Commit Graph

50513 Commits

Author SHA1 Message Date
bjarni
e0c4e144b9 (svn r1350) Replace Vehicle GUI:
- Replaced "WP(w,replaceveh_d).line_height" with 
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like 
the rest of the vehicle windows and made the caption text white (also to 
fit the standard)

 --This line, and those below, will be ignored--

M    vehicle_gui.c
M    lang/english.txt
M    window.h
2005-01-03 20:52:09 +00:00
darkvater
f23a382f82 (svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor 2005-01-03 20:20:25 +00:00
darkvater
363dd7bdf0 (svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor 2005-01-03 20:20:25 +00:00
truelight
3b7d2a8b67 (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
truelight
a94fe04a9a (svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
darkvater
20a2843920 (svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide; 2005-01-03 19:34:07 +00:00
darkvater
5b6be88587 (svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide; 2005-01-03 19:34:07 +00:00
darkvater
c9a4a265b7 (svn r1346) -Fix: fix signed/unsigned warnings
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
2005-01-03 19:09:45 +00:00
darkvater
79d29b7633 (svn r1346) -Fix: fix signed/unsigned warnings
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
2005-01-03 19:09:45 +00:00
tron
f772d1a263 (svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide 2005-01-03 19:06:16 +00:00
tron
afb6e5441d (svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide 2005-01-03 19:06:16 +00:00
tron
bcff0ab932 (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] 2005-01-03 18:59:58 +00:00
tron
c0702318d2 (svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY] 2005-01-03 18:59:58 +00:00
truelight
b12b10c343 (svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
-Fix: [Graphic] Added resize icon (tnx tokai)
2005-01-03 18:49:45 +00:00
truelight
d382463f8a (svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
-Fix: [Graphic] Added resize icon (tnx tokai)
2005-01-03 18:49:45 +00:00
darkvater
dc3a478533 (svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER 2005-01-03 18:40:41 +00:00
darkvater
a72d993e65 (svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER 2005-01-03 18:40:41 +00:00
darkvater
83342a0bcb (svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
-Copyright notice is now 2002-2005 for all languages
2005-01-03 17:55:25 +00:00
darkvater
3ee8697bbf (svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
-Copyright notice is now 2002-2005 for all languages
2005-01-03 17:55:25 +00:00
darkvater
d02bdb0768 (svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them. 2005-01-03 16:45:42 +00:00
darkvater
ca1b3a80ae (svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them. 2005-01-03 16:45:42 +00:00
darkvater
dcc1376533 (svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge). 2005-01-03 14:33:59 +00:00
darkvater
d317a93e0f (svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge). 2005-01-03 14:33:59 +00:00
darkvater
920b9eab9d (svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying. 2005-01-03 14:07:49 +00:00
darkvater
39f8b82640 (svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying. 2005-01-03 14:07:49 +00:00
tron
181e9b6cf9 (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
2005-01-03 12:56:22 +00:00
tron
32bfe0dddd (svn r1337) Use MapMax[XY]() (or MapSize[XY]() if appropriate) instead of TILE_MAX_[XY]
While here replace one erroneous TILE_MAX_X with MapMaxY()
2005-01-03 12:56:22 +00:00
dominik
8f8e6cddd9 (svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars 2005-01-03 12:15:55 +00:00
dominik
4c14afba4e (svn r1336) Fix: Correct landscaping buttons in monorail and maglev toolbars 2005-01-03 12:15:55 +00:00
dominik
4c5c4d23f3 (svn r1335) Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files 2005-01-03 12:03:24 +00:00
dominik
288c52b688 (svn r1335) Removed wrongly renamed STR_TOWNNAME_ADDITIONAL_ENGLISH from all language files 2005-01-03 12:03:24 +00:00
dominik
9380b58111 (svn r1334) Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server 2005-01-03 11:58:53 +00:00
dominik
2cb37408a3 (svn r1334) Fix: [ 1093466 ] no more glitches with many maps in the scenario list when creating server 2005-01-03 11:58:53 +00:00
dominik
48d92bd59e (svn r1333) Fix: No crash when creating a game with American town names any more 2005-01-03 11:45:11 +00:00
dominik
60ba9c3280 (svn r1333) Fix: No crash when creating a game with American town names any more 2005-01-03 11:45:11 +00:00
truelight
a39f1b895a (svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits
from overflowing)
2005-01-03 11:11:16 +00:00
truelight
7e89cd8643 (svn r1332) -Fix: Desert-landscape does no longer crash (protected GetMapExtraBits
from overflowing)
2005-01-03 11:11:16 +00:00
tron
a8b727e9c3 (svn r1331) Update map size before sending game info 2005-01-03 09:14:31 +00:00
tron
6c4840fa50 (svn r1331) Update map size before sending game info 2005-01-03 09:14:31 +00:00
tron
7a51cb2aef (svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows 2005-01-03 08:50:44 +00:00
tron
29e71638ce (svn r1330) Increase size of some vars from int16 to int32 to guard against future overflows 2005-01-03 08:50:44 +00:00
tron
85e6b834c8 (svn r1329) Remove unused function declaration 2005-01-03 08:34:54 +00:00
tron
608cdbe3f6 (svn r1329) Remove unused function declaration 2005-01-03 08:34:54 +00:00
tron
df1f0010f9 (svn r1328) Turn loop with explicit terminator element into loop using endof() 2005-01-03 08:33:04 +00:00
tron
09dd8053a9 (svn r1328) Turn loop with explicit terminator element into loop using endof() 2005-01-03 08:33:04 +00:00
darkvater
37bf3bf4cf (svn r1327) -Fix: made resource file version independent for windows
-Fix: language file inconsistencies...please update all other language files as well when you rename a string name and do nothing else.
2005-01-03 00:42:43 +00:00
darkvater
ae336f146d (svn r1327) -Fix: made resource file version independent for windows
-Fix: language file inconsistencies...please update all other language files as well when you rename a string name and do nothing else.
2005-01-03 00:42:43 +00:00
bjarni
a1a5790014 (svn r1326) fixed compiler warnings in vehicle_gui.c and widget.c 2005-01-02 22:28:56 +00:00
bjarni
6a6cbdd9b4 (svn r1326) fixed compiler warnings in vehicle_gui.c and widget.c 2005-01-02 22:28:56 +00:00
darkvater
3dd82d576b (svn r1325) -Fixed eol-style properties on new files. Please before adding a new file to svn use: "svn propset svn:eol-style native <filename's>"!!
-Fix: the level land icon no longer flashes (was palette colour)
2005-01-02 21:52:21 +00:00