes in a very small subset of compressed sprites.
|
2008-08-30 09:46:52 +00:00 |
|
rubidium
|
d3d34d2aac
|
(svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header).
-Fix: sprite payload skipping wouldn't skip enough bytes in a very small subset of compressed sprites.
|
2008-08-30 09:46:52 +00:00 |
|
rubidium
|
42265315e2
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(svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
|
2008-07-29 21:45:30 +00:00 |
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rubidium
|
ef6e366c08
|
(svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.
|
2008-07-29 21:45:30 +00:00 |
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rubidium
|
bb3292943a
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(svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
|
2008-07-12 14:03:36 +00:00 |
|
rubidium
|
56379fff51
|
(svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.
|
2008-07-12 14:03:36 +00:00 |
|
rubidium
|
0570ba8461
|
(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
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2008-07-04 14:45:51 +00:00 |
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rubidium
|
173f0f4cd5
|
(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.
|
2008-07-04 14:45:51 +00:00 |
|
glx
|
b60a1326bf
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(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
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2008-06-05 20:54:52 +00:00 |
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glx
|
ee256e770a
|
(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().
|
2008-06-05 20:54:52 +00:00 |
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rubidium
|
33e18c236d
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
2008-05-27 21:41:00 +00:00 |
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rubidium
|
5c5ee7eb57
|
(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
|
2008-05-27 21:41:00 +00:00 |
|
glx
|
a28ea38653
|
(svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings
|
2008-05-08 13:20:54 +00:00 |
|
glx
|
e48a351f8e
|
(svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings
|
2008-05-08 13:20:54 +00:00 |
|
rubidium
|
1ce0b03bf0
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
2008-05-06 15:11:33 +00:00 |
|
rubidium
|
d03994098b
|
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
|
2008-05-06 15:11:33 +00:00 |
|
peter1138
|
bda732047b
|
(svn r12436) -Cleanup: minor coding style
|
2008-03-26 19:18:30 +00:00 |
|
peter1138
|
f9e7b70f91
|
(svn r12436) -Cleanup: minor coding style
|
2008-03-26 19:18:30 +00:00 |
|
belugas
|
6c93216641
|
(svn r12140) -Codechange: A bit of code style fixes(Geektoo).
|
2008-02-14 15:13:36 +00:00 |
|
belugas
|
739b118c6b
|
(svn r12140) -Codechange: A bit of code style fixes(Geektoo).
|
2008-02-14 15:13:36 +00:00 |
|
rubidium
|
7c310600ba
|
(svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus.
|
2008-01-29 00:29:28 +00:00 |
|
rubidium
|
c9a9103566
|
(svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus.
|
2008-01-29 00:29:28 +00:00 |
|
peter1138
|
af2429f8e0
|
(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs.
|
2008-01-28 17:51:45 +00:00 |
|
peter1138
|
1a9b741e43
|
(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs.
|
2008-01-28 17:51:45 +00:00 |
|
peter1138
|
78156065cf
|
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
|
2008-01-22 07:27:06 +00:00 |
|
peter1138
|
ffec79bbcf
|
(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.
|
2008-01-22 07:27:06 +00:00 |
|
rubidium
|
a83b91dbc5
|
(svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik.
|
2008-01-21 23:55:57 +00:00 |
|
rubidium
|
9444eb4484
|
(svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik.
|
2008-01-21 23:55:57 +00:00 |
|
rubidium
|
90acd52f22
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
2008-01-13 01:21:35 +00:00 |
|
rubidium
|
d4e6a6bf57
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
|
2008-01-13 01:21:35 +00:00 |
|
rubidium
|
b09d957f31
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
2008-01-07 14:23:25 +00:00 |
|
rubidium
|
a3ccdcea36
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
2008-01-07 14:23:25 +00:00 |
|
rubidium
|
81bf9f8503
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
2007-12-25 11:26:07 +00:00 |
|