Patric Stout
ecb4bb5161
Change: for surveys capture more information about the OpenTTD version ( #11244 )
2023-08-30 12:14:32 +02:00
Jonathan G Rennison
d6ff538a46
Network: Include frame in client join info
2023-08-28 19:58:17 +01:00
Jonathan G Rennison
cdf1ff8d5a
Network: Extend post-desync frame sync history
...
Record sync state at various points throughout each frame
2023-08-28 19:58:17 +01:00
Patric Stout
a3d631ffed
Change: make nlohmann a mandatory library to build OpenTTD ( #11235 )
2023-08-28 19:04:36 +02:00
Jonathan G Rennison
8e755bf0c2
Network: Remove NETWORK_SEND_DOUBLE_SEED define
2023-08-28 13:18:36 +01:00
Patric Stout
abc060525d
Add: calendar date for Survey results
...
This means no heuristics is possible on around which date people
play the game.
2023-08-28 13:02:52 +02:00
Jonathan G Rennison
e912cfc19d
Ring buffer: Use as backing for std::queue uses
2023-08-19 15:28:45 +01:00
Jonathan G Rennison
5a28405ced
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_gui.cpp
# src/group_gui.cpp
# src/newgrf.cpp
# src/newgrf_debug_gui.cpp
# src/saveload/saveload.cpp
2023-08-19 01:28:36 +01:00
Jonathan G Rennison
175f6c979c
Use ring buffer for network TCP packet send queue
2023-08-18 21:25:36 +01:00
Jonathan G Rennison
7fb815aad8
Use ring buffer in TCPConnecter::OnResolved
2023-08-18 21:25:36 +01:00
Jonathan G Rennison
8c1a3c26af
Use ring buffers for network _chatmsg_list and _command_queue
2023-08-18 21:25:36 +01:00
Patric Stout
299570b2c1
Codechange: make TimerGameCalendar Date and Year types strongly typed ( #10761 )
2023-08-12 18:14:21 +00:00
Patric Stout
01f55eb734
Codechange: introduce week/quarter triggers for TimerGameCalendar ( #11189 )
...
This simplifies code that triggers on these periods.
2023-08-12 16:02:11 +02:00
Tyler Trahan
93069066f9
Codechange: Use auto type when sorting dates ( #11175 )
2023-08-11 08:18:32 -04:00
Jonathan G Rennison
508f871c5f
Use core/format.hpp for fmt includes
2023-07-20 16:34:59 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
0d6940e4ca
Disable survey unless survey key is defined
2023-07-08 09:47:46 +01:00
Jonathan G Rennison
0f63f9d637
Change length type of BytesToHexString
2023-07-05 08:46:01 +01:00
Jonathan G Rennison
d75c489466
Add various missing includes
2023-07-03 23:44:54 +01:00
Jonathan G Rennison
c0d47da4a7
Add missing includes to town_type.h, network_survey.h, pool_type.hpp
2023-07-03 23:15:04 +01:00
Rubidium
af9b9327af
Codechange: do not keep local variable for temporary string parameters
2023-07-03 18:08:03 +02:00
Jonathan G Rennison
ead18b2af2
Merge branch 'master' into jgrpp
...
# Conflicts:
# CMakeLists.txt
# src/3rdparty/md5/md5.h
# src/3rdparty/squirrel/squirrel/squtils.h
# src/animated_tile.cpp
# src/console_func.h
# src/core/CMakeLists.txt
# src/core/container_func.hpp
# src/core/smallstack_type.hpp
# src/crashlog.cpp
# src/crashlog.h
# src/debug.h
# src/economy.cpp
# src/gamelog.cpp
# src/industry_gui.cpp
# src/lang/catalan.txt
# src/misc_gui.cpp
# src/network/network_content.h
# src/newgrf.cpp
# src/newgrf.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/newgrf_gui.cpp
# src/os/unix/font_unix.cpp
# src/os/windows/crashlog_win.cpp
# src/rail_cmd.cpp
# src/saveload/animated_tile_sl.cpp
# src/script/api/script_tilelist.cpp
# src/settings.cpp
# src/settingsgen/settingsgen.cpp
# src/sl/oldloader_sl.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/strgen/strgen.cpp
# src/strgen/strgen_base.cpp
# src/table/settings/gui_settings.ini
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehicle_cmd.cpp
# src/vehicle_gui_base.h
# src/viewport_sprite_sorter.h
2023-07-02 12:02:36 +01:00
Jonathan G Rennison
d09b504bc5
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/release-linux.yml
# .github/workflows/release-macos.yml
# .github/workflows/release-source.yml
# .github/workflows/release.yml
# CMakeLists.txt
# COMPILING.md
# src/ai/ai_core.cpp
# src/ai/ai_gui.cpp
# src/bridge_gui.cpp
# src/company_gui.cpp
# src/console_cmds.cpp
# src/core/CMakeLists.txt
# src/core/smallmap_type.hpp
# src/disaster_vehicle.h
# src/effectvehicle_base.h
# src/fontcache.cpp
# src/game/game_core.cpp
# src/game/game_gui.cpp
# src/gamelog.cpp
# src/gamelog_internal.h
# src/group_gui.cpp
# src/linkgraph/linkgraph.h
# src/misc.cpp
# src/network/core/config.h
# src/network/core/udp.cpp
# src/network/network_chat_gui.cpp
# src/network/network_content_gui.cpp
# src/network/network_gui.cpp
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/newgrf_profiling.cpp
# src/newgrf_profiling.h
# src/object_gui.cpp
# src/openttd.cpp
# src/openttd.h
# src/order_gui.cpp
# src/os/windows/font_win32.cpp
# src/rail_gui.cpp
# src/road.cpp
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.h
# src/script/api/script_controller.cpp
# src/script/api/script_roadtypelist.cpp
# src/script/script_config.cpp
# src/script/script_config.hpp
# src/script/script_instance.cpp
# src/script/script_scanner.cpp
# src/script/squirrel.cpp
# src/script/squirrel_helper.hpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings/network_private_settings.ini
# src/timetable_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/window_gui.h
2023-07-01 02:42:51 +01:00
Rubidium
0ea3e338ab
Codechange: replace buffer+strecpy with std::string
2023-06-29 17:32:27 +02:00
Rubidium
f333372dd1
Codechange: let IConsoleCmdExec accept std::string
2023-06-29 06:06:15 +02:00
Jonathan G Rennison
55c07eed59
Change: Add separate setting for server sent commands per frame limit ( #11023 )
...
Set a higher default value for this setting.
Use the higher of this and existing commands per frame limit
setting for server-originating commands, e.g. GS.
This is to support the GSAsyncMode class.
This also avoids undue throttling when more than one
script is in operation (e.g. AIs).
2023-06-27 12:32:45 +01:00
Rubidium
700241410b
Remove: support for not having getifaddrs
2023-06-27 12:35:07 +02:00
Jonathan G Rennison
4f6d75f97d
Fix #11016 : Defer deletion of client and server game socket handlers
...
This fixes various use after free scenarios in error handling paths
2023-06-25 12:02:32 +01:00
Jonathan G Rennison
19ae88fb63
Fix: Error logging in game and admin server HandlePacket
...
Don't invent a packet type in the log message if we can't/don't
read a packet type at all.
Fix packet type not being logged when appropriate.
2023-06-25 12:02:32 +01:00
Jonathan G Rennison
8c600fd480
Use std::all_of instead of std::count for checking if all 0
2023-06-17 17:22:59 +01:00
Rubidium
836541b41c
Codechange: use SetDParam and CopyOutDParam for tooltips
2023-06-17 10:01:19 +02:00
Jonathan G Rennison
495db43b72
Network: Defer deletion of client and server game socket handler
...
This fixes various use after free scenarios in error handling paths
2023-06-16 21:18:35 +01:00
Jonathan G Rennison
532d3881cd
Network: Fix error logging for game and admin server HandlePacket
...
Don't invent a packet type in the log message if we can't/don't
read a packet type at all
2023-06-16 21:18:35 +01:00
Owen Rudge
1a3d1bca59
Remove: OS/2 port
2023-06-16 14:29:14 +01:00
Jonathan G Rennison
7af34aaadd
Fix NetworkAddChatMessage when MAX_CHAT_MESSAGES is 0
2023-06-16 01:21:38 +01:00
Jonathan G Rennison
3d2dc77aa2
Network: Change protocol for game/rcon/settings password auth
...
Instead of sending a hash, do a DH/X25519 key exchange
using the password.
This also allows authenticating the associated rcon payload and response.
2023-06-15 21:33:41 +01:00
Rubidium
d4c2043294
Codechange: remove a number of unneeded c_str() calls
2023-06-15 22:14:45 +02:00
Jonathan G Rennison
9042eb338f
Network: Simplify stringifying of random key strings
2023-06-15 21:12:48 +01:00
Jonathan G Rennison
76a9e280c2
Network: De-duplicate getting random bytes with fallback
2023-06-14 22:18:21 +01:00
Jonathan G Rennison
b18d3c9603
Network: Auto-kick clients after too many failed rcon/settings attempts
2023-06-14 21:58:35 +01:00
Jonathan G Rennison
120f0e8a81
Add a helper for sub-packet deserialisation
2023-06-14 21:02:26 +01:00
Jonathan G Rennison
c4c14cb6a7
3rdparty: Update monocypher from 3.1.3 to 4.0.1
...
Update to match interface changes
2023-06-14 20:52:00 +01:00
Jonathan G Rennison
11a3dc287b
Serialisation: Adjust method names/types
2023-06-14 19:39:36 +01:00
Jonathan G Rennison
c285413853
Network: Change hash function for non-company passwords
...
Increase size of per-connection salts, simplify management
Cache per-connection hashes at server end
Send hashes as binary rather than bothering to stringify them
2023-06-13 00:57:05 +01:00
Rubidium
13cdf5fffa
Codechange: use std::filesystem::path for the language file's path
2023-06-08 23:20:28 +02:00
Jonathan G Rennison
ac2f9a21e8
Move upstream saveload to src/saveload/, move jgrpp saveload to src/sl/
...
Leave afterload in src/saveload/
2023-06-08 00:01:40 +01:00
Rubidium
a47de4b2ab
Cleanup: remove DRAW_STRING_BUFFER constant
2023-06-06 18:08:11 +02:00
Rubidium
1fa432ca92
Codechange: replace C-style string building with C++-style building
2023-06-06 18:08:11 +02:00
Rubidium
55dfca1936
Codechange: replace seprintf with C++ style formatting
2023-06-05 23:25:59 +02:00
Rubidium
c158089eff
Codechange: use C++ style methods to combine a Utf8Encoded character and a formatted string
2023-06-04 23:32:02 +02:00