Commit Graph

261 Commits

Author SHA1 Message Date
smatz
720eedf7c5 (svn r14997) -Fix [FS#2524](r14223): when handling invalid sprites, entry in spritecache data could lose its parent 2009-01-11 22:28:30 +00:00
rubidium
28ea38ae55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
11da45ee55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
2fec4d8e3c (svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites.
-Change: harden the sprite reading routine against corrupt sprites.
2008-11-23 13:42:05 +00:00
rubidium
2277a1ff9c (svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites.
-Change: harden the sprite reading routine against corrupt sprites.
2008-11-23 13:42:05 +00:00
rubidium
b5e467978b (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium
272b2ef0e9 (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 2008-10-14 18:38:51 +00:00
rubidium
9ca1972e01 (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
rubidium
fc216aeeb8 (svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported. 2008-09-02 18:45:15 +00:00
rubidium
c358955127 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
rubidium
c8e8911ef6 (svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites. 2008-09-02 15:20:38 +00:00
rubidium
242cbd0074 (svn r14214) -Codechange: move another TTD graphics bug into the GRF; height problem of sprite #142. 2008-08-31 23:12:57 +00:00
rubidium
886c8ec79f (svn r14214) -Codechange: move another TTD graphics bug into the GRF; height problem of sprite #142. 2008-08-31 23:12:57 +00:00
rubidium
a20b833516 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
rubidium
ea1f180a55 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 2008-08-31 10:50:05 +00:00
rubidium
17998f7f98 (svn r14193) -Fix (r14191): don't put an unsigned 0x80 in a signed int8 as that's not what you want. 2008-08-30 12:14:56 +00:00
rubidium
0b88f0cf54 (svn r14193) -Fix (r14191): don't put an unsigned 0x80 in a signed int8 as that's not what you want. 2008-08-30 12:14:56 +00:00
rubidium
951ea4ae6d (svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header).
-Fix: sprite payload skipping wouldn't skip enough bytes in a very small subset of compressed sprites.
2008-08-30 09:46:52 +00:00
rubidium
d3d34d2aac (svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header).
-Fix: sprite payload skipping wouldn't skip enough bytes in a very small subset of compressed sprites.
2008-08-30 09:46:52 +00:00
rubidium
42265315e2 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items. 2008-07-29 21:45:30 +00:00
rubidium
ef6e366c08 (svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items. 2008-07-29 21:45:30 +00:00
rubidium
bb3292943a (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache. 2008-07-12 14:03:36 +00:00
rubidium
56379fff51 (svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache. 2008-07-12 14:03:36 +00:00
rubidium
0570ba8461 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache. 2008-07-04 14:45:51 +00:00
rubidium
173f0f4cd5 (svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache. 2008-07-04 14:45:51 +00:00
glx
b60a1326bf (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
glx
ee256e770a (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
rubidium
33e18c236d (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
rubidium
5c5ee7eb57 (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
glx
a28ea38653 (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 2008-05-08 13:20:54 +00:00
glx
e48a351f8e (svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings 2008-05-08 13:20:54 +00:00
rubidium
1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
rubidium
d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
peter1138
bda732047b (svn r12436) -Cleanup: minor coding style 2008-03-26 19:18:30 +00:00
peter1138
f9e7b70f91 (svn r12436) -Cleanup: minor coding style 2008-03-26 19:18:30 +00:00
belugas
6c93216641 (svn r12140) -Codechange: A bit of code style fixes(Geektoo). 2008-02-14 15:13:36 +00:00
belugas
739b118c6b (svn r12140) -Codechange: A bit of code style fixes(Geektoo). 2008-02-14 15:13:36 +00:00
rubidium
7c310600ba (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus. 2008-01-29 00:29:28 +00:00
rubidium
c9a9103566 (svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus. 2008-01-29 00:29:28 +00:00
peter1138
af2429f8e0 (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs. 2008-01-28 17:51:45 +00:00
peter1138
1a9b741e43 (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs. 2008-01-28 17:51:45 +00:00
peter1138
78156065cf (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 2008-01-22 07:27:06 +00:00
peter1138
ffec79bbcf (svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either. 2008-01-22 07:27:06 +00:00
rubidium
a83b91dbc5 (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 2008-01-21 23:55:57 +00:00
rubidium
9444eb4484 (svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik. 2008-01-21 23:55:57 +00:00
rubidium
90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium
d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 2008-01-13 01:21:35 +00:00
rubidium
b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
rubidium
a3ccdcea36 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 2008-01-07 14:23:25 +00:00
rubidium
81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 2007-12-25 11:26:07 +00:00