rubidium
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93459d1b43
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(svn r11167) -Fix [FS#1260]: Electric trains were not shown as stopped in depots when converting it from elrail -> normal rail. Patch by smatz.
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2007-09-26 14:05:09 +00:00 |
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rubidium
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5c9553d48b
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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2007-09-19 16:36:42 +00:00 |
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rubidium
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7d325672eb
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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2007-09-19 16:36:42 +00:00 |
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rubidium
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3055d42fc4
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(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
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2007-09-14 22:27:40 +00:00 |
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rubidium
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fef64185b8
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(svn r11107) -Feature: some tool so one can still build tunnels under rails (and other structures) when the owner of the structure built it on foundations and if you have enough "empty" space ofcourse. One could use the tool for some other construction needs too. Patch by frosch.
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2007-09-14 22:27:40 +00:00 |
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rubidium
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c97804461e
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(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
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2007-09-08 09:52:02 +00:00 |
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rubidium
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91a49cee55
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(svn r11059) -Fix [FS#1182]: inconsistency between Rail<->ElRail conversions of different kinds of rail containing tiles (normal rail, stations, depots, etc). Patch by SmatZ.
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2007-09-08 09:52:02 +00:00 |
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rubidium
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f4482907da
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
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2007-08-30 17:17:04 +00:00 |
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rubidium
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b284b5fa92
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(svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
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2007-08-30 17:17:04 +00:00 |
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rubidium
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235ad4ab6b
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(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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2007-08-30 13:03:56 +00:00 |
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rubidium
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cb7eaff353
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(svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that.
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2007-08-30 13:03:56 +00:00 |
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maedhros
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bb1d0dbfb1
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(svn r10922) -Codechange: Allow building and removing tracks and signals when there is a
train on a parallel diagonal track that doesn't interact with this one. (frosch)
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2007-08-16 13:13:07 +00:00 |
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maedhros
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9c75e6d87b
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(svn r10922) -Codechange: Allow building and removing tracks and signals when there is a
train on a parallel diagonal track that doesn't interact with this one. (frosch)
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2007-08-16 13:13:07 +00:00 |
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rubidium
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c60988a1d5
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(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
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2007-08-02 22:33:53 +00:00 |
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rubidium
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549450d31a
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(svn r10758) -Codechange: make the depot struct use the pool item class as super class.
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2007-08-02 22:33:53 +00:00 |
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peter1138
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9b9bca40b9
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(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels.
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2007-07-30 08:49:41 +00:00 |
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peter1138
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92061aba4e
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(svn r10734) -Fix [FS#1030]: Revert r10513) and add special cases for collision detection on bridges/tunnels.
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2007-07-30 08:49:41 +00:00 |
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rubidium
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2800a49f03
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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7fb3f54584
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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903a0a08c2
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
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d624f66c79
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
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a26ef1ee3a
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
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rubidium
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02ab86631e
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
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truelight
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1583b5b4db
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(svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
-Codechange: added documentation and SPR_ enums for track fences (frosch)
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2007-07-23 16:08:58 +00:00 |
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truelight
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98b23edeb3
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(svn r10659) -Codechange: updated documentation around RAIL_GROUND_FENCE_VERT[12] (frosch)
-Codechange: added documentation and SPR_ enums for track fences (frosch)
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2007-07-23 16:08:58 +00:00 |
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rubidium
|
45b0b7755d
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(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
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2007-07-16 23:55:22 +00:00 |
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rubidium
|
3dd6362bb8
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(svn r10601) -Codechange: store (and use) the type of stations instead of hardcoding station types by graphics IDs.
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2007-07-16 23:55:22 +00:00 |
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peter1138
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30de2a0984
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(svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type.
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2007-07-04 17:21:28 +00:00 |
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peter1138
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efef78f786
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(svn r10437) -Feature: Automatic signal completion, enabled by pressing ctrl when dragging signals. Signals will continue following track until an existing signal, junction or station are reached. This currently replaces the existing use of ctrl-drag for changing existing signal type.
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2007-07-04 17:21:28 +00:00 |
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peter1138
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b36d31bb22
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(svn r10432) -Codechange: use existing function instead of data duplication
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2007-07-04 09:42:47 +00:00 |
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peter1138
|
ca49b1e997
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(svn r10432) -Codechange: use existing function instead of data duplication
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2007-07-04 09:42:47 +00:00 |
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rubidium
|
949fc3d78c
|
(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119.
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2007-06-24 20:06:10 +00:00 |
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rubidium
|
1caa0f7fb7
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(svn r10308) -Codechange: some "cleanup" chunks from B. N. SmatZ!' work on fixing FS#119.
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2007-06-24 20:06:10 +00:00 |
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rubidium
|
0d8e82b7d7
|
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
|
2007-06-21 14:32:27 +00:00 |
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rubidium
|
f806b46cc9
|
(svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch.
|
2007-06-21 14:32:27 +00:00 |
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rubidium
|
773a7c9cb6
|
(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
|
2007-06-18 19:53:50 +00:00 |
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rubidium
|
49220cc6f1
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(svn r10205) -Codechange: refactor returning of cost, so it can be more easily modified.
|
2007-06-18 19:53:50 +00:00 |
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rubidium
|
82e79b847e
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(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
|
2007-06-18 16:42:40 +00:00 |
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rubidium
|
b09431478d
|
(svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded).
|
2007-06-18 16:42:40 +00:00 |
|
rubidium
|
3ccc83e640
|
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
|
2007-06-18 10:48:15 +00:00 |
|
rubidium
|
966e2738b9
|
(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
|
2007-06-18 10:48:15 +00:00 |
|
rubidium
|
7d160d02ab
|
(svn r10030) -Fix [FS#823]: one could build on (some) slopes when building on slopes was disabled.
|
2007-06-03 19:22:23 +00:00 |
|
rubidium
|
6a60ba3eaa
|
(svn r10030) -Fix [FS#823]: one could build on (some) slopes when building on slopes was disabled.
|
2007-06-03 19:22:23 +00:00 |
|
glx
|
6a4be9758c
|
(svn r10006) -Fix (FS#362): allow different signal types on one tile
|
2007-05-31 21:21:04 +00:00 |
|
glx
|
2958f0c53a
|
(svn r10006) -Fix (FS#362): allow different signal types on one tile
|
2007-05-31 21:21:04 +00:00 |
|
rubidium
|
9d7be92bf4
|
(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
|
2007-05-30 13:33:19 +00:00 |
|
rubidium
|
70e6102c86
|
(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
|
2007-05-30 13:33:19 +00:00 |
|
rubidium
|
eadc44d8cb
|
(svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing.
|
2007-05-28 03:41:18 +00:00 |
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rubidium
|
2347c45d35
|
(svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing.
|
2007-05-28 03:41:18 +00:00 |
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rubidium
|
821e58ac95
|
(svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile.
|
2007-05-24 22:41:50 +00:00 |
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