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								 glx | f58ce3db19 | Codechange: Replace FOR_ALL_GOALS with range-based for loops | 2019-12-21 20:13:03 +01:00 |  | 
			
				
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								 S. D. Cloudt | 13cc8a0cee | Cleanup: Removed SVN  headers | 2019-11-10 17:59:20 +00:00 |  | 
			
				
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								 Charles Pigott | a5681d3eba | Codechange: Remove GoalTypeByte | 2019-04-29 17:40:22 +01:00 |  | 
			
				
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								 Charles Pigott | 5b34c8019f | Codechange: Remove Company/OwnerByte types | 2019-04-29 17:40:22 +01:00 |  | 
			
				
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								 Henry Wilson | 7c8e7c6b6e | Codechange: Use null pointer literal instead of the NULL macro | 2019-04-10 23:22:20 +02:00 |  | 
			
				
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								 zuu | 168391ad56 | (svn r25299) -Feature: Allow more concurrent goals in a game | 2013-05-27 21:59:11 +00:00 |  | 
			
				
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								 zuu | a4cddc3e08 | (svn r25296) -Feature: Goals can now have a progress text and/or be marked as completed. | 2013-05-26 19:54:43 +00:00 |  | 
			
				
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								 rubidium | e40eb8177a | (svn r23735) -Codechange: remove ~50 includes from headers that weren't needed | 2012-01-03 20:26:05 +00:00 |  | 
			
				
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								 alberth | 4af8c2d5e1 | (svn r23704) -Doc: Doxygen comment fixes and additions. | 2012-01-01 17:22:32 +00:00 |  | 
			
				
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								 truebrain | a057b8c634 | (svn r23699) -Fix [FS#4928] (r23630): too much copy/pasting only allowed a silly low amount of goals to be created. | 2012-01-01 10:50:38 +00:00 |  | 
			
				
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								 truebrain | 1c9bec1999 | (svn r23640) -Fix: stop using FORCEINLINE (1/3rd of the instances were, the others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC) | 2011-12-20 17:57:56 +00:00 |  | 
			
				
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								 truebrain | 3ada3b9cc5 | (svn r23630) -Add: a Goal GUI to show your current goals | 2011-12-19 21:03:17 +00:00 |  |