bjarni
b62f4ed9d2
(svn r5805) -Fix: FS#189 Boolean cheats do not work
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This turned out to be an endian issue affecting all big endian computers (Vernon aka ploppy)
2006-08-07 16:56:00 +00:00
Darkvater
597f64f07d
(svn r5801) - Codechange: The exception dialog showed the last modification-date of win32.c instead of the last compilation-date. Use __DATE__ __TIME__ instead of __TIMESTAMP__; only affected windows not built with mingw/cygwin.
2006-08-07 11:31:27 +00:00
Darkvater
adcaf779c4
(svn r5801) - Codechange: The exception dialog showed the last modification-date of win32.c instead of the last compilation-date. Use __DATE__ __TIME__ instead of __TIMESTAMP__; only affected windows not built with mingw/cygwin.
2006-08-07 11:31:27 +00:00
Darkvater
e20e4f95b8
(svn r5800) - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this.
2006-08-07 09:32:29 +00:00
Darkvater
a54702c43b
(svn r5800) - Fix: When directories were changed in 'Play Scenario', pressing 'New Game' showed scenarios from that directory, not the default one. Bug has been present for a pretty long time, weird nobody noticed this.
2006-08-07 09:32:29 +00:00
miham
0703c74a3c
(svn r5799) WebTranslator2 update to 2006-08-07 11:21:14
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slovak - 31 fixed, 3 changed by lengyel (34)
2006-08-07 09:21:30 +00:00
miham
864ddeca84
(svn r5799) WebTranslator2 update to 2006-08-07 11:21:14
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slovak - 31 fixed, 3 changed by lengyel (34)
2006-08-07 09:21:30 +00:00
peter1138
0ed4582d75
(svn r5798) - Fix [r5062]: When expanding a town, the test to check if a tile is a
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road depot also excluded all non-road tile types (i.e. bridges/tunnels
with road.) Thanks to Graphite for finding this.
2006-08-07 06:21:59 +00:00
peter1138
75d7338c31
(svn r5798) - Fix [r5062]: When expanding a town, the test to check if a tile is a
...
road depot also excluded all non-road tile types (i.e. bridges/tunnels
with road.) Thanks to Graphite for finding this.
2006-08-07 06:21:59 +00:00
tron
d69f80fa29
(svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
2006-08-06 18:36:36 +00:00
tron
5fae4637d8
(svn r5796) Use DrawTileSprites/DrawTileSeqStruct for road depot drawing data, too
2006-08-06 18:36:36 +00:00
tron
d8b8035f9f
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
2006-08-06 16:32:49 +00:00
tron
3254155930
(svn r5794) Pass the TileIndex plus x and y coordinates into GetSlopeZ_* instead of a TileInfo
2006-08-06 16:32:49 +00:00
tron
fb251d18e0
(svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z}
2006-08-06 08:23:19 +00:00
tron
7c9165827e
(svn r5787) Rename width, height and unk of struct DrawTileSeqStruct to size_{x,y,z}
2006-08-06 08:23:19 +00:00
belugas
e6ffc4c647
(svn r5785) Fix(5771) : Silenced a warning in MSVC that prevented from compiling.
2006-08-06 01:51:57 +00:00
belugas
5280b9302c
(svn r5785) Fix(5771) : Silenced a warning in MSVC that prevented from compiling.
2006-08-06 01:51:57 +00:00
miham
11f402bf38
(svn r5782) [Translations] Added initial japanese translation
2006-08-05 21:59:07 +00:00
miham
f8349b0a98
(svn r5782) [Translations] Added initial japanese translation
2006-08-05 21:59:07 +00:00
tron
4fed9cec45
(svn r5773) Clarify why the owner is checked before a palette is chosen when drawing a station tile: some stations are not owned by players
2006-08-05 17:00:09 +00:00
tron
2ab973aded
(svn r5773) Clarify why the owner is checked before a palette is chosen when drawing a station tile: some stations are not owned by players
2006-08-05 17:00:09 +00:00
tron
d90057e393
(svn r5772) Road depots always have an player as owner, so remove an useless check
2006-08-05 16:57:39 +00:00
tron
6d468df6d9
(svn r5772) Road depots always have an player as owner, so remove an useless check
2006-08-05 16:57:39 +00:00
tron
24ae7a2241
(svn r5771) Unify several code paths and data structures for drawing train depots and waypoints
2006-08-05 16:54:55 +00:00
tron
635bfcd1c8
(svn r5771) Unify several code paths and data structures for drawing train depots and waypoints
2006-08-05 16:54:55 +00:00
Darkvater
50616a9e13
(svn r5769) - Fix (r5762): fix some mistakes in the opendir code and filesize calculation. Thanks to Tron for noticing (and fixing).
2006-08-05 10:30:43 +00:00
Darkvater
2a776775e5
(svn r5769) - Fix (r5762): fix some mistakes in the opendir code and filesize calculation. Thanks to Tron for noticing (and fixing).
2006-08-05 10:30:43 +00:00
Darkvater
97c3b5cad8
(svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c
2006-08-05 00:59:45 +00:00
Darkvater
a9251d2d02
(svn r5767) - Cleanup: Improve upon the header file mess regarding fios. Move all relevant types from hal.h into fios.h, eliminate the unneccessary passing of a global variable, and extern variables in header files (declare in fios.c and misc_gui.c
2006-08-05 00:59:45 +00:00
Darkvater
54f199e495
(svn r5766) - Cleanup: Unify FiosBrowseTo and FiosGetDescText
2006-08-05 00:53:09 +00:00
Darkvater
198f6caf20
(svn r5766) - Cleanup: Unify FiosBrowseTo and FiosGetDescText
2006-08-05 00:53:09 +00:00
Darkvater
bd458586a0
(svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks.
2006-08-05 00:47:32 +00:00
Darkvater
525a0ad4c0
(svn r5765) - Codechange: Fully unify the OS-specific FiosGet...List functions into fios.c, as well as FiosGetSavegameList and FiosGetScenarioList functions with the help of some callbacks.
2006-08-05 00:47:32 +00:00
Darkvater
48ea9fde32
(svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
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- Fix: forgot to remove GetLanguageList from functions.h in previous commit
2006-08-05 00:16:24 +00:00
Darkvater
ee7b3de2f5
(svn r5764) - Cleanup: - Cleanup: Move the now unified FiosAlloc, compare_FiosItems, FiosFreeSavegameList, FiosMakeSavegameName, FiosDelete and FileExists to newly created file fios.c where it belongs.
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- Fix: forgot to remove GetLanguageList from functions.h in previous commit
2006-08-05 00:16:24 +00:00
Darkvater
dcda134080
(svn r5763) - Cleanup: Move the now unified GetLanguageList and comparator function to strings.c where it belongs.
2006-08-04 23:45:20 +00:00
Darkvater
b5e3718ac4
(svn r5763) - Cleanup: Move the now unified GetLanguageList and comparator function to strings.c where it belongs.
2006-08-04 23:45:20 +00:00
Darkvater
9e0fb16d0e
(svn r5762) - Codechange: Implementation of POSIX-style opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose.
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- Add new header file fios.h that will be the place for all FIOS (game-list) types.
2006-08-04 23:41:13 +00:00
Darkvater
4de30befae
(svn r5762) - Codechange: Implementation of POSIX-style opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose.
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- Add new header file fios.h that will be the place for all FIOS (game-list) types.
2006-08-04 23:41:13 +00:00
Darkvater
1995313619
(svn r5761) - Cleanup: Really minor whitespace changes, and remove an extern from a function decleration in header file.
2006-08-04 23:33:05 +00:00
Darkvater
bca8e9ad4e
(svn r5761) - Cleanup: Really minor whitespace changes, and remove an extern from a function decleration in header file.
2006-08-04 23:33:05 +00:00
Darkvater
2693673bf3
(svn r5760) - Codechange: Use a define for case-string comparison in OS/2 instead of function.
2006-08-04 23:27:36 +00:00
Darkvater
9e69df03a7
(svn r5760) - Codechange: Use a define for case-string comparison in OS/2 instead of function.
2006-08-04 23:27:36 +00:00
bjarni
9b9efcc16e
(svn r5759) -Fix: [OSX] fixed issue where the bundle was not build if the data dir contained subdirs (now copies the subdirs as well)
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-Fix: [OSX] allow subdirs in scenario when using make release (copies the subdirs as well)
-Fix: [OSX] removed an outdated line in make release that prevented the creation of the dmg file
2006-08-04 22:26:44 +00:00
bjarni
2ad99348bf
(svn r5759) -Fix: [OSX] fixed issue where the bundle was not build if the data dir contained subdirs (now copies the subdirs as well)
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-Fix: [OSX] allow subdirs in scenario when using make release (copies the subdirs as well)
-Fix: [OSX] removed an outdated line in make release that prevented the creation of the dmg file
2006-08-04 22:26:44 +00:00
miham
9d62e6628b
(svn r5750) WebTranslator2 update to 2006-08-04 07:51:51
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slovak - 31 fixed, 24 changed by lengyel (55)
2006-08-04 05:52:10 +00:00
miham
59cc2177b4
(svn r5750) WebTranslator2 update to 2006-08-04 07:51:51
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slovak - 31 fixed, 24 changed by lengyel (55)
2006-08-04 05:52:10 +00:00
miham
010abe5771
(svn r5742) WebTranslator2 update to 2006-08-03 20:09:26
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slovak - 12 changed by lengyel (12)
2006-08-03 18:09:42 +00:00
miham
9425be16b8
(svn r5742) WebTranslator2 update to 2006-08-03 20:09:26
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slovak - 12 changed by lengyel (12)
2006-08-03 18:09:42 +00:00
tron
ed26c5e14c
(svn r5723) - Move the declaration of DrawRoadDepotSprite() out of functions.h (but I'm not too happy with the new header)
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- Use DiagDirection instead of plain int for the orientation of the depot graphics
- Rename the associated data tables with sprites to something more meaningful
2006-08-03 06:44:54 +00:00