Commit Graph

50513 Commits

Author SHA1 Message Date
peter1138
328158395b (svn r3106) -Autoreplace feature: Continue to show old vehicles in replace window after all player's vehicles of that type have been replaced. This allows the replacement to be removed. These vehicles are shown in grey instead of the player's colour. 2005-10-30 21:35:48 +00:00
bjarni
f0629b5fc3 (svn r3105) readded 2 line that should not have been removed in last commit(3104). Now cargo are removed when refitting (like it should) 2005-10-30 15:50:08 +00:00
bjarni
1ef02f8cca (svn r3105) readded 2 line that should not have been removed in last commit(3104). Now cargo are removed when refitting (like it should) 2005-10-30 15:50:08 +00:00
bjarni
3e7f281519 (svn r3104) -Codechange: [refit] removed now obsolite code that the old autoreplace needed 2005-10-30 11:00:54 +00:00
bjarni
c406487b14 (svn r3104) -Codechange: [refit] removed now obsolite code that the old autoreplace needed 2005-10-30 11:00:54 +00:00
Darkvater
ab1a7464e8 (svn r3103) - Fix: [ 1339000 ] Fix: strgen and plural forms fatal error for untranslated strings. (glx). Also output the correct lines for these warnings, for missing strings the lines correspond with the ones in english.txt 2005-10-30 00:16:48 +00:00
Darkvater
6c4b37c9fe (svn r3103) - Fix: [ 1339000 ] Fix: strgen and plural forms fatal error for untranslated strings. (glx). Also output the correct lines for these warnings, for missing strings the lines correspond with the ones in english.txt 2005-10-30 00:16:48 +00:00
Darkvater
7a09fffa3a (svn r3102) - Fix (regression): Newly added sprite had problems when newgrf's where loaded. Thanks Tron for explaining what the problem was and how it should be solved. 2005-10-29 22:27:34 +00:00
Darkvater
b5583659e0 (svn r3102) - Fix (regression): Newly added sprite had problems when newgrf's where loaded. Thanks Tron for explaining what the problem was and how it should be solved. 2005-10-29 22:27:34 +00:00
bjarni
17d341b902 (svn r3101) -Codechange: added _new_vehicle_id
this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type
	this is a nice tool to code vehicle independent code, which in turn can reduce code duplication
	Right now it's used in ReplaceVehicle() and CmdCloneVehicle()
2005-10-29 21:54:28 +00:00
bjarni
6d41c23cf2 (svn r3101) -Codechange: added _new_vehicle_id
this var works like _new_train_id and the rest of that kind of vars, except it is set each time a vehicle is build, nomatter what type
	this is a nice tool to code vehicle independent code, which in turn can reduce code duplication
	Right now it's used in ReplaceVehicle() and CmdCloneVehicle()
2005-10-29 21:54:28 +00:00
bjarni
a110f575d7 (svn r3100) -Codechange [Clone vehicles] Major change to clone vehicles
removed duplicated code and added DoCommand, which used the define build commands added with autoreplace
	This should not affect gameplay at all
2005-10-29 20:58:26 +00:00
bjarni
76f4c5b6f9 (svn r3100) -Codechange [Clone vehicles] Major change to clone vehicles
removed duplicated code and added DoCommand, which used the define build commands added with autoreplace
	This should not affect gameplay at all
2005-10-29 20:58:26 +00:00
tron
4caa0e593d (svn r3099) Copy&pasto in r3098 2005-10-29 20:28:43 +00:00
tron
187ea08e1d (svn r3099) Copy&pasto in r3098 2005-10-29 20:28:43 +00:00
tron
7c14b86aaf (svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI 2005-10-28 20:04:54 +00:00
tron
9e957ff80b (svn r3098) static, const, uint -> TileIndex, indentation, bracing, unused return values, ... mostly related to the clone vehicle GUI 2005-10-28 20:04:54 +00:00
Darkvater
4cc9761cb5 (svn r3097) - Fix (regression): unix has a trailing slash after the paths, windows does not, no idea why os2 has. Way to go consistency :s. So anyways, just strip trailing slash 2005-10-28 00:18:57 +00:00
Darkvater
9bbf8ea9d0 (svn r3097) - Fix (regression): unix has a trailing slash after the paths, windows does not, no idea why os2 has. Way to go consistency :s. So anyways, just strip trailing slash 2005-10-28 00:18:57 +00:00
Darkvater
71fb375f8c (svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
- Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened.
2005-10-28 00:09:59 +00:00
Darkvater
f561993112 (svn r3096) - Feature: 'HOME' icon to saveload dialogs that jumps to the default save/load directory based on the dialog (added icon to openttd.grf, introduced FIOS_TYPE_DIRECT that allows arbitrary directory jumping).
- Fix: on Win32 capitalize the drive-letter in the saveload dialog windows when it is first opened.
2005-10-28 00:09:59 +00:00
bjarni
eac803845e (svn r3093) -Fix: [autoreplace] fixed issue where the money limit message showed up in some cases when no replace was needed 2005-10-27 19:30:40 +00:00
bjarni
1cc5379706 (svn r3093) -Fix: [autoreplace] fixed issue where the money limit message showed up in some cases when no replace was needed 2005-10-27 19:30:40 +00:00
tron
e310aef45f (svn r3090) Remove long dead pieces of code 2005-10-26 07:12:14 +00:00
tron
203726ed34 (svn r3090) Remove long dead pieces of code 2005-10-26 07:12:14 +00:00
peter1138
6b0bbde53d (svn r3089) Fix possible issue with out-of-bounds array access in replace vehicle gui, and add brief commenting. 2005-10-25 19:52:25 +00:00
peter1138
b97473e874 (svn r3089) Fix possible issue with out-of-bounds array access in replace vehicle gui, and add brief commenting. 2005-10-25 19:52:25 +00:00
bjarni
85002131fe (svn r3088) -Fix: [OSX] fixed issue where OSX could not dynamic link to quicktime [ 1334917 ] 2005-10-25 19:41:32 +00:00
bjarni
477aa9f69c (svn r3088) -Fix: [OSX] fixed issue where OSX could not dynamic link to quicktime [ 1334917 ] 2005-10-25 19:41:32 +00:00
tron
cb0c82fdc3 (svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numbers to sort out wagons 2005-10-25 18:29:32 +00:00
tron
66e688cba3 (svn r3087) Rewrite GetPlayerRailtypes() so it doesn't depend on magical numbers to sort out wagons 2005-10-25 18:29:32 +00:00
bjarni
d0d6804bf8 (svn r3082) made ChangeVehicleViewWindow() more readable (added in last commit) 2005-10-24 20:12:39 +00:00
bjarni
7cace07e01 (svn r3082) made ChangeVehicleViewWindow() more readable (added in last commit) 2005-10-24 20:12:39 +00:00
bjarni
0f5c8787f8 (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
this is a complete rewrite, that makes use of existing commands like build and sell
        this means that multiheaded train engines are replaced correctly
2005-10-24 19:40:48 +00:00
bjarni
bf467bd99c (svn r3081) -Codechange: [autoreplace] complete rewrite of autoreplace
this is a complete rewrite, that makes use of existing commands like build and sell
        this means that multiheaded train engines are replaced correctly
2005-10-24 19:40:48 +00:00
tron
5536de2319 (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE 2005-10-24 05:51:23 +00:00
tron
e0dd7efc82 (svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE 2005-10-24 05:51:23 +00:00
tron
355d834c6e (svn r3079) Determine the type of the "first arrival" message for road vehicles using the cargo type and not a magic engine number 2005-10-23 14:38:09 +00:00
tron
f5ea31b9da (svn r3079) Determine the type of the "first arrival" message for road vehicles using the cargo type and not a magic engine number 2005-10-23 14:38:09 +00:00
tron
181d586a7c (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron
47137cefb7 (svn r3078) Some more stuff, which piled up:
- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
2005-10-23 13:04:44 +00:00
tron
0b936c3222 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron
2cc2154ad2 (svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
nothing spectacular, just some stuff, which piled up
2005-10-22 06:39:32 +00:00
tron
4642ac94a9 (svn r3076) s/OSX/OS X/
and Unix is spelled "Unix", not "Linux"
2005-10-21 12:24:55 +00:00
tron
0163870006 (svn r3076) s/OSX/OS X/
and Unix is spelled "Unix", not "Linux"
2005-10-21 12:24:55 +00:00
peter1138
04a4166889 (svn r3075) -PBS: Keep track reservation state while building and removing a waypoint. 2005-10-21 06:04:17 +00:00
peter1138
5565abb871 (svn r3075) -PBS: Keep track reservation state while building and removing a waypoint. 2005-10-21 06:04:17 +00:00
peter1138
49c627ba35 (svn r3074) -NewGrf: Fix stupid typo in weight setting. 2005-10-20 19:44:41 +00:00
peter1138
8bf11c2e41 (svn r3074) -NewGrf: Fix stupid typo in weight setting. 2005-10-20 19:44:41 +00:00
tron
d7cbd0d4c3 (svn r3073) int/byte -> EngineID/PlayerID/VehicleID
0/-1 -> INVALID_ENGINE
0x10 -> OWNER_NONE
2005-10-20 17:43:13 +00:00