Commit Graph

2727 Commits

Author SHA1 Message Date
Tyler Trahan
9a602ff304 Fix #10334: Store separate newgrf-safe version of date_of_last_service. (#11124)
This value is not changed when the date cheat is used, which caused issues with changing properties based on service date.

Co-authored-by: Peter Nelson <peter1138@openttd.org>
2023-08-06 12:57:10 -04:00
Jonathan G Rennison
2ed98b3b9d Saveload: Add support for upstream savegame version 316 2023-08-01 18:55:30 +01:00
Rubidium
eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
PeterN
c3d1264a4b Change: Don't save industry history if cargo slot isn't used. (#11133)
This avoids saving history of 16 slots per industry when in many cases (NewGRF dependent) only a couple are used.
2023-07-14 11:12:22 +01:00
rubidium42
9f6fec01cd Codechange: rename cargo aging days to periods, as they are not really days (#11112) 2023-07-12 13:20:02 -04:00
Rubidium
18a31cca7c Codechange: do not make a string valid in place, to then copy it 2023-07-06 19:59:50 +02:00
Jonathan G Rennison
0bf41dc1ff Change gamelog to use std::vector
Move LoadCheckData to its own header
2023-07-03 22:42:59 +01:00
Jonathan G Rennison
e1cce4d9f7 Link graph: Store last compression in scaled date ticks
Higher accuracy than using dates at high day legnths
2023-07-02 16:58:17 +01:00
Jonathan G Rennison
ead18b2af2 Merge branch 'master' into jgrpp
# Conflicts:
#	CMakeLists.txt
#	src/3rdparty/md5/md5.h
#	src/3rdparty/squirrel/squirrel/squtils.h
#	src/animated_tile.cpp
#	src/console_func.h
#	src/core/CMakeLists.txt
#	src/core/container_func.hpp
#	src/core/smallstack_type.hpp
#	src/crashlog.cpp
#	src/crashlog.h
#	src/debug.h
#	src/economy.cpp
#	src/gamelog.cpp
#	src/industry_gui.cpp
#	src/lang/catalan.txt
#	src/misc_gui.cpp
#	src/network/network_content.h
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_config.cpp
#	src/newgrf_config.h
#	src/newgrf_gui.cpp
#	src/os/unix/font_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/rail_cmd.cpp
#	src/saveload/animated_tile_sl.cpp
#	src/script/api/script_tilelist.cpp
#	src/settings.cpp
#	src/settingsgen/settingsgen.cpp
#	src/sl/oldloader_sl.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/strgen/strgen_base.cpp
#	src/table/settings/gui_settings.ini
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_cmd.cpp
#	src/vehicle_gui_base.h
#	src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00
Jonathan G Rennison
d09b504bc5 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	.github/workflows/release-macos.yml
#	.github/workflows/release-source.yml
#	.github/workflows/release.yml
#	CMakeLists.txt
#	COMPILING.md
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/bridge_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/core/CMakeLists.txt
#	src/core/smallmap_type.hpp
#	src/disaster_vehicle.h
#	src/effectvehicle_base.h
#	src/fontcache.cpp
#	src/game/game_core.cpp
#	src/game/game_gui.cpp
#	src/gamelog.cpp
#	src/gamelog_internal.h
#	src/group_gui.cpp
#	src/linkgraph/linkgraph.h
#	src/misc.cpp
#	src/network/core/config.h
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_profiling.cpp
#	src/newgrf_profiling.h
#	src/object_gui.cpp
#	src/openttd.cpp
#	src/openttd.h
#	src/order_gui.cpp
#	src/os/windows/font_win32.cpp
#	src/rail_gui.cpp
#	src/road.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/script/api/script_controller.cpp
#	src/script/api/script_roadtypelist.cpp
#	src/script/script_config.cpp
#	src/script/script_config.hpp
#	src/script/script_instance.cpp
#	src/script/script_scanner.cpp
#	src/script/squirrel.cpp
#	src/script/squirrel_helper.hpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/table/settings/network_private_settings.ini
#	src/timetable_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/window_gui.h
2023-07-01 02:42:51 +01:00
Jonathan G Rennison
410d5bdc55 Spread tile loop iterations over all ticks when using day length > 1
See: #545
2023-06-17 19:32:33 +01:00
PeterN
ed06c6bdcf Codechange: Use vector when migrating old savegame orders. (#11020) 2023-06-16 19:40:24 +01:00
Rubidium
97dd84d1e0 Codechange: move saveload string fixing code to saveload 2023-06-08 20:36:27 +02:00
Rubidium
9408ab4799 Codechange: only one '\0' is required 2023-06-08 18:51:02 +02:00
Jonathan G Rennison
ac2f9a21e8 Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
Leave afterload in src/saveload/
2023-06-08 00:01:40 +01:00
Jonathan G Rennison
02549c5224 Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/cargomonitor.cpp
#	src/core/CMakeLists.txt
#	src/economy.cpp
#	src/landscape.cpp
#	src/linkgraph/flowmapper.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/misc_gui.cpp
#	src/newgrf_generic.cpp
#	src/newgrf_storage.cpp
#	src/rail_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/station_sl.cpp
#	src/script/script_gui.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/string_func.h
#	src/terraform_cmd.cpp
2023-06-08 00:01:38 +01:00
Jonathan G Rennison
1d8df99c83 Fix upstream savegame load for versions 311 and later 2023-06-06 21:09:06 +01:00
Jonathan G Rennison
fa0771979f Add upstream savegame load support for versions 315 2023-06-06 20:18:58 +01:00
Jonathan G Rennison
929dd46fcf Add upstream savegame load support for versions 313 and 314 2023-06-06 19:48:59 +01:00
Michael Lutz
e5654a0414 Codechange: Use a dedicated variable for disaster vehicle action state. (#10798)
(cherry picked from commit 72c7536325)
2023-06-06 19:59:10 +01:00
Rubidium
55dfca1936 Codechange: replace seprintf with C++ style formatting 2023-06-05 23:25:59 +02:00
Rubidium
fbd71a9d72 Codechange: replace C-style string processing with C++-style for the listing callbacks 2023-06-05 23:25:49 +02:00
Jonathan G Rennison
bc07331056 Remove src/3rdparty/optional 2023-06-05 21:26:41 +01:00
Jonathan G Rennison
0e94dca563 Fix GetLinkGraphJobDesc for null saveload conv settings 2023-06-04 21:38:08 +01:00
Rubidium
993f90b6a0 Codechange: let GenerateDefaultSaveName return std::string 2023-06-04 14:11:13 +02:00
Jonathan G Rennison
3a47b421b0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/company_cmd.cpp
#	src/core/overflowsafe_type.hpp
#	src/economy.cpp
#	src/engine_base.h
#	src/ground_vehicle.cpp
#	src/group_gui.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/newgrf_commons.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_industries.cpp
#	src/newgrf_object.cpp
#	src/newgrf_roadstop.cpp
#	src/newgrf_station.cpp
#	src/rail_gui.cpp
#	src/road_cmd.h
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/script/api/script_log.cpp
#	src/script/api/script_log.hpp
#	src/settings_gui.cpp
#	src/settingsgen/settingsgen.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_gui.cpp
#	src/strgen/strgen.cpp
#	src/string_func.h
#	src/string_type.h
#	src/table/settings/network_private_settings.ini
#	src/tests/math_func.cpp
#	src/textfile_gui.cpp
#	src/timetable_gui.cpp
#	src/town_cmd.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/waypoint_cmd.h
#	src/widgets/dropdown.cpp
2023-06-03 19:16:57 +01:00
Jonathan G Rennison
36fadb5424 Merge branch 'master' into jgrpp
# Conflicts:
#	src/base_station_base.h
#	src/newgrf.cpp
#	src/newgrf_class.h
#	src/newgrf_class_func.h
#	src/newgrf_commons.cpp
#	src/newgrf_commons.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_station.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/saveload.h
#	src/saveload/station_sl.cpp
2023-06-03 11:07:01 +01:00
Jonathan G Rennison
2ed248a61d Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/release-linux.yml
#	src/aircraft_cmd.cpp
#	src/airport_gui.cpp
#	src/articulated_vehicles.cpp
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout.cpp
#	src/misc_gui.cpp
#	src/newgrf.cpp
#	src/newgrf_config.h
#	src/newgrf_engine.cpp
#	src/news_gui.cpp
#	src/order_gui.cpp
#	src/roadveh_cmd.cpp
#	src/saveload/saveload.h
#	src/saveload/vehicle_sl.cpp
#	src/ship_cmd.cpp
#	src/statusbar_gui.cpp
#	src/table/settings/network_private_settings.ini
#	src/table/settings/network_settings.ini
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
2023-05-31 23:21:38 +01:00
Rubidium
d9f8a4c380 Codechange: use std::string GetString variant 2023-05-31 19:31:09 +02:00
Jonathan G Rennison
13183d3f13 Add command result flag for whether SetResultData was called
Use for tracerestrict validation result fail offset
2023-05-30 23:41:19 +01:00
Jonathan G Rennison
bac8f032da Re-add company shares 2023-05-30 18:57:42 +01:00
Jonathan G Rennison
02fe4af934 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/release-windows.yml
#	src/company_base.h
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/economy.cpp
#	src/economy_cmd.h
#	src/fios.h
#	src/goal.cpp
#	src/group_gui.cpp
#	src/network/core/config.h
#	src/network/network_admin.cpp
#	src/newgrf_config.cpp
#	src/os/windows/win32.cpp
#	src/saveload/afterload.cpp
#	src/saveload/company_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload_error.hpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/stdafx.h
#	src/story.cpp
#	src/story_base.h
#	src/string.cpp
#	src/table/settings/economy_settings.ini
#	src/tests/CMakeLists.txt
#	src/tests/math_func.cpp
2023-05-30 00:49:24 +01:00
Jonathan G Rennison
fd4d4d341d Merge branch 'master' into jgrpp
# Conflicts:
#	src/animated_tile.cpp
#	src/cargopacket.h
#	src/cheat_gui.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/date.cpp
#	src/disaster_vehicle.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/error_gui.cpp
#	src/fontcache/spritefontcache.cpp
#	src/game/game_gui.cpp
#	src/game/game_text.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/highscore_gui.cpp
#	src/industry_cmd.cpp
#	src/lang/dutch.txt
#	src/lang/english_AU.txt
#	src/lang/english_US.txt
#	src/lang/finnish.txt
#	src/lang/french.txt
#	src/lang/italian.txt
#	src/lang/portuguese.txt
#	src/lang/russian.txt
#	src/lang/turkish.txt
#	src/lang/vietnamese.txt
#	src/main_gui.cpp
#	src/misc_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf.h
#	src/newgrf_generic.cpp
#	src/news_gui.cpp
#	src/openttd.cpp
#	src/os/unix/unix.cpp
#	src/os/windows/font_win32.cpp
#	src/os/windows/win32.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/saveload/afterload.cpp
#	src/saveload/misc_sl.cpp
#	src/saveload/oldloader_sl.cpp
#	src/saveload/saveload.cpp
#	src/saveload/saveload.h
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spritecache.cpp
#	src/spritecache.h
#	src/spriteloader/grf.cpp
#	src/station_cmd.cpp
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen_base.cpp
#	src/subsidy.cpp
#	src/table/settings/difficulty_settings.ini
#	src/texteff.cpp
#	src/timetable_cmd.cpp
#	src/timetable_gui.cpp
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/townname.cpp
#	src/vehicle.cpp
#	src/waypoint_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window.cpp
2023-05-26 19:36:48 +01:00
PeterN
584faaf064 Change: Reorganise industry accept/produce arrays. (#10853)
Use a array of struct for each cargo instead of an array for each statistic.
This makes iterating for acceptance and production much simpler.
pct_transported is now calculated when needed.
2023-05-25 21:25:46 +01:00
Peter Nelson
76516d7f70 Codechange: Use IsValidCargoID/IsValidCargoType.
IsValidCargoType() is used only for unmapped IDs.
2023-05-22 20:43:40 +01:00
Jonathan G Rennison
37b8b59c85 Merge branch 'master' into jgrpp
# Conflicts:
#	src/date_type.h
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/linkgraphschedule.cpp
#	src/saveload/saveload.h
#	src/table/settings/linkgraph_settings.ini
2023-05-22 19:50:45 +01:00
Jonathan G Rennison
9a4512f789 Remove linkgraph duration not day length scaled setting
Now always enabled
2023-05-22 19:38:52 +01:00
Jonathan G Rennison
5dd99fb046 Add setting for milliseconds per game tick mode 2023-05-22 18:40:46 +01:00
Jonathan G Rennison
5e8266ac7d Fix value of payment algorithm setting when loading new vanilla saves 2023-05-22 17:46:40 +01:00
axet
60540f7df6 Change: Allow dedicated server to use threaded saves. (#10787)
Co-authored-by: Jonathan G Rennison <j.g.rennison@gmail.com>
2023-05-21 19:55:12 +02:00
Jonathan G Rennison
3cbd1a5a76 Add conditional order test for whether slot is empty/not empty 2023-05-21 12:03:22 +01:00
Rubidium
3323402aaa Codechange: rename smallvec_type to container_func and use only when needed 2023-05-20 16:53:10 +02:00
Rubidium
acec34a0fe Cleanup: remove MD5SumToString in lieu of FormatArrayAsHex 2023-05-19 11:24:44 +02:00
Peter Nelson
91e140c722 Codechange: Use unique_ptr for fios company properties.
This is the data used to show company names in the saveload window.
2023-05-18 12:18:30 +01:00
Peter Nelson
c38df2d589 Codechange: Use std::map instead of custom SmallMap. 2023-05-18 12:18:30 +01:00
Peter Nelson
56085be9bd Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
Rubidium
e9c03f0dad Cleanup: remnants of C-style strings in saveload 2023-05-16 18:32:52 +02:00
Rubidium
52a7c69974 Codechange: rework Gamelog changes from union to classes 2023-05-16 18:32:52 +02:00
Patric Stout
199e41c762 Codechange: use default dtor instead of empty (#10826) 2023-05-14 23:31:03 +02:00
Patric Stout
7634553d22 Feature: opt-in survey when exiting a game
On first start-up, the game will ask if you want to participate
in our automated survey. You have to opt-in, and can easily opt-out
(via the Options) at any time.

When opt-in, whenever you exit a game, a JSON blob will be send
to the survey server hosted by OpenTTD. This JSON blob contains
information that gives a global picture of the game just played:
- What settings were used
- How many humans vs AIs
- How long the game has been played
- Basic information about the OS / CPU

All this information is kept very generic, so there is no
chance we send private information to our survey server.
Nothing in the JSON blob could identify you as a person; it
mostly tells about the game played. At any time you can see
what the JSON blob includes, by pressing the "Preview Survey
Results" button in-game.
2023-05-14 23:22:02 +02:00