smatz 
							
						 
					 
					
						
						
							
						
						1287fddd8f 
					 
					
						
						
							
							(svn r14998) -Codechange: warn once about misuse of each sprite, not once about misuse of any sprite  
						
						
						
						
					 
					
						2009-01-11 23:49:51 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						720eedf7c5 
					 
					
						
						
							
							(svn r14997) -Fix [FS#2524](r14223): when handling invalid sprites, entry in spritecache data could lose its parent  
						
						
						
						
					 
					
						2009-01-11 22:28:30 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						11da45ee55 
					 
					
						
						
							
							(svn r14949) -Cleanup: pointer coding style  
						
						
						
						
					 
					
						2009-01-10 00:31:47 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2277a1ff9c 
					 
					
						
						
							
							(svn r14610) -Fix [FS#2415]: possible stack corruption when reading corrupted sprites.  
						
						... 
						
						
						
						-Change: harden the sprite reading routine against corrupt sprites. 
						
						
					 
					
						2008-11-23 13:42:05 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						272b2ef0e9 
					 
					
						
						
							
							(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)  
						
						
						
						
					 
					
						2008-10-14 18:38:51 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						fc216aeeb8 
					 
					
						
						
							
							(svn r14229) -Feature: allow overriding the palette of the base GRFs. This way you can play with NewGRFs made for the Windows palette with the DOS palettes base GRFs (and vice versa). Note that for this to work correctly ALL NewGRFs must use the same palette; mix and match is not yet supported.  
						
						
						
						
					 
					
						2008-09-02 18:45:15 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						c8e8911ef6 
					 
					
						
						
							
							(svn r14223) -Codechange: make GetSprite aware of the 4 different types of sprites: fonts, recolour, mapgen and normal sprites.  
						
						
						
						
					 
					
						2008-09-02 15:20:38 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						886c8ec79f 
					 
					
						
						
							
							(svn r14214) -Codechange: move another TTD graphics bug into the GRF; height problem of sprite  #142 .  
						
						
						
						
					 
					
						2008-08-31 23:12:57 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						ea1f180a55 
					 
					
						
						
							
							(svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too.  
						
						
						
						
					 
					
						2008-08-31 10:50:05 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						0b88f0cf54 
					 
					
						
						
							
							(svn r14193) -Fix (r14191): don't put an unsigned 0x80 in a signed int8 as that's not what you want.  
						
						
						
						
					 
					
						2008-08-30 12:14:56 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						d3d34d2aac 
					 
					
						
						
							
							(svn r14191) -Codechange: unify the code to skip sprite payload (i.e. not the header).  
						
						... 
						
						
						
						-Fix: sprite payload skipping wouldn't skip enough bytes in a very small subset of compressed sprites. 
						
						
					 
					
						2008-08-30 09:46:52 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						ef6e366c08 
					 
					
						
						
							
							(svn r13869) -Fix [FS#2153] (r13674): in some cases the sprite cache could be filled with unremovable items.  
						
						
						
						
					 
					
						2008-07-29 21:45:30 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						56379fff51 
					 
					
						
						
							
							(svn r13692) -Fix (r13674): loading PNG sprites could very quickly fill the sprite cache.  
						
						
						
						
					 
					
						2008-07-12 14:03:36 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						173f0f4cd5 
					 
					
						
						
							
							(svn r13674) -Fix [FS#2127]: crash when drawing a non-real sprite. The drawing of the non-real sprite is caused when two NewGRFs replace the same sprite and the first replaces it with a real sprite (and thus assumes it remains a real sprite) and the second replaces it with a non-real sprite. OpenTTD already looked at whether the sprite to load should be seen as a real or non-real sprite, but it failed to replace non-real sprites with a substitute real sprite when getting the sprite from the cache.  
						
						
						
						
					 
					
						2008-07-04 14:45:51 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						ee256e770a 
					 
					
						
						
							
							(svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror().  
						
						
						
						
					 
					
						2008-06-05 20:54:52 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						5c5ee7eb57 
					 
					
						
						
							
							(svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.  
						
						
						
						
					 
					
						2008-05-27 21:41:00 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						e48a351f8e 
					 
					
						
						
							
							(svn r13008) -Fix [FS#1997]: silence some MSVC x64 warnings  
						
						
						
						
					 
					
						2008-05-08 13:20:54 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						d03994098b 
					 
					
						
						
							
							(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.  
						
						
						
						
					 
					
						2008-05-06 15:11:33 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						f9e7b70f91 
					 
					
						
						
							
							(svn r12436) -Cleanup: minor coding style  
						
						
						
						
					 
					
						2008-03-26 19:18:30 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						739b118c6b 
					 
					
						
						
							
							(svn r12140) -Codechange: A bit of code style fixes(Geektoo).  
						
						
						
						
					 
					
						2008-02-14 15:13:36 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						c9a9103566 
					 
					
						
						
							
							(svn r12005) -Fix [FS#1717]: possible reading from an invalid pointer. Patch by PhilSophus.  
						
						
						
						
					 
					
						2008-01-29 00:29:28 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						1a9b741e43 
					 
					
						
						
							
							(svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs.  
						
						
						
						
					 
					
						2008-01-28 17:51:45 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						ffec79bbcf 
					 
					
						
						
							
							(svn r11940) -Codechange: Store short filename once per open file instead of once per sprite cache entry. Not all file types need this, but most of the time no sprite cache entry needed it either.  
						
						
						
						
					 
					
						2008-01-22 07:27:06 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						9444eb4484 
					 
					
						
						
							
							(svn r11939) -Codechange: some type fixes and very initial steps into supporting NDS by default. Based on work by Dominik.  
						
						
						
						
					 
					
						2008-01-21 23:55:57 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						d4e6a6bf57 
					 
					
						
						
							
							(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.  
						
						
						
						
					 
					
						2008-01-13 01:21:35 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						a3ccdcea36 
					 
					
						
						
							
							(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.  
						
						
						
						
					 
					
						2008-01-07 14:23:25 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						429521a7d1 
					 
					
						
						
							
							(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'  
						
						
						
						
					 
					
						2007-12-25 11:26:07 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						bf98e25e43 
					 
					
						
						
							
							(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed.  
						
						
						
						
					 
					
						2007-12-25 09:48:53 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						01e20c9140 
					 
					
						
						
							
							(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.  
						
						
						
						
					 
					
						2007-12-21 19:21:21 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						b47bce651e 
					 
					
						
						
							
							(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.  
						
						
						
						
					 
					
						2007-12-08 15:47:23 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						f1e4914b5f 
					 
					
						
						
							
							(svn r11597) -Change: replace all remaining instances of (re|m|c)alloc with (Re|M|C)allocT and add a check for out-of-memory situations to the *allocT functions.  
						
						
						
						
					 
					
						2007-12-08 14:50:41 +00:00 
						 
				 
			
				
					
						
							
							
								skidd13 
							
						 
					 
					
						
						
							
						
						58bb5c7525 
					 
					
						
						
							
							(svn r11480) -Codechange: Rename the function ALIGN fitting to the naming style  
						
						... 
						
						
						
						This fixes also FS#1450 
						
						
					 
					
						2007-11-19 20:40:14 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d5171df2df 
					 
					
						
						
							
							(svn r11101) -Fix r11099: the check: file_pos == 0, no longer works; adjust the check with file_slot. This solves the ? sprites with autorail (nice catch Progman)  
						
						
						
						
					 
					
						2007-09-13 22:48:11 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						8cd9ab9b7e 
					 
					
						
						
							
							(svn r11095) -Codechange: don't abuse 'file_pos' by storing the file_slot in it too, but use a nice seperate variable for it  
						
						... 
						
						
						
						-Note: on a side-note, this allows files bigger than 16+ MiB, needed for tar-support 
						
						
					 
					
						2007-09-13 18:22:34 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						ffffde515f 
					 
					
						
						
							
							(svn r10356) -Fix (r10143): another memory leak eliminated.  
						
						
						
						
					 
					
						2007-06-27 16:54:50 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						003375d375 
					 
					
						
						
							
							(svn r10190) -Codechange: merged renderer and blitter to one single class API: blitter  
						
						... 
						
						
						
						-Codechange: introduced a hierachy of blitters to avoid a lot of code duplication
 Note: this allows much easier adding other types of video-drivers, like OpenGL 
						
						
					 
					
						2007-06-17 20:30:28 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						144035bf5c 
					 
					
						
						
							
							(svn r10157) -Fix: use as indentified for PNGs, the place of the image as it was in the grf, not the internal SpriteID  
						
						
						
						
					 
					
						2007-06-14 14:31:48 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						ab6883bc19 
					 
					
						
						
							
							(svn r10150) -Fix r10148: show a message to users when using 32bpp blitter and no libpng available  
						
						
						
						
					 
					
						2007-06-13 19:34:33 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						79817428b1 
					 
					
						
						
							
							(svn r10149) -Fix r10143: MSVC warnings... (tnx boekabart and glx)  
						
						
						
						
					 
					
						2007-06-13 19:05:42 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						4b51ea375b 
					 
					
						
						
							
							(svn r10148) -Fix r10143: make --without-png to compile again  
						
						
						
						
					 
					
						2007-06-13 18:52:06 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b7443d800b 
					 
					
						
						
							
							(svn r10143) -Add: store the filename of the grfs opened and allow easy access to the name  
						
						... 
						
						
						
						-Codechange: store the SpriteID in the spritecache too
-Add: add a PNG loader for graphical files
-Documentation: added a document to explain the PNG format 
						
						
					 
					
						2007-06-13 16:21:11 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						be0539cb43 
					 
					
						
						
							
							(svn r10109) -Fix [FS#838]: some NewGRFs use the same (unused in the "current" climate) sprite IDs. Normally this gives some artefacts, but when one NewGRF expects it to be a sprite and another NewGRF overwrites it with a non-sprite nasty things happen (drawing a non-sprite crashes OTTD).  
						
						
						
						
					 
					
						2007-06-12 09:40:50 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d0250f6108 
					 
					
						
						
							
							(svn r10105) -Fix r10092: fix sprite 4845 till 4881 (inclusive), so they store the data as on the disk in the memory, as the old landscape generate assumes this. Talking about ugly hacks...  
						
						
						
						
					 
					
						2007-06-11 18:49:55 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						be0f5cf877 
					 
					
						
						
							
							(svn r10096) -Fix r10092: freetype bypassed the Blitter::Encode, making fonts look weird  
						
						
						
						
					 
					
						2007-06-11 13:38:11 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						6b101cc177 
					 
					
						
						
							
							(svn r10092) -Codechange: code-seperated the spriteloader and blitter from the rest of the code  
						
						... 
						
						
						
						-Add: make it possible to pick your own blitter (-b <blitter>, -h for overview)
-Add: added a new optimized 8bpp blitter (default, caches sprites of all zoom-levels)
-Add: added a debug 8bpp blitter and a very slow normal 8bpp blitter 
						
						
					 
					
						2007-06-11 11:50:49 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						4403d41934 
					 
					
						
						
							
							(svn r10042) -Codechange: Replace hardcoded spritecache size with a configuration  
						
						... 
						
						
						
						option, sprite_cache_size. The default size is 2MB and the value can 
range from 1 to 64MB. If you experience slow-downs when scrolling the 
map, try increasing this setting. 
						
						
					 
					
						2007-06-05 10:40:29 +00:00 
						 
				 
			
				
					
						
							
							
								peter1138 
							
						 
					 
					
						
						
							
						
						18b98ad6aa 
					 
					
						
						
							
							(svn r10038) -Fix (r8634): Sprite resulting from '?' substitution was reloaded into the cache entry for SPR_IMG_QUERY instead of the original sprite cache entry. This resulted in unaccounted missing sprite cache memory, and was exacerbated because the original missing sprite was not cached, so it did it again and again and again. Slowdowns and boom. Etc.  
						
						
						
						
					 
					
						2007-06-04 20:42:49 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						607a55f4ec 
					 
					
						
						
							
							(svn r9662) -Documentation: Doxygen corrections and @file omissions  
						
						
						
						
					 
					
						2007-04-17 20:23:13 +00:00 
						 
				 
			
				
					
						
							
							
								belugas 
							
						 
					 
					
						
						
							
						
						dfe5533db6 
					 
					
						
						
							
							(svn r9556) -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near  
						
						
						
						
					 
					
						2007-04-04 01:35:16 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						24c4d5b06d 
					 
					
						
						
							
							(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};  
						
						
						
						
					 
					
						2007-03-07 12:11:48 +00:00