Logo
Explore Help
Sign In
dave/openttd
1
0
Fork 0
You've already forked openttd
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
9,368 Commits 1 Branch 0 Tags
515e0fa22dfecd7f77a4b2f6d071299e263c7e52
Commit Graph

3 Commits

Author SHA1 Message Date
smatz
3445b8054c (svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT 2008-05-07 18:31:29 +00:00
peter1138
a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
rubidium
93d59fe448 (svn r12476) -Codechange: split type engine related types from engine.h (and openttd.h) to engine_type.h. 2008-03-28 18:00:38 +00:00
Powered by Gitea Version: 1.24.6 Page: 407ms Template: 1ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API