Jonathan G Rennison
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4ec6a99dd8
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Add GetTileTrackStatus wrapper for when red signals part is not needed
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2023-03-04 02:01:40 +00:00 |
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Jonathan G Rennison
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3ef1a0943b
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Merge branch 'master' into jgrpp-beta
# Conflicts:
# src/lang/chuvash.txt
# src/lang/czech.txt
# src/lang/english_AU.txt
# src/lang/english_US.txt
# src/lang/german.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/latvian.txt
# src/lang/russian.txt
# src/tree_gui.cpp
# src/vehicle.cpp
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2021-11-02 21:11:11 +00:00 |
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SamuXarick
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37de878129
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Feature: [AI/GS] Missing water related functions and objects (#8390)
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2021-09-14 22:06:55 +02:00 |
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Yourself
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3927ec08c6
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Feature: GSMarine.BuildRiver function
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2020-07-06 14:32:18 -07:00 |
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SamuXarick
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93a7ff6709
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Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074)
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2020-04-16 20:32:20 +02:00 |
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S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
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Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
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rubidium
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0463dbdc9e
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(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
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2014-04-23 20:13:33 +00:00 |
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truebrain
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9b6b2cabc1
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(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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2011-12-19 21:05:36 +00:00 |
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truebrain
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98103121d4
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(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)
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2011-11-29 23:15:35 +00:00 |
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truebrain
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afdb67a353
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(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)
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2011-11-29 23:07:38 +00:00 |
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