Commit Graph

42380 Commits

Author SHA1 Message Date
Jonathan G Rennison
9fd01d57cc Rename town zone extended variable identifiers 2023-04-13 20:53:11 +01:00
Jonathan G Rennison
ac0c8c8cdd Debug: Show local GRF IDs for engines, stations, houses, objects and road stops 2023-04-13 20:48:59 +01:00
Jonathan G Rennison
bb988f940e Fix #10638: Incorrect water infra total when building canal over object
In the case where the object is on an unowned canal tile and
the new canal tile is owned
2023-04-13 21:34:36 +02:00
Jonathan G Rennison
1d947201d3 Debug: Fix expand/collapse for extra engine flags 2023-04-13 19:59:28 +01:00
translators
d04aae8428 Update: Translations from eints
danish: 18 changes by bscargo
2023-04-13 18:40:16 +00:00
PeterN
ff55bfb787 Fix #10343: Don't extend town-disallowed roadtypes. (#10347)
Towns currently don't build disallowed roadtypes, however they should
also not extend disallowed roadtypes as well.

If the roadtype that cannot be extended happens to be the roadtype that
the town was going to build then this restriction is ignored.
2023-04-12 22:30:03 +01:00
TELK
a47f92d309 Update: Korean translation up to 9bf6a1d 2023-04-12 22:27:08 +01:00
PeterN
5f99c8c4aa Fix: Extra viewport cannot be scrolled with right-click-close. (#10644) 2023-04-12 19:14:48 +00:00
Jonathan G Rennison
c89079a210 Merge branch 'master' into jgrpp
# Conflicts:
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/saveload.h
#	src/strings.cpp
#	src/vehicle.cpp
2023-04-12 20:02:57 +01:00
Tyler Trahan
97cfd40649 Fix #10630: Don't allow shifting service date earlier than 0 (#10643) 2023-04-12 18:52:37 +00:00
translators
a0d8545f6c Update: Translations from eints
french: 15 changes by glx22
2023-04-12 18:42:18 +00:00
Jonathan G Rennison
6e091c78b8 Use SoftClamp in DrawAircraftEngine, DrawShipEngine, DrawTrainEngine 2023-04-12 19:34:55 +01:00
Jonathan G Rennison
9521e7ef2b Merge branch 'master' into jgrpp
# Conflicts:
#	src/elrail.cpp
#	src/ground_vehicle.hpp
#	src/landscape.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/tile_cmd.h
#	src/town_cmd.cpp
#	src/tunnelbridge_cmd.cpp
2023-04-12 19:34:11 +01:00
Peter Nelson
06b78a7299 Fix: Don't double-pad existing size when adding widget padding.
UpdateWidgetSize's size parameter already includes padding.
2023-04-12 18:43:15 +01:00
Peter Nelson
d93f96a442 Fix: Account for extra dropdown list padding. 2023-04-12 18:43:15 +01:00
Jonathan G Rennison
eff2a1669f Use SoftClamp in DrawRoadVehEngine 2023-04-12 18:42:05 +01:00
Jonathan G Rennison
e17420777a Fix #10637: Incorrect water infra total when building multi-tile object
Wrong tile used in ownership checks
2023-04-12 16:50:45 +02:00
Jonathan G Rennison
639b24911d Fix wrong tile for old canal ownership check in CmdBuildCanal 2023-04-12 00:52:27 +01:00
Jonathan G Rennison
d0299e4c16 Revert "Fix #9870: Don't update infrastructure totals when overbuilding object on canal"
This reverts commit 37d318c410.

Use 0a31b27a20 instead.
2023-04-11 23:59:14 +01:00
Jonathan G Rennison
49528f908d Fix water infrastructure total when building multi-tile objects
See: https://github.com/OpenTTD/OpenTTD/issues/10637
2023-04-11 23:46:38 +01:00
Jonathan G Rennison
55f11129c8 Tracerestrict: Add status test for if train is stopping at order destination
Station/waypoint of current order
2023-04-11 22:01:51 +01:00
Jonathan G Rennison
cfc6b1b302 Debug: Log values when VENC chunk vehicle cache mismatch detected 2023-04-11 21:59:40 +01:00
PeterN
3b2eb11fe8 Codechange: Use cached name for all station/industry/town name formatting. (#10634)
This reuses an existing name caching mechanism to avoid "recalculating" names every time.
2023-04-11 22:50:22 +02:00
translators
d7f0c5d6d8 Update: Translations from eints
russian: 3 changes by Ln-Wolf
finnish: 7 changes by hpiirai
polish: 17 changes by pAter-exe
2023-04-11 18:42:26 +00:00
Jonathan G Rennison
29411ce975 Fix missing newlines in desync/inconsistency report headers 2023-04-11 19:26:23 +01:00
Jonathan G Rennison
87fabe99df Allow exchanging a station's name with another station in the same town 2023-04-11 19:22:15 +01:00
Jonathan G Rennison
07f2984d06 Allow generating new default name for station
Ctrl-click default button in rename station query window
2023-04-11 18:18:13 +01:00
Jonathan G Rennison
19a42a879f Fix e8c1920e: Incorrect string codes in translation
STR_DEPARTURES_TERMINUS_VIA* in Korean
2023-04-11 18:04:35 +01:00
Jonathan G Rennison
e8c1920e7f Departure board: Add support for dual via 2023-04-11 00:29:58 +01:00
Jonathan G Rennison
9c830aadcc Departure board: Refactor string handling 2023-04-11 00:29:58 +01:00
Jonathan G Rennison
6297012ad6 Fix save/load and GUI for locale.units_velocity_nautical setting 2023-04-11 00:29:58 +01:00
translators
9e69556e2f Update: Translations from eints
english (au): 13 changes by krysclarke
english (us): 15 changes by 2TallTyler
russian: 12 changes by Ln-Wolf
2023-04-10 18:39:57 +00:00
PeterN
ce046f6d17 Fix: Abort loading savegame if road vehicle is on invalid road type. (#10622)
This can happen if NewGRFs are missing so that engine or road type definitions are wrong.
2023-04-10 19:23:18 +01:00
Jonathan G Rennison
7320eefc2e Departures: Fix smart terminus detection with circular routes 2023-04-10 19:16:34 +01:00
Charles Pigott
ce24709576 Add: Some additional debugging information when chunk sizes are incorrect 2023-04-10 18:58:48 +01:00
Charles Pigott
8aea13a85b Codechange: Use fmt for SlErrorCorruptFmt 2023-04-10 18:58:48 +01:00
PeterN
246ba6f00a Fix 8361cf5a73: Missing bounds check for house specs. (#10625) 2023-04-10 15:00:34 +00:00
Jonathan G Rennison
82803b98e0 Merge branch 'master' into jgrpp
# Conflicts:
#	src/game/game_gui.cpp
#	src/graph_gui.cpp
#	src/linkgraph/linkgraph_gui.h
#	src/newgrf.cpp
#	src/order_gui.cpp
#	src/saveload/engine_sl.cpp
#	src/saveload/saveload.h
#	src/script/api/script_text.cpp
#	src/script/script_gui.cpp
#	src/settings_table.cpp
#	src/strings.cpp
#	src/table/settings/economy_settings.ini
#	src/table/settings/locale_settings.ini
#	src/timetable_gui.cpp
2023-04-10 15:11:53 +01:00
dP
e2f1cd44dc Change: Increase max cargo age and let min cargo payment approach zero. (#10596)
Co-authored-by: Michael Lutz <michi@icosahedron.de>
2023-04-10 12:34:28 +02:00
Jonathan G Rennison
359fe89d2f Don't use occupancy of unload and leave empty orders for occupancy average 2023-04-09 23:34:29 +01:00
Jonathan G Rennison
c0f7ab8071 Fix spelling mistake 2023-04-09 22:27:13 +01:00
translators
58e629ca84 Update: Translations from eints
korean: 8 changes by telk5093
russian: 7 changes by Ln-Wolf
finnish: 8 changes by hpiirai
2023-04-09 18:39:31 +00:00
PeterN
078e27bd84 Fix #10619: Crash loading linkgraph for older savegames. (#10620) 2023-04-09 19:28:55 +01:00
Rubidium
c6ff7dad68 Add: compile time "unit tests" for GetPartialZ consistent 2023-04-09 19:00:26 +02:00
Rubidium
41ef7c88af Codechange: make a numer of Slope related functions constexpr 2023-04-09 19:00:26 +02:00
Rubidium
9d2a0f3d0b Change: make GetPartialZ consistent, meaning Z of adjacent slopes continue
Previously, on a straight line of a one corner up slope with the adjacent
steep sloop the Z would increase one step every two sub pixels, except for one
case where one sub pixel is skipped. Similarly, a steep slope with two
adjacent one corner up slopes, would have a bump in the height line along the
diagonal whenever it enters/leaves the steep slope tile.
2023-04-09 19:00:26 +02:00
Rubidium
1fcd69096c Fix: do not update a RV's Z-position when stationary while turning
When the direction of a RV changes the Z-position update logic was called,
which did nothing to the Z-position because that is only changed every other
step. By chance/luck this never triggered with RV's turning around, until
making the partial Z calculations consistent and moving the locations where
the Z-position is changed, causing the Z-position to be changed twice for
the RV that stayed at the same location.
2023-04-09 19:00:26 +02:00
Rubidium
e8af8daa68 Codechange: pass "ground vehicle" to GetTileSlopeZ since for tunnel/bridges there are two states
Previously it checked the position in non-driving direction to "guess" whether
a ground vehicle was using the function, so on tunnels/bridges it could either
return the Z of the (virtual) ground compared to the Z of the path the vehicle
would take.
2023-04-09 19:00:26 +02:00
Jonathan G Rennison
17e289015e Adjust string names for label orders 2023-04-09 17:10:00 +01:00
Jonathan G Rennison
339a8b14c5 Reset departure board scrolling when resizing window 2023-04-09 16:13:14 +01:00