| 
							
							
								 frosch | a8c88f43b6 | (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. | 2012-05-26 14:16:03 +00:00 |  | 
			
				
					| 
							
							
								 frosch | a0be398da9 | (svn r24283) -Codechange: Add AddTileNewsItem function to preemptively deduplicate code. | 2012-05-26 14:15:57 +00:00 |  | 
			
				
					| 
							
							
								 frosch | 477a09d13e | (svn r24205) -Feature [FS#5178-ish]: Show a hint in the supplies tab of station windows, if the station is affected by exclusive transport rights. | 2012-05-06 11:38:52 +00:00 |  | 
			
				
					| 
							
							
								 frosch | cc1e4ca5ad | (svn r24183) -Fix [FS#5169]: Town radii were not updated immediatelly after construction/destruction of houses, resulting in desyncs. | 2012-04-26 21:04:18 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 41e5c839e0 | (svn r24179) -Codechange: move some variables of Town to TownCache | 2012-04-25 20:50:13 +00:00 |  | 
			
				
					| 
							
							
								 alberth | 0d74c074dd | (svn r24105) -Feature: Be more careful with the population of a small town while placing a statue. | 2012-04-08 17:30:20 +00:00 |  | 
			
				
					| 
							
							
								 alberth | 2911732841 | (svn r24104) -Codechange: Output the resulting tile through the user data. | 2012-04-08 17:29:00 +00:00 |  | 
			
				
					| 
							
							
								 alberth | a01948dbf3 | (svn r24103) -Codechange: Handle clear tiles separately from house tiles. | 2012-04-08 17:27:47 +00:00 |  | 
			
				
					| 
							
							
								 alberth | c876d18320 | (svn r24102) -Codechange: Refactor tile clearability test out of the statue callback. | 2012-04-08 17:26:59 +00:00 |  | 
			
				
					| 
							
							
								 alberth | f607538882 | (svn r24101) -Codechange: Reverse a condition for increased readability. | 2012-04-08 17:26:01 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | c8ce0faca4 | (svn r24064) -Fix [FS#5121]: make the full snowedness level of houses the same as roads and rails | 2012-03-25 18:19:21 +00:00 |  | 
			
				
					| 
							
							
								 frosch | 5486e05f65 | (svn r23953) -Fix [FS#5062]: When the population of a town changes the town view might even have to change size due to different cargo requirements. | 2012-02-15 21:34:58 +00:00 |  | 
			
				
					| 
							
							
								 frosch | 2458a29fd0 | (svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during map generation. | 2012-01-17 18:46:09 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 6d6be50ae0 | (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files | 2012-01-03 21:32:51 +00:00 |  | 
			
				
					| 
							
							
								 truebrain | ad48ab9237 | (svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI | 2011-12-19 21:00:55 +00:00 |  | 
			
				
					| 
							
							
								 truebrain | 77b7366c29 | (svn r23622) -Add: a set of events to trigger in a GameScript | 2011-12-19 20:59:36 +00:00 |  | 
			
				
					| 
							
							
								 truebrain | afcf07ac8a | (svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only) | 2011-12-19 20:59:19 +00:00 |  | 
			
				
					| 
							
							
								 truebrain | 5ff98b45c1 | (svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only) | 2011-12-19 20:57:51 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 3d88c74389 | (svn r23526) -Codechange: unify cargos vs cargoes | 2011-12-15 21:56:00 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 2bf0fc3c5c | (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors | 2011-12-10 15:16:58 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 58423b26d1 | (svn r23474) -Codechange: move the declaration error related functions to error.h | 2011-12-10 13:54:10 +00:00 |  | 
			
				
					| 
							
							
								 terkhen | de0bf0663a | (svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns. | 2011-12-03 22:23:10 +00:00 |  | 
			
				
					| 
							
							
								 terkhen | 59d8b0204f | (svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc). | 2011-12-03 22:21:27 +00:00 |  | 
			
				
					| 
							
							
								 truebrain | 98103121d4 | (svn r23355) -Codechange: rename all AI* to Script* (Rubidium) | 2011-11-29 23:15:35 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 04c40aa04d | (svn r23342) -Fix (r23300): for arctic and desert towns you were required to deliver more than 4 billion units, instead of one or more units | 2011-11-27 11:42:52 +00:00 |  | 
			
				
					| 
							
							
								 truebrain | 7ff6daee80 | (svn r23323) -Fix: when you fund a town, it should grow; goals reached or not | 2011-11-25 11:35:15 +00:00 |  | 
			
				
					| 
							
							
								 peter1138 | 3e1d070413 | (svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up. | 2011-11-24 17:37:20 +00:00 |  | 
			
				
					| 
							
							
								 truebrain | e30256692f | (svn r23303) -Add: economy.fund_buildings, to disallow funding buildings | 2011-11-23 16:10:18 +00:00 |  | 
			
				
					| 
							
							
								 truebrain | f906ebd2a5 | (svn r23300) -Add: show on the GUI when a town grows and make a general framework to store goals of a town | 2011-11-23 16:07:14 +00:00 |  | 
			
				
					| 
							
							
								 truebrain | 229e572663 | (svn r23298) -Add: track statistics of all incoming and outgoing goods. Incoming based on TownEffect, outgoing based on CargoType (based on patch by Terkhen) | 2011-11-23 16:05:19 +00:00 |  | 
			
				
					| 
							
							
								 michi_cc | 6548ec6e9e | (svn r23233) -Codechange: Refactor maximum and actually transported cargo amount of towns into a reusable struct. | 2011-11-15 20:47:53 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | d4e1efc78b | (svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (monoid) | 2011-11-10 18:09:09 +00:00 |  | 
			
				
					| 
							
							
								 yexo | 6a272233b3 | (svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions | 2011-11-08 17:37:32 +00:00 |  | 
			
				
					| 
							
							
								 frosch | 30874b5e81 | (svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callbacks, and check the results for validity. | 2011-11-08 17:26:49 +00:00 |  | 
			
				
					| 
							
							
								 frosch | d8f8909f85 | (svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks returning D0xx texts. | 2011-11-08 17:24:43 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 2a2c102b0b | (svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z related variables | 2011-11-04 11:52:19 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 459c9523e8 | (svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type functions use int z as well | 2011-11-04 11:36:10 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 19eabdba2c | (svn r23106) -Codechange: pass int* to GetTileSlope and friends | 2011-11-04 11:30:37 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | a8c4efcff4 | (svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT from the station/object building code | 2011-11-04 10:31:13 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 1dc685aeea | (svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for the terraform code | 2011-11-04 10:30:10 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 69162621d8 | (svn r23096) -Codechange: remove useless divisions and multiplications by TILE_HEIGHT for the snow line code | 2011-11-04 10:25:58 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | ecbc56a677 | (svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use it | 2011-11-04 10:23:48 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 2ed0f93bfb | (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it | 2011-11-04 10:22:27 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 7757a2ed40 | (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) | 2011-11-04 10:18:13 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 07cb2fd9a8 | (svn r23082) -Fix: account for snow line table when determining the snow line for building houses | 2011-11-02 22:09:07 +00:00 |  | 
			
				
					| 
							
							
								 yexo | 40d5419cd2 | (svn r22920) -Cleanup: replace two very old town variables taht were rarely used by small functions that compute there value on-the-fly when necessary | 2011-09-11 11:47:18 +00:00 |  | 
			
				
					| 
							
							
								 terkhen | b0439aff59 | (svn r22899) -Add: Allow towns to build bridges over canals and rivers. | 2011-09-06 13:32:37 +00:00 |  | 
			
				
					| 
							
							
								 michi_cc | 9c73f15cde | (svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town centre tile is a bridge ramp/tunnel portal. | 2011-08-22 12:41:24 +00:00 |  | 
			
				
					| 
							
							
								 rubidium | 4c030468e1 | (svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunnel or bridge | 2011-08-22 11:47:15 +00:00 |  | 
			
				
					| 
							
							
								 frosch | ae8f53a403 | (svn r22706) -Cleanup: A loop is no loop, if it never iterates. | 2011-07-31 09:42:05 +00:00 |  |