Jonathan G Rennison
97e6f3062e
Adding of _t to (u)int types, and WChar to char32_t
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See: eaae0bb5e
2024-01-07 17:20:41 +00:00
Jonathan G Rennison
d5a7a67b8c
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# src/ai/ai_gui.cpp
# src/blitter/32bpp_optimized.cpp
# src/blitter/32bpp_simple.cpp
# src/blitter/32bpp_sse2.cpp
# src/blitter/8bpp_optimized.cpp
# src/blitter/8bpp_simple.cpp
# src/blitter/null.cpp
# src/blitter/null.hpp
# src/company_gui.cpp
# src/game/game_gui.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/gfx_func.h
# src/graph_gui.cpp
# src/industry_gui.cpp
# src/linkgraph/linkgraphjob.cpp
# src/network/network_gui.cpp
# src/newgrf_debug_gui.cpp
# src/openttd.cpp
# src/pathfinder/npf/aystar.h
# src/road_gui.cpp
# src/saveload/order_sl.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/script/api/script_log.cpp
# src/script/api/script_town.cpp
# src/script/script_gui.cpp
# src/settings.cpp
# src/settings_gui.cpp
# src/settings_table.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/sortlist_type.h
# src/spritecache.cpp
# src/spriteloader/grf.cpp
# src/spriteloader/grf.hpp
# src/spriteloader/spriteloader.hpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strings.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
# src/video/opengl.cpp
# src/video/opengl.h
# src/widgets/dropdown.cpp
# src/widgets/dropdown_type.h
# src/window_gui.h
2023-12-23 13:26:55 +00:00
Peter Nelson
102fc6a9d1
Cleanup: iif should be iff (if-and-only-if) ( #11570 )
2023-12-10 12:05:28 +00:00
frosch
b6c8f301be
Codechange: Silence warnings about intentionally unused parameters.
2023-09-19 22:49:59 +02:00
Jonathan G Rennison
5a28405ced
Merge branch 'master' into jgrpp
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# Conflicts:
# src/company_gui.cpp
# src/group_gui.cpp
# src/newgrf.cpp
# src/newgrf_debug_gui.cpp
# src/saveload/saveload.cpp
2023-08-19 01:28:36 +01:00
Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
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for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
2023-07-19 19:30:14 +02:00
Jonathan G Rennison
d75c489466
Add various missing includes
2023-07-03 23:44:54 +01:00
PeterN
0b663f709d
Codechange: Sprite mapping for objects doesn't involve cargo types. ( #10905 )
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Objects have a default sprite group and an optional purchase list sprite
group. There is no need to pretend that these are cargo IDs.
2023-06-02 08:25:13 +00:00
Tyler Trahan
930f0a16d8
Codechange: Define Date/Year/Month/Day within TimerGameCalendar class
2023-04-26 07:14:03 -04:00
Peter Nelson
82c70ed3b8
Change: Expose ObjectSpec vector to simplify iteration.
2023-04-02 22:42:38 +01:00
Peter Nelson
1f46f080f0
Codechange: Store objectspecs in std::vector instead of flat array.
2023-04-02 22:42:38 +01:00
Peter Nelson
93197f58b7
Codechange: Bind objectspecs to classes once all finalised.
2023-04-02 22:42:38 +01:00
Jonathan G Rennison
5718730d68
VarAction2: Add support for more varaction2 types
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Add CB failure and deterministic relative types
2023-03-15 19:44:26 +00:00
Peter Nelson
c95a3be243
Change: Expose ObjectSpec vector to simplify iteration.
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(cherry picked from commit 51b112139235c66c3adb2c3a75919fc1d3eff9fc)
2023-02-11 00:30:40 +00:00
Peter Nelson
74e4556a85
Codechange: Store objectspecs in std::vector instead of flat array.
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(cherry picked from commit 1ae263c5467105820e4d770b3d57d25ba01e22b1)
2023-02-11 00:30:40 +00:00
Peter Nelson
d34e1bbbc1
Codechange: Bind objectspecs to classes once all finalised.
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(cherry picked from commit 5f4a8f730b8982cbec7eec5e2331f0bc9217e69e)
2023-02-11 00:30:40 +00:00
Jonathan G Rennison
1bfd96c7f2
Merge branch 'master' into jgrpp
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# Conflicts:
# src/3rdparty/fmt/core.h
# src/command_type.h
# src/console_cmds.cpp
# src/core/overflowsafe_type.hpp
# src/landscape.cpp
# src/network/network.cpp
# src/newgrf_object.h
# src/object_cmd.cpp
# src/order_gui.cpp
# src/saveload/vehicle_sl.cpp
# src/script/api/script_industrytype.cpp
# src/script/api/script_object.hpp
# src/script/api/script_town.cpp
# src/table/object_land.h
# src/timetable_cmd.cpp
# src/tree_cmd.cpp
# src/vehicle_gui.cpp
# src/window.cpp
2023-01-15 19:28:37 +00:00
PeterN
2355882ec1
Codechange: Remove object enabled
flag and shuffle members. ( #10358 )
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`enabled` flag is replaced with IsEnabled() which checks if views is
non-zero.
ObjectSpec is shuffled to reduce its memory footprint.
2023-01-15 10:58:03 +00:00
Jonathan G Rennison
0a9c44d1a2
Merge branch 'master' into jgrpp
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# Conflicts:
# src/airport_gui.cpp
# src/blitter/32bpp_anim_sse4.cpp
# src/console_cmds.cpp
# src/linkgraph/linkgraph_gui.cpp
# src/newgrf_object.h
# src/road_gui.cpp
# src/widgets/road_widget.h
# src/window.cpp
2022-10-16 20:14:13 +01:00
Michael Lutz
bd357656ba
Codechange: [NewGRF] Replace magic number for default object size by a constant.
2022-10-16 18:28:08 +02:00
Jonathan G Rennison
d4f11eca42
Add NewGRF object properties to set viewport map mode/smallmap tile type
2022-02-07 01:16:45 +00:00
Jonathan G Rennison
33dc6c9688
Add NewGRF VarAction2 variable remapping infrastructure
2022-01-24 02:01:09 +00:00
Jonathan G Rennison
2e7f8d2e1e
Add inclined foundation option to object edge foundation mode
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Bump feature version
2022-01-23 13:17:13 +00:00
Jonathan G Rennison
b807f0d50e
Fix setting of object spec ctrl flags from GRF properties
2021-12-08 03:35:56 +00:00
Jonathan G Rennison
24fb390e9f
Add NewGRF object property for flood-resistance
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Does not imply being able to be built on water
2021-12-05 21:46:09 +00:00
Jonathan G Rennison
d9116106ca
Add NewGRF object property for new edge foundation mode
2021-12-05 21:33:56 +00:00
Jonathan G Rennison
924ffb013f
Add NewGRF object property/flag to use land as object ground sprite
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This handles variable ground densities, snow/desert, etc.
2021-12-05 11:54:13 +00:00
Jonathan G Rennison
95a60d520e
Increase object class ID limit
2021-11-15 23:36:03 +00:00
Jonathan G Rennison
2ad446369d
Cache animated tile speed, use btree map for animated tiles
2020-11-26 00:19:51 +00:00
Jonathan G Rennison
810bfd276e
Add several NewGRF variables to vehicle image callback whitelist
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Add vehicle flags to control cached image invalidation
Various refactorings
2020-08-25 01:26:44 +01:00
Niels Martin Hansen
c8779fb311
Feature: NewGRF callback profiling ( #7868 )
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Adds a console command newgrf_profile to collect some profiling data about NewGRF action 2 callbacks and produce a CSV file.
2020-01-26 13:45:51 +01:00
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
2019-11-10 17:59:20 +00:00
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
2019-04-10 23:22:20 +02:00
Henry Wilson
af7d9020a1
Codechange: Use override specifer for overriding member declarations
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This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
2019-03-24 16:10:04 +01:00
J0an Josep
cfb8092397
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
frosch
d9d669dcf8
(svn r27984) -Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
2018-03-11 13:19:41 +00:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
db894b0b3f
(svn r26085) -Codechange: Pass ResolverObjects as reference instead of pointer since they are never NULL.
2013-11-24 14:41:19 +00:00
planetmaker
c29ec8edee
(svn r25877) -Doc: A bit too much c&p in comment
2013-10-17 21:41:59 +00:00
planetmaker
2ee9a2b5e7
(svn r25875) -Change: In scenario editor allow to build all objects which were available at any point in the past to support building scenarios with historic items
2013-10-17 21:37:25 +00:00
planetmaker
547b1fba45
(svn r25874) -Add: [NewGRF] NewObject property 0x10, bit 13 indicating that object amount scales with water content of map border (e.g. used for lighthouses)
2013-10-17 21:31:53 +00:00
planetmaker
88286d33ab
(svn r25873) -Codechange: Add property for the amount of generated objects upon map creation to default objects
2013-10-17 21:27:08 +00:00
planetmaker
f5e408fa1c
(svn r25868) -Fix (r25650): Initialization of default objects swapped costs and dates
2013-10-16 19:11:34 +00:00
frosch
b1131671d4
(svn r25831) -Change: Increase the object class limit from 32 to 255. (sbr)
2013-10-12 16:30:05 +00:00
alberth
33ff55a8f1
(svn r24693) -Doc: Add some doxymentation into the newgrf code.
2012-11-10 20:46:39 +00:00
alberth
4c9bea2a71
(svn r24692) -Cleanup: Cleanup final parts of the old resolver code.
2012-11-10 20:45:59 +00:00
alberth
a9b8b22daf
(svn r24683) -Codechange: Add resolver classes for objects.
2012-11-10 20:40:46 +00:00
frosch
27ffb03383
(svn r24160) -Codechange: Split parts of ObjectSpec::IsAvailable() into ObjectSpec::IsEverAvailable().
2012-04-22 16:27:45 +00:00
rubidium
e40eb8177a
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
2012-01-03 20:26:05 +00:00
terkhen
f1cde00372
(svn r22561) -Codechange: Remove constness from Object in ResolverObject.
2011-06-12 20:36:33 +00:00