pasky
bb5b89eb26
(svn r1948) Add an explicit copyright notice regarding the Czech town names generator and an offer to help. :-)
2005-03-06 17:09:08 +00:00
pasky
904700fc9f
(svn r1947) As in r1946, permit DC_QUERY_COST even on non-depot tiles - so that it works for the ai_new. It is de iure not a bug yet but let's be safe against future annoying headaches. Signed-Off-By: TrueLight
2005-03-06 16:58:42 +00:00
pasky
a0c157eea8
(svn r1947) As in r1946, permit DC_QUERY_COST even on non-depot tiles - so that it works for the ai_new. It is de iure not a bug yet but let's be safe against future annoying headaches. Signed-Off-By: TrueLight
2005-03-06 16:58:42 +00:00
pasky
2375414315
(svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-)
2005-03-06 16:53:00 +00:00
pasky
4a6a7028a9
(svn r1946) Fix: [AInew] Allow DC_QUERY_COST even on tiles with no depot built. This is used by the ai_new for deciding if it can afford the vehicles before actually building the depot. Was broken in r1728. Signed-Off-By: TrueLight ;-)
2005-03-06 16:53:00 +00:00
darkvater
43f62fb0d8
(svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)".
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- VS6/.NET: moved ENABLE_NETWORK to the project file setting (same place as WITH_SDL, WITH_ZLIB) and removed it from network_core.h
2005-03-06 16:23:32 +00:00
darkvater
eb3671b647
(svn r1945) - CodeChange: re-commit of rev 1835: "Reduce the visibility of network_core.h (Tron)".
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- VS6/.NET: moved ENABLE_NETWORK to the project file setting (same place as WITH_SDL, WITH_ZLIB) and removed it from network_core.h
2005-03-06 16:23:32 +00:00
pasky
00b9d1f09a
(svn r1944) Make --help output for -d at least somewhat useful.
2005-03-06 16:08:19 +00:00
pasky
97b2635e7d
(svn r1944) Make --help output for -d at least somewhat useful.
2005-03-06 16:08:19 +00:00
pasky
25aa47448d
(svn r1943) Show the sprite ID in the check_length() error message. Also show the correct sprite ID in the spriteskip notice.
2005-03-06 15:22:28 +00:00
pasky
39743082b4
(svn r1943) Show the sprite ID in the check_length() error message. Also show the correct sprite ID in the spriteskip notice.
2005-03-06 15:22:28 +00:00
tron
83cbb7b1da
(svn r1942) Fix r1938
2005-03-06 15:15:27 +00:00
tron
2e3465cb49
(svn r1942) Fix r1938
2005-03-06 15:15:27 +00:00
pasky
92da198d9a
(svn r1941) Report missing NewGRF file as a fatal error.
2005-03-06 13:57:19 +00:00
pasky
7ee6d0fa62
(svn r1941) Report missing NewGRF file as a fatal error.
2005-03-06 13:57:19 +00:00
pasky
a8a0e45554
(svn r1940) TODO about usrerror().
2005-03-06 13:55:40 +00:00
pasky
0ae7df4a95
(svn r1940) TODO about usrerror().
2005-03-06 13:55:40 +00:00
tron
29521b0a59
(svn r1939) Revert part of r1938 which accidently crept in
2005-03-06 12:56:02 +00:00
tron
3e142a6297
(svn r1939) Revert part of r1938 which accidently crept in
2005-03-06 12:56:02 +00:00
tron
12b223b3f9
(svn r1938) Miscellaneous cleanups: const correctness, kill a goto, ...
2005-03-06 12:54:19 +00:00
tron
aee2b0c50a
(svn r1938) Miscellaneous cleanups: const correctness, kill a goto, ...
2005-03-06 12:54:19 +00:00
tron
cec0261223
(svn r1937) TILE_FROM_XY() returns a TileIndex, not an int
2005-03-06 12:46:29 +00:00
tron
9973e97b84
(svn r1937) TILE_FROM_XY() returns a TileIndex, not an int
2005-03-06 12:46:29 +00:00
tron
505ecdc6b4
(svn r1936) End some void-pointer-as-int-abuse; this also fixes a latent bug where a TileIndex was only 24bit wide (on 32bit architectures)
2005-03-06 12:41:18 +00:00
tron
e748280622
(svn r1936) End some void-pointer-as-int-abuse; this also fixes a latent bug where a TileIndex was only 24bit wide (on 32bit architectures)
2005-03-06 12:41:18 +00:00
tron
42520c1cc3
(svn r1935) Missing braces; while here turn the ifs into a single switch
2005-03-06 12:33:33 +00:00
tron
a4a09e73d5
(svn r1935) Missing braces; while here turn the ifs into a single switch
2005-03-06 12:33:33 +00:00
tron
3892aece72
(svn r1934) Small cleanup (uint -> TileIndex, (uint)-1 -> INVALID_TILE and similar stuff)
2005-03-06 12:31:07 +00:00
tron
a747e2bb97
(svn r1934) Small cleanup (uint -> TileIndex, (uint)-1 -> INVALID_TILE and similar stuff)
2005-03-06 12:31:07 +00:00
tron
7b5a306de3
(svn r1933) typedef socklen_t for BeOS
2005-03-06 12:26:38 +00:00
tron
4c9b6b44d5
(svn r1933) typedef socklen_t for BeOS
2005-03-06 12:26:38 +00:00
pasky
b2b0f8b3f6
(svn r1932) Fix: [SDL] On Linux console, the backquote scancode is 41. Let's hope nothing conflicts with it in X.
2005-03-06 00:39:38 +00:00
pasky
71906d09b7
(svn r1932) Fix: [SDL] On Linux console, the backquote scancode is 41. Let's hope nothing conflicts with it in X.
2005-03-06 00:39:38 +00:00
pasky
0566d80b16
(svn r1931) Added Krystofova, Udoli and Hut. Zdar is s. masc., not s. neut.
2005-03-05 22:21:43 +00:00
pasky
fb98c932b2
(svn r1931) Added Krystofova, Udoli and Hut. Zdar is s. masc., not s. neut.
2005-03-05 22:21:43 +00:00
pasky
84e376806e
(svn r1930) Cleaned up the postfix-ending connecting code and introduced some simple postfix-last-letter transformations when the ending first letter is 'i'.
2005-03-05 22:21:02 +00:00
pasky
2a78d3efa9
(svn r1930) Cleaned up the postfix-ending connecting code and introduced some simple postfix-last-letter transformations when the ending first letter is 'i'.
2005-03-05 22:21:02 +00:00
pasky
c91d290e67
(svn r1929) Feature: [namegen] Support for dynamic generation of the Czech town names.
...
The static names are still used in 1/4 of cases. I think the tables for
dynamic generation must look pretty spectacular. :-) New stems are still
needed and there can be occasional glitches, please let me know.
I guess that this method of dynamic generation could be used for at least
Slovak town names, too. And possibly other Slavic languages?
2005-03-05 21:00:13 +00:00
pasky
d0f9cc27a3
(svn r1929) Feature: [namegen] Support for dynamic generation of the Czech town names.
...
The static names are still used in 1/4 of cases. I think the tables for
dynamic generation must look pretty spectacular. :-) New stems are still
needed and there can be occasional glitches, please let me know.
I guess that this method of dynamic generation could be used for at least
Slovak town names, too. And possibly other Slavic languages?
2005-03-05 21:00:13 +00:00
tron
f126e6022c
(svn r1928) Miscellaneous cleanups (data types, whitespace, const correctness)
2005-03-05 18:44:26 +00:00
tron
4325f13f74
(svn r1928) Miscellaneous cleanups (data types, whitespace, const correctness)
2005-03-05 18:44:26 +00:00
tron
f5cb663ddf
(svn r1927) Replace implementation of UpdateStationAcceptance(). The new one doesn't malloc() and calculates the station area in one pass instead of 3
2005-03-05 17:41:51 +00:00
tron
3aa99a660e
(svn r1927) Replace implementation of UpdateStationAcceptance(). The new one doesn't malloc() and calculates the station area in one pass instead of 3
2005-03-05 17:41:51 +00:00
pasky
e6db813ec9
(svn r1926) Codechange: Renamed some of the predefined town names arrays for consistent naming.
...
- name_spanish_1, name_french_1, name_czech_1, name_romanian_1, name_finnish_1
and name_german_hardcoded were renamed to *_real.
- name_slovakish_1 was renamed to name_slovak_real.
- name_finnish_2[ab] was renamed to name_finnish[12].
- Added comment near the town_names setting definition about the "Slovakish"
pigginess.
2005-03-05 14:54:11 +00:00
pasky
01fd7eb861
(svn r1926) Codechange: Renamed some of the predefined town names arrays for consistent naming.
...
- name_spanish_1, name_french_1, name_czech_1, name_romanian_1, name_finnish_1
and name_german_hardcoded were renamed to *_real.
- name_slovakish_1 was renamed to name_slovak_real.
- name_finnish_2[ab] was renamed to name_finnish[12].
- Added comment near the town_names setting definition about the "Slovakish"
pigginess.
2005-03-05 14:54:11 +00:00
pasky
7616f7c362
(svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
2005-03-05 13:49:43 +00:00
pasky
b5a96ff9c1
(svn r1925) Fixed an infinite loop if the town generator runs out of town names. The number of generated towns is then limited by the number of available names.
2005-03-05 13:49:43 +00:00
tron
4b7fd34129
(svn r1924) Use same type names in declaration and implementation
2005-03-04 10:34:44 +00:00
tron
6f184a0471
(svn r1924) Use same type names in declaration and implementation
2005-03-04 10:34:44 +00:00
Darkvater
4713b11ffe
(svn r1923) - Fix: [ 1155696 ] Crash with german umlauts in station names. The width was not calculated using unsigned values, so all characters above 128 were "negative"
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- Codechange: a more proper check for a null pointer in tunnelbridge_cmd.c should have gone in with the previous commit
2005-03-04 00:14:28 +00:00