Commit Graph

631 Commits

Author SHA1 Message Date
Jonathan G Rennison
0d4d4a9cac Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/3rdparty/squirrel/squirrel/sqclosure.h
#	src/3rdparty/squirrel/squirrel/sqobject.h
#	src/3rdparty/squirrel/squirrel/sqvm.h
#	src/aircraft.h
#	src/airport_gui.cpp
#	src/blitter/32bpp_sse_func.hpp
#	src/blitter/null.hpp
#	src/bridge_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.h
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/date_gui.cpp
#	src/depot_gui.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/fios_gui.cpp
#	src/fontcache/spritefontcache.h
#	src/framerate_gui.cpp
#	src/game/game_text.cpp
#	src/gamelog.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/highscore_gui.cpp
#	src/hotkeys.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/main_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_gui.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_airport.cpp
#	src/newgrf_airport.h
#	src/newgrf_airporttiles.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_animation_base.h
#	src/newgrf_canal.cpp
#	src/newgrf_commons.h
#	src/newgrf_config.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_engine.h
#	src/newgrf_generic.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/newgrf_industries.cpp
#	src/newgrf_industries.h
#	src/newgrf_industrytiles.cpp
#	src/newgrf_industrytiles.h
#	src/newgrf_object.cpp
#	src/newgrf_object.h
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_roadtype.cpp
#	src/newgrf_roadtype.h
#	src/newgrf_spritegroup.cpp
#	src/newgrf_spritegroup.h
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/newgrf_town.cpp
#	src/newgrf_town.h
#	src/news_gui.cpp
#	src/object_gui.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32_main.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/npf/queue.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/roadveh.h
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/script/api/script_text.hpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/signs_cmd.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spriteloader/grf.hpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/station_map.h
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/table/newgrf_debug_data.h
#	src/terraform_gui.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_window.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/water_cmd.cpp
#	src/waypoint_cmd.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/rail_widget.h
#	src/widgets/terraform_widget.h
#	src/window.cpp
#	src/window_gui.h
2023-11-20 22:27:05 +00:00
Jonathan G Rennison
8a0fab1d4c Add setting for whether water floods from map edges 2023-09-28 17:11:02 +01:00
frosch
baf7cc858b Codechange: Rename ship docking tile related functions. 2023-09-19 22:49:59 +02:00
frosch
b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Rubidium
eaae0bb5e7 Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Patric Stout
7aa2b9ab0a Codechange: move all date-related variables inside the timer (#10706) 2023-04-24 15:56:01 +00:00
Jonathan G Rennison
bb988f940e Fix #10638: Incorrect water infra total when building canal over object
In the case where the object is on an unowned canal tile and
the new canal tile is owned
2023-04-13 21:34:36 +02:00
Jonathan G Rennison
9521e7ef2b Merge branch 'master' into jgrpp
# Conflicts:
#	src/elrail.cpp
#	src/ground_vehicle.hpp
#	src/landscape.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/tile_cmd.h
#	src/town_cmd.cpp
#	src/tunnelbridge_cmd.cpp
2023-04-12 19:34:11 +01:00
Jonathan G Rennison
639b24911d Fix wrong tile for old canal ownership check in CmdBuildCanal 2023-04-12 00:52:27 +01:00
Jonathan G Rennison
d0299e4c16 Revert "Fix #9870: Don't update infrastructure totals when overbuilding object on canal"
This reverts commit 37d318c410.

Use 0a31b27a20 instead.
2023-04-11 23:59:14 +01:00
Rubidium
e8af8daa68 Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Jonathan G Rennison
4ec6a99dd8 Add GetTileTrackStatus wrapper for when red signals part is not needed 2023-03-04 02:01:40 +00:00
Jonathan G Rennison
088cc20186 Fix water flooding in the scenario editor at day lengths > 4 2023-03-02 19:31:33 +00:00
Rubidium
580d0a6343 Codechange: make use of Tile in for all direct map accesses 2023-02-28 07:11:48 +01:00
Jonathan G Rennison
ae9b416684 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_core.cpp
#	src/ai/ai_gui.cpp
#	src/ai/ai_instance.cpp
#	src/console_cmds.cpp
#	src/engine_type.h
#	src/game/game_gui.cpp
#	src/game/game_instance.cpp
#	src/goal.cpp
#	src/goal_cmd.h
#	src/lang/english.txt
#	src/lang/estonian.txt
#	src/network/network_client.cpp
#	src/newgrf.cpp
#	src/newgrf_generic.h
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/script/api/script_log.cpp
#	src/script/api/script_town.cpp
#	src/settings_table.cpp
#	src/station_cmd.cpp
#	src/station_cmd.h
#	src/station_map.h
#	src/strings.cpp
#	src/table/settings/difficulty_settings.ini
#	src/table/settings/gui_settings.ini
#	src/tbtr_template_gui_main.h
#	src/timetable_cmd.cpp
#	src/timetable_cmd.h
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/water_cmd.cpp
2023-02-11 23:05:22 +00:00
Jonathan G Rennison
05ec32f577 Run water flooding at constant speed at day lengths >= 4
See: #482
2023-02-09 21:39:04 +00:00
Jonathan G Rennison
b82bcac3cd Fix #10419: Water infrastructure accounting when building ship depots 2023-01-29 23:15:53 +01:00
Jonathan G Rennison
83880920fb Fix water infrastructure accounting when building ship depots
See: https://github.com/OpenTTD/OpenTTD/issues/10419
2023-01-29 17:48:48 +00:00
rubidium42
6ba55e663e Codechange: do not hide variables with other variables 2023-01-29 07:21:34 +01:00
Jonathan G Rennison
32fe84cfdd Merge branch 'master' into jgrpp
# Conflicts:
#	src/clear_cmd.cpp
#	src/main_gui.cpp
#	src/saveload/newgrf_sl.cpp
#	src/water_cmd.cpp
2023-01-26 22:32:08 +00:00
SamuXarick
46dc6da270 Codechange: Make void tiles flood edge tiles, instead of edge tiles flooding themselves (#8517) 2023-01-26 21:57:25 +01:00
Rubidium
fe2bcd2a58 Codechange: migrate size related functions to Map structure 2023-01-21 17:11:40 +01:00
Jonathan G Rennison
1bfd96c7f2 Merge branch 'master' into jgrpp
# Conflicts:
#	src/3rdparty/fmt/core.h
#	src/command_type.h
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/landscape.cpp
#	src/network/network.cpp
#	src/newgrf_object.h
#	src/object_cmd.cpp
#	src/order_gui.cpp
#	src/saveload/vehicle_sl.cpp
#	src/script/api/script_industrytype.cpp
#	src/script/api/script_object.hpp
#	src/script/api/script_town.cpp
#	src/table/object_land.h
#	src/timetable_cmd.cpp
#	src/tree_cmd.cpp
#	src/vehicle_gui.cpp
#	src/window.cpp
2023-01-15 19:28:37 +00:00
SamuXarick
96ec9908a0 Codechange: refactor removal of desert around river tiles 2023-01-15 00:43:41 +01:00
Rubidium
f667a831a5 Codechange: unify creation of diagonal/orthogonal iterator using smart pointers 2023-01-13 21:09:40 +01:00
Jonathan G Rennison
160dcc345a Add wrapper class for diagonal or orthogonal tile iteration 2022-12-30 18:09:55 +00:00
Jonathan G Rennison
6d4474b84e Merge tag '13.0-beta2' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2022-12-04 20:43:11 +00:00
Tyler Trahan
0fc7cdb1e4 Change: Allow building canal by area outside editor (#10173) 2022-11-23 17:48:19 -05:00
SamuXarick
c7505539af Fix #9869: remove docking tile when doing a clear square
Terraforming through objects placed on water didn't properly remove docking tiles as expected.

By moving some logic regarding removal of docking tiles into DoClearSquare, the issue is solved, while also simplifying code, avoiding repetition elsewhere.
2022-10-16 18:29:03 +02:00
Jonathan G Rennison
5b7db9d849 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/commit-checker.yml
#	src/command.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/crashlog.cpp
#	src/economy.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/misc_gui.cpp
#	src/newgrf_config.cpp
#	src/openttd.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/table/settings/gui_settings.ini
2022-05-15 13:54:13 +01:00
Tyler Trahan
37d318c410 Fix #9870: Don't update infrastructure totals when overbuilding object on canal 2022-05-14 16:54:36 +02:00
Jonathan G Rennison
0a31b27a20 Fix water infra total when building water over canal with object
See: https://github.com/OpenTTD/OpenTTD/issues/9870
2022-04-25 19:40:53 +01:00
Jonathan G Rennison
ef379b5214 Fix DC_FORCE_CLEAR_TILE water removal not removing docking tiles
See: https://github.com/OpenTTD/OpenTTD/issues/9869
2022-04-25 19:40:53 +01:00
Tyler Trahan
89dba56782 Fix e740c24: Use correct command flag, not just DC_EXEC 2022-02-23 01:36:24 +01:00
J0anJosep
d9a37c915f Cleanup #9725: Replace cmd_helper related functions and remove cmd_helper.h. 2022-02-02 21:30:15 +01:00
Jonathan G Rennison
2e7f8d2e1e Add inclined foundation option to object edge foundation mode
Bump feature version
2022-01-23 13:17:13 +00:00
Michael Lutz
c6d7b98808 Codechange: Un-bitstuff landscape commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
46bd2f1ced Codechange: Un-bitstuff remaining transport infrastructure commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
6fe445e6c0 Codechange: Un-bitstuff station/depot/waypoint commands. 2021-12-16 22:28:32 +01:00
Michael Lutz
e740c24eb7 Codechange: Template DoCommand to automagically reflect the parameters of the command proc.
When finished, this will allow each command handler to take individually
different parameters, obliviating the need for bit-packing.
2021-12-16 22:28:32 +01:00
Michael Lutz
b0990fcff7 Codechange: Make TileIndex a "strong" typedef to give it a distinct type.
This is accomplished by changing it to a single member struct with the
appropriate operator overloads to make it all work with not too much
source modifications.
2021-12-16 22:28:32 +01:00
Michael Lutz
7048e1522f Codechange: Move flags in CommandProc in front of the command arguments. 2021-12-16 22:28:32 +01:00
Michael Lutz
33ca4f2b99 Codechange: Let the compile generate the master command table out of templated command traits.
This is using a non-intrusive type-traits like templated system, which
allows compile-time validation that the command table and the command
enum match up.
2021-12-16 22:28:32 +01:00
Michael Lutz
b6933a2ebd Codechange: Move command arguments to the back of the DoCommand function call. 2021-12-16 22:28:32 +01:00
Jonathan G Rennison
06fa1ae332 Add object shore/flooding support, adjust handling of foundations
Add info to debug window
2021-12-05 21:46:09 +00:00
Jonathan G Rennison
9e946d4c5d Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/command.cpp
#	src/console_cmds.cpp
#	src/group_gui.cpp
#	src/lang/catalan.txt
#	src/lang/czech.txt
#	src/lang/danish.txt
#	src/lang/greek.txt
#	src/lang/hungarian.txt
#	src/lang/irish.txt
#	src/lang/japanese.txt
#	src/lang/luxembourgish.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/romanian.txt
#	src/lang/russian.txt
#	src/lang/serbian.txt
#	src/lang/simplified_chinese.txt
#	src/lang/slovak.txt
#	src/lang/spanish_MX.txt
#	src/lang/swedish.txt
#	src/lang/tamil.txt
#	src/lang/traditional_chinese.txt
#	src/lang/turkish.txt
#	src/lang/ukrainian.txt
#	src/lang/vietnamese.txt
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_func.h
#	src/network/network_internal.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/saveload/afterload.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/saveload.h
#	src/script/script_instance.cpp
#	src/toolbar_gui.cpp
#	src/toolbar_gui.h
#	src/vehicle_gui.cpp
#	src/widgets/rail_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
2021-11-03 00:45:12 +00:00
Jonathan G Rennison
f54d69a60a Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/economy.cpp
#	src/elrail.cpp
#	src/graph_gui.cpp
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/core/game_info.cpp
#	src/newgrf_station.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/strings_func.h
#	src/table/settings/network_settings.ini
#	src/table/settings/settings.ini
2021-11-01 21:18:24 +00:00
Jonathan G Rennison
fd605e3cf3 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	.github/workflows/commit-checker.yml
#	src/company_cmd.cpp
#	src/console_cmds.cpp
#	src/crashlog.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/indonesian.txt
#	src/lang/japanese.txt
#	src/lang/korean.txt
#	src/lang/swedish.txt
#	src/linkgraph/linkgraphjob.cpp
#	src/linkgraph/mcf.cpp
#	src/network/core/tcp.cpp
#	src/network/core/tcp.h
#	src/network/core/tcp_game.h
#	src/network/core/udp.h
#	src/network/network.cpp
#	src/network/network_admin.cpp
#	src/network/network_admin.h
#	src/network/network_chat_gui.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_func.h
#	src/network/network_internal.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf.cpp
#	src/newgrf_station.cpp
#	src/order_gui.cpp
#	src/rail_cmd.cpp
#	src/saveload/saveload.cpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/stdafx.h
#	src/table/currency_settings.ini
#	src/table/misc_settings.ini
#	src/table/settings.h.preamble
#	src/table/settings.ini
#	src/terraform_cmd.cpp
#	src/timetable_gui.cpp
#	src/train_cmd.cpp
#	src/tree_cmd.cpp
#	src/water_cmd.cpp
2021-09-27 22:47:23 +01:00
Jonathan G Rennison
0b0d154788 Merge branch 'master' into jgrpp-beta
# Conflicts:
#	.github/workflows/ci-build.yml
#	src/lang/german.txt
#	src/lang/romanian.txt
#	src/lang/slovak.txt
#	src/lang/turkish.txt
#	src/network/core/address.cpp
#	src/network/core/tcp.h
#	src/network/core/udp.cpp
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/network/network_udp.cpp
#	src/openttd.cpp
#	src/saveload/newgrf_sl.cpp
#	src/tree_cmd.cpp
#	src/video/video_driver.hpp
#	src/window.cpp
#	src/window_gui.h
2021-09-22 21:50:02 +01:00
SamuXarick
45edd9f326 Fix: Incorrect error messages on placing water on scenario editor (#9560)
Additionally changes the behaviour of placing sea on sea/river/canal and placing canal/river on canal to (over)build, instead of disallowing it
2021-09-19 23:14:07 +02:00