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								 peter1138 | d1c741db4c | (svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion. | 2008-02-15 11:02:50 +00:00 |  | 
			
				
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								 frosch | 4164d2488f | (svn r12142) -Fix [FS#1766]: Callback 0x3D always gets a cargobit in var 0x18, independent of grf version. | 2008-02-15 10:52:10 +00:00 |  | 
			
				
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								 frosch | 43c0f7ea8e | (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. | 2008-02-14 15:59:16 +00:00 |  | 
			
				
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								 belugas | 739b118c6b | (svn r12140) -Codechange: A bit of code style fixes(Geektoo). | 2008-02-14 15:13:36 +00:00 |  | 
			
				
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								 peter1138 | 859d768bb7 | (svn r12139) -Fix (r12124): The global variable value should be returned, not the variable. | 2008-02-14 11:58:36 +00:00 |  | 
			
				
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								 smatz | bb81de3c4c | (svn r12138) -Fix: do not allow adding tram to rail-road crossing when there is a vehicle on it | 2008-02-14 10:19:16 +00:00 |  | 
			
				
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								 peter1138 | 3371d02449 | (svn r12137) -Fix [FS#1769]: Show cargo capacity for articulated vehicles correctly in the purchase list. Multiple cargo types can also now been shown. | 2008-02-14 07:25:24 +00:00 |  | 
			
				
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								 belugas | 539c635efd | (svn r12136) -Fix(r12135): Code style compliance and... code style as such | 2008-02-14 03:10:22 +00:00 |  | 
			
				
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								 belugas | 81b3652f37 | (svn r12135) -Codechange: Road and rail bridge selection windows were identical apart the caption.  So remove one window definition and set manually the caption accordingly. -Codechange: prepare the "type" of bridge parameter only once, at the beginning of the selection process.  Makes less magic around. | 2008-02-14 02:57:38 +00:00 |  | 
			
				
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								 smatz | a0ddc43e92 | (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost -Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window | 2008-02-13 19:24:40 +00:00 |  | 
			
				
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								 peter1138 | b7cd791988 | (svn r12133) -Fix: Vehicle sorting by max speed did not work properly for trains. Instead of trying to work it out again, just use the cached values... | 2008-02-13 18:11:19 +00:00 |  | 
			
				
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								 smatz | fd51465c8b | (svn r12132) -Cleanup: convert pathfinder selection from if/else to switch/case at many places | 2008-02-13 17:54:11 +00:00 |  | 
			
				
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								 smatz | 480036254b | (svn r12131) -Fix (r3374): with mammoth trains disabled, maximum train length was limited to 9 | 2008-02-13 16:49:25 +00:00 |  | 
			
				
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								 smatz | 0d1e4237cf | (svn r12130) -Cleanup (r12129): remove now unused strings from all language files | 2008-02-13 14:31:13 +00:00 |  | 
			
				
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								 smatz | 507728f46b | (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) | 2008-02-13 14:21:36 +00:00 |  | 
			
				
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								 peter1138 | df7327b453 | (svn r12128) -Codechange: Replace last use of TrainPlayLeaveStationSound(v) with v->PlayLeaveStationSound(), and remove wrapper function. | 2008-02-13 09:34:56 +00:00 |  | 
			
				
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								 belugas | 6bb9c474dd | (svn r12127) -Codechange: Use a variable instead of calling the same function a few times. Again. Just a different value. | 2008-02-13 03:21:19 +00:00 |  | 
			
				
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								 belugas | c95ff294fb | (svn r12126) -Codechange: Use a variable instead of calling the same function a few times | 2008-02-13 03:02:02 +00:00 |  | 
			
				
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								 peter1138 | 63e306006b | (svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially. | 2008-02-12 20:14:14 +00:00 |  | 
			
				
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								 frosch | c2bad6d22c | (svn r12124) -Codechange: Move newgrf-variables that are common to VarAction2 and Action7/9/D to their own function. -Fix: Add some variables that were missing in one or both cases. | 2008-02-12 15:43:10 +00:00 |  | 
			
				
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								 glx | 23bae896c9 | (svn r12123) -Add: generate.vbs script to allow project files generation for users unable to run generate bash script | 2008-02-12 14:20:55 +00:00 |  | 
			
				
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								 peter1138 | 4d0c443953 | (svn r12122) -Codechange: Add framework for generic feature callbacks, along with some parts for AI use. | 2008-02-12 13:23:57 +00:00 |  | 
			
				
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								 peter1138 | 9f6fd72c09 | (svn r12121) -Fix [FS#1764]: Drop down item indexes are now an int instead of a byte (Yexo) | 2008-02-12 12:54:51 +00:00 |  | 
			
				
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								 peter1138 | 592e22cc3a | (svn r12120) -Cleanup: const-ify parameters when checking for same cargopacket source. | 2008-02-12 11:46:29 +00:00 |  | 
			
				
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								 peter1138 | e76f7c9359 | (svn r12119) -Codechange: Rename grfspec_feature to match code style, and expose in header for use elsewhere. | 2008-02-12 11:08:47 +00:00 |  | 
			
				
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								 belugas | f4334301e8 | (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents | 2008-02-12 03:05:27 +00:00 |  | 
			
				
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								 glx | b0b929ce42 | (svn r12117) -Fix (r12115): strgen compilation was broken | 2008-02-12 02:39:22 +00:00 |  | 
			
				
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								 glx | 42b305661b | (svn r12116) -Fix (r12083): little typos in source.list | 2008-02-11 21:01:43 +00:00 |  | 
			
				
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								 smatz | f19eca0905 | (svn r12115) -Codechange: move malloc/realloc error messages to separate file to spare 4-8kB of binary size | 2008-02-11 20:23:38 +00:00 |  | 
			
				
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								 peter1138 | f175e46208 | (svn r12114) -Fix (r12111): missed one Bridge -> BridgeSpec | 2008-02-11 19:10:33 +00:00 |  | 
			
				
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								 belugas | cc2b8b574a | (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used. | 2008-02-11 17:35:15 +00:00 |  | 
			
				
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								 smatz | 1011ac353b | (svn r12109) -Fix [FS#1745](r8973): use tile index 0 for planes in the air, so it cannot have an invalid tile index | 2008-02-11 12:42:49 +00:00 |  | 
			
				
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								 peter1138 | fb6accfcb7 | (svn r12108) -Fix [FS#1753]: X/Y axis swap for station tiles in GetNearbyTile() was wrong way around. | 2008-02-11 11:21:29 +00:00 |  | 
			
				
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								 belugas | 4f0e6ab0ea | (svn r12107) -Codechange: Add and use the typedef BridgeType | 2008-02-11 04:12:30 +00:00 |  | 
			
				
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								 belugas | d8b3526840 | (svn r12106) -Fix(r12105): Kill warnings and raise an error when the transport type is not supported | 2008-02-11 03:22:44 +00:00 |  | 
			
				
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								 belugas | 9a50fcd281 | (svn r12105) -Codechange: Use TransportType instead of guessing what kind of bridge we are preparing to build | 2008-02-11 01:06:44 +00:00 |  | 
			
				
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								 smatz | 9e0a93d286 | (svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9 | 2008-02-10 18:31:33 +00:00 |  | 
			
				
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								 smatz | 8a768652c8 | (svn r12103) -Feature(tte): separate catenary transparency settings from building transparency settings | 2008-02-10 15:53:26 +00:00 |  | 
			
				
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								 maedhros | 4e839aacf6 | (svn r12102) -Feature: Allow locking individual transparency settings so they will not be changed by pressing 'x'. (Roujin) | 2008-02-10 14:49:44 +00:00 |  | 
			
				
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								 smatz | e075cf5500 | (svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles | 2008-02-10 14:16:25 +00:00 |  | 
			
				
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								 smatz | ad933e1ddb | (svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders | 2008-02-10 14:00:52 +00:00 |  | 
			
				
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								 smatz | a86921da41 | (svn r12099) -Documentation: add new RailGroundType to landscape.html | 2008-02-10 12:01:14 +00:00 |  | 
			
				
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								 smatz | 9deab65bae | (svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile | 2008-02-10 11:35:05 +00:00 |  | 
			
				
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								 glx | efe831934a | (svn r12097) -Fix (r654, r1525): loading old, pre savegame version 2, savegames. | 2008-02-10 05:21:08 +00:00 |  | 
			
				
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								 smatz | d9af979d6a | (svn r12096) -Fix: remove leftover property when loading older savegames | 2008-02-09 17:36:21 +00:00 |  | 
			
				
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								 smatz | e3301db213 | (svn r12095) -Fix [FS#1703]: when a company bankrupts, remove drive-through road stops, ship depots and buoys too. Update owners of water and road. | 2008-02-09 17:30:13 +00:00 |  | 
			
				
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								 smatz | 802c949755 | (svn r12094) -Codechange: use DC_BANKRUPT command flag when removing player property to allow further fixes | 2008-02-09 15:07:31 +00:00 |  | 
			
				
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								 smatz | 221494bd3f | (svn r12093) -Fix: do not set station owner for buoys when merging company | 2008-02-09 12:20:50 +00:00 |  | 
			
				
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								 belugas | cebb86777a | (svn r12092) -Fix(r11532)[FS#1755]: Make sure the production level will not get out of delimited boundaries, while using var result 0D/0E and than multiplying/dividing it. And use multiply/divide operations instead of shifting.  It does the same, just adds a bit more readability | 2008-02-09 03:12:05 +00:00 |  | 
			
				
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								 belugas | a782ab3903 | (svn r12091) -Codechange : remove all production level magic numbers and replace them by enums | 2008-02-09 03:03:09 +00:00 |  |