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								 peter1138 | 766bf8deaa | (svn r14776) -Fix (r14742): ListPositionMap relied on std::map having sorted the map, which is now done by a manual key sorter on SmallMap. This fixes engine ID list sorting. | 2008-12-30 21:04:09 +00:00 |  | 
			
				
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								 peter1138 | 5f4aef3c11 | (svn r14776) -Fix (r14742): ListPositionMap relied on std::map having sorted the map, which is now done by a manual key sorter on SmallMap. This fixes engine ID list sorting. | 2008-12-30 21:04:09 +00:00 |  | 
			
				
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								 smatz | bd92143e7b | (svn r14742) -Codechange: use SmallMap in two cases to reduce compilation time and binary size | 2008-12-26 13:50:46 +00:00 |  | 
			
				
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								 smatz | 2e2086f3f8 | (svn r14742) -Codechange: use SmallMap in two cases to reduce compilation time and binary size | 2008-12-26 13:50:46 +00:00 |  | 
			
				
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								 rubidium | f1c7e4662a | (svn r14678) -Fix [FS#2435]: gradual filling graphics were not chosen according to the NewGRF spec (Maedhros) | 2008-12-15 22:22:23 +00:00 |  | 
			
				
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								 rubidium | bfe9743f20 | (svn r14678) -Fix [FS#2435]: gradual filling graphics were not chosen according to the NewGRF spec (Maedhros) | 2008-12-15 22:22:23 +00:00 |  | 
			
				
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								 smatz | ae6107535a | (svn r14669) -Codechange: use SmallVector instead of std::list at one place | 2008-12-13 15:59:25 +00:00 |  | 
			
				
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								 smatz | 3cd2957544 | (svn r14669) -Codechange: use SmallVector instead of std::list at one place | 2008-12-13 15:59:25 +00:00 |  | 
			
				
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								 rubidium | e589c7e580 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | 2008-09-30 20:51:04 +00:00 |  | 
			
				
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								 rubidium | b650a86e58 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | 2008-09-30 20:51:04 +00:00 |  | 
			
				
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								 rubidium | f56e630e5c | (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. | 2008-09-30 20:39:50 +00:00 |  | 
			
				
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								 rubidium | 3b798599b6 | (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. | 2008-09-30 20:39:50 +00:00 |  | 
			
				
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								 smatz | a756b23dc4 | (svn r14383) -Fix [FS#2316](r14343): handle invalid 'v->u.air.targetairport' in the NewGRF code, too | 2008-09-22 14:34:38 +00:00 |  | 
			
				
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								 smatz | abbc9cd9cb | (svn r14383) -Fix [FS#2316](r14343): handle invalid 'v->u.air.targetairport' in the NewGRF code, too | 2008-09-22 14:34:38 +00:00 |  | 
			
				
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								 frosch | d54d8bf295 | (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. | 2008-07-30 18:23:12 +00:00 |  | 
			
				
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								 frosch | 93d0ca8731 | (svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific. | 2008-07-30 18:23:12 +00:00 |  | 
			
				
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								 peter1138 | f81b3b7357 | (svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming) | 2008-07-20 21:23:28 +00:00 |  | 
			
				
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								 peter1138 | e6a1f1c012 | (svn r13761) -Codechange: Remove dependency on rail for altering purchase list position (mostly function renaming) | 2008-07-20 21:23:28 +00:00 |  | 
			
				
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								 rubidium | 6898a76c5f | (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. | 2008-07-17 20:13:01 +00:00 |  | 
			
				
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								 rubidium | d06529ef4d | (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. | 2008-07-17 20:13:01 +00:00 |  | 
			
				
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								 frosch | 5dd1387508 | (svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with zero sprites. | 2008-06-07 00:06:36 +00:00 |  | 
			
				
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								 frosch | 77ff05a5f1 | (svn r13397) -Fix: Do not crash when resolving vehicle sprite groups with zero sprites. | 2008-06-07 00:06:36 +00:00 |  | 
			
				
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								 peter1138 | d4bf483ecd | (svn r13377) -Codechange: Let 'long format' build year work in vehicle purchase list. | 2008-06-04 06:40:07 +00:00 |  | 
			
				
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								 peter1138 | f78ea7c6bf | (svn r13377) -Codechange: Let 'long format' build year work in vehicle purchase list. | 2008-06-04 06:40:07 +00:00 |  | 
			
				
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								 belugas | 840db9bcf0 | (svn r13376) -Feature: Add access to current long year and date from Action 7/9/D and VarAction2 (23/24 or A3/A4) Add access to (long format) building year, in Variational Action2 Variable 49 for Vehicles | 2008-06-04 00:17:48 +00:00 |  | 
			
				
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								 belugas | 2550f353e9 | (svn r13376) -Feature: Add access to current long year and date from Action 7/9/D and VarAction2 (23/24 or A3/A4) Add access to (long format) building year, in Variational Action2 Variable 49 for Vehicles | 2008-06-04 00:17:48 +00:00 |  | 
			
				
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								 smatz | 69ebefe1ac | (svn r13351) -Codechange: disable warnings about unused variable for builds without asserts | 2008-06-01 15:08:14 +00:00 |  | 
			
				
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								 smatz | ed462507b2 | (svn r13351) -Codechange: disable warnings about unused variable for builds without asserts | 2008-06-01 15:08:14 +00:00 |  | 
			
				
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								 rubidium | e7a501100a | (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | 2008-05-29 15:13:28 +00:00 |  | 
			
				
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								 rubidium | 923e21129c | (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | 2008-05-29 15:13:28 +00:00 |  | 
			
				
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								 rubidium | dc77647ea4 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. -Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | 2008-05-25 19:17:03 +00:00 |  | 
			
				
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								 rubidium | 4625695653 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. -Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | 2008-05-25 19:17:03 +00:00 |  | 
			
				
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								 smatz | 93861e78a3 | (svn r12982) -Fix: compiler warning when compiling without asserts | 2008-05-06 23:45:25 +00:00 |  | 
			
				
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								 smatz | 75a87a7266 | (svn r12982) -Fix: compiler warning when compiling without asserts | 2008-05-06 23:45:25 +00:00 |  | 
			
				
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								 rubidium | 1ce0b03bf0 | (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. | 2008-05-06 15:11:33 +00:00 |  | 
			
				
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								 rubidium | d03994098b | (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. | 2008-05-06 15:11:33 +00:00 |  | 
			
				
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								 peter1138 | 45034bc522 | (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | 2008-04-29 21:31:29 +00:00 |  | 
			
				
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								 peter1138 | a00371c8db | (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | 2008-04-29 21:31:29 +00:00 |  | 
			
				
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								 peter1138 | 1a7c1cb84b | (svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable. | 2008-04-28 11:15:13 +00:00 |  | 
			
				
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								 peter1138 | a37ee93f8d | (svn r12914) -Fix: Game crash when a spectator/server tried to show an engine with no owner when a NewGRF requested a specific variable. | 2008-04-28 11:15:13 +00:00 |  | 
			
				
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								 peter1138 | 2d5be0185f | (svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles. | 2008-04-27 10:19:41 +00:00 |  | 
			
				
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								 peter1138 | 3f2513b5ac | (svn r12910) -Fix: Report reverse sprite status (FD/FE) to NewGRF for manually toggled vehicles. | 2008-04-27 10:19:41 +00:00 |  | 
			
				
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								 peter1138 | 33f85f80d0 | (svn r12872) -Codechange: Remove obsolete unused engine list order function | 2008-04-24 15:51:29 +00:00 |  | 
			
				
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								 peter1138 | f8612ad5b9 | (svn r12872) -Codechange: Remove obsolete unused engine list order function | 2008-04-24 15:51:29 +00:00 |  | 
			
				
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								 rubidium | a3224512cc | (svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order. | 2008-04-06 07:22:26 +00:00 |  | 
			
				
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								 rubidium | 8cd1795fe3 | (svn r12587) -Codechange: unduplicate some code in the Unpack*Order functions and move the 'normal' case Pack/Unpack to Order. | 2008-04-06 07:22:26 +00:00 |  | 
			
				
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								 rubidium | 3b0e3d8d30 | (svn r12584) -Codechange: do not access the order type directly. | 2008-04-05 23:36:54 +00:00 |  | 
			
				
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								 rubidium | 5b47f81b0f | (svn r12584) -Codechange: do not access the order type directly. | 2008-04-05 23:36:54 +00:00 |  | 
			
				
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								 rubidium | df1d9bd880 | (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. | 2008-03-31 00:17:39 +00:00 |  | 
			
				
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								 rubidium | ef2be7d0fc | (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. | 2008-03-31 00:17:39 +00:00 |  |