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								 rubidium | 93441ad552 | (svn r12978) -Codechange: "\\0" is not needed for the MorphOS revision string. Patch by tokai. | 2008-05-06 22:41:28 +00:00 |  | 
			
				
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								 rubidium | c27f3cfa62 | (svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations. | 2008-05-06 22:17:12 +00:00 |  | 
			
				
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								 rubidium | 9db77e3808 | (svn r12976) -Codechange: use w->SetDirty() instead of SetWindowDirty(w) when it's certain that w != NULL. | 2008-05-06 22:08:18 +00:00 |  | 
			
				
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								 rubidium | 8796331d83 | (svn r12975) -Codechange: replace DeleteWindow(w) with delete w. | 2008-05-06 21:28:30 +00:00 |  | 
			
				
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								 rubidium | 7b6ce158fe | (svn r12974) -Codechange: check whether loading/saving highscores goes as it should be. | 2008-05-06 21:07:47 +00:00 |  | 
			
				
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								 peter1138 | 9e977b78ff | (svn r12973) -Codechange: Rename GRMSpriteEntry to GRFLocation, as it is not necessarily specific to GRM sprites... | 2008-05-06 17:24:27 +00:00 |  | 
			
				
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								 glx | 4e29eedb85 | (svn r12972) -Fix (r12971): forgot to close a comment | 2008-05-06 15:36:55 +00:00 |  | 
			
				
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								 rubidium | 1ce0b03bf0 | (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. | 2008-05-06 15:11:33 +00:00 |  | 
			
				
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								 glx | 1b9197d6dd | (svn r12970) -Codechange: coding style for some function names | 2008-05-06 15:06:19 +00:00 |  | 
			
				
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								 rubidium | 1ed3ea4705 | (svn r12969) -Codechange: remove a completely pointless file. | 2008-05-06 14:24:33 +00:00 |  | 
			
				
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								 maedhros | 28e1da6c5d | (svn r12968) -Fix: Don't segfault when adding a server if 0.0.0.0 was entered for the address. | 2008-05-06 10:31:50 +00:00 |  | 
			
				
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								 glx | 3260abec08 | (svn r12967) -Fix (r12966): my lang update script failed | 2008-05-05 23:04:24 +00:00 |  | 
			
				
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								 glx | 6509e5ff8a | (svn r12966) -Update: apply english.txt changes from r12965 to other languages | 2008-05-05 22:52:49 +00:00 |  | 
			
				
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								 glx | 7da190c1e0 | (svn r12965) -Codechange: add support for callback 37 in industries directory window | 2008-05-05 22:42:06 +00:00 |  | 
			
				
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								 glx | 7f8f70f6f0 | (svn r12964) -Codechange: rewrite callback 37 related code so it will be easier to add supported windows | 2008-05-05 22:37:40 +00:00 |  | 
			
				
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								 rubidium | e7d125de58 | (svn r12963) -Fix (r12960): loading some NewGRFs could cause an infinite loop. | 2008-05-05 22:35:33 +00:00 |  | 
			
				
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								 smatz | 19b20a7dde | (svn r12962) -Fix (r12961): forgot one break | 2008-05-05 22:22:12 +00:00 |  | 
			
				
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								 smatz | 2e0ec76007 | (svn r12961) -Codechange: store the type of savegame we are loading in a global variable | 2008-05-05 22:03:01 +00:00 |  | 
			
				
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								 rubidium | f2683a6037 | (svn r12960) -Codechange: handle return values of (some) file system related functions. | 2008-05-05 21:54:05 +00:00 |  | 
			
				
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								 glx | 15ebb1a292 | (svn r12959) -Fix: don't assume no production when the first produced cargo is invalid in industries directory | 2008-05-05 21:09:03 +00:00 |  | 
			
				
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								 peter1138 | e2c739551c | (svn r12958) -Codechange: Allocate sprites reserved by GRM in advance of 'Action 1' sprites, giving much less chance of GRM reservation failure if lots of NewGRF sets are loaded. | 2008-05-05 19:02:10 +00:00 |  | 
			
				
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								 rubidium | 41aeb7ffa0 | (svn r12957) -Codechange: do not misuse snprintf when you just want to copy a string, also use DEBUG instead of fprintf in one case. | 2008-05-05 18:27:57 +00:00 |  | 
			
				
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								 belugas | 8580edbf20 | (svn r12956) -Codechange: Code-style application on switch-case aligment | 2008-05-05 16:05:36 +00:00 |  | 
			
				
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								 smatz | f0064d5165 | (svn r12955) -Fix (r12858): compilation with desync debug was broken | 2008-05-05 15:07:09 +00:00 |  | 
			
				
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								 peter1138 | 78c0929b18 | (svn r12953) -Feature: Open a new viewport when ctrl-clicking on a 'Location' button, a town/station/industry list, or some news items. | 2008-05-05 11:36:43 +00:00 |  | 
			
				
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								 peter1138 | 7e70d9f09f | (svn r12952) -Cleanup: Indenting and codestyle | 2008-05-05 11:24:58 +00:00 |  | 
			
				
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								 belugas | 24bfbc9472 | (svn r12951) -Fix(r9762)[FS#1977): Revert the new difficulty settings of town and industries back to their initial values. | 2008-05-05 02:11:12 +00:00 |  | 
			
				
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								 belugas | dcdfb02130 | (svn r12950) -Fix: two includes is one too much | 2008-05-05 02:02:32 +00:00 |  | 
			
				
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								 rubidium | 62259ff665 | (svn r12949) -Fix [FS#1978]: no loading/no unloading orders were 'forgotten' during manual replaces. | 2008-05-04 22:57:50 +00:00 |  | 
			
				
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								 rubidium | c878af4841 | (svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played. | 2008-05-04 22:38:18 +00:00 |  | 
			
				
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								 glx | 5b1e423889 | (svn r12947) -Fix: keep only first 15 bits for non failed callback results | 2008-05-04 22:32:25 +00:00 |  | 
			
				
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								 rubidium | cdf9ada599 | (svn r12946) -Fix: do not allocate the OldNames table when creating a new game as it won't be used anyway. | 2008-05-04 22:19:44 +00:00 |  | 
			
				
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								 rubidium | a89f533e09 | (svn r12945) -Fix: (small) memory leak when joining/exiting threads. | 2008-05-04 22:13:47 +00:00 |  | 
			
				
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								 smatz | 89a8dc8cf7 | (svn r12944) -Codechange: use rev.h instead of externs at many places | 2008-05-04 21:53:36 +00:00 |  | 
			
				
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								 rubidium | 8fe14f7162 | (svn r12943) -Fix: reading/modifying invalid data under some circumstances. | 2008-05-04 21:47:36 +00:00 |  | 
			
				
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								 rubidium | 4acb8f3a5e | (svn r12942) -Fix [FS#1979]: closing some windows caused recursion in the Window deletion causing the reading invalid/freed data which could cause crashes. | 2008-05-04 21:36:37 +00:00 |  | 
			
				
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								 rubidium | 0083ce9e1b | (svn r12941) -Codechange: don't access wndproc directly. Patch by Alberth. | 2008-05-04 10:05:50 +00:00 |  | 
			
				
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								 bjarni | 63fea0790b | (svn r12940) -Fix [FS#1974](r12913): [autoreplace] a vehicle backup should include the cargo packets in the vehicle as well | 2008-05-04 10:05:35 +00:00 |  | 
			
				
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								 rubidium | b35100e2a9 | (svn r12939) -Codechange: do not use the window proc to determine whether a toolbar is a rail toolbar, but use the window number. | 2008-05-04 09:39:16 +00:00 |  | 
			
				
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								 rubidium | ec931ba5c6 | (svn r12938) -Codechange: coding style fixes. Patch by Alberth. | 2008-05-04 08:56:59 +00:00 |  | 
			
				
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								 rubidium | 7c93f3bab8 | (svn r12937) -Codechange: split allocating and finding the spot to place a window. Patch by Alberth. | 2008-05-04 08:49:57 +00:00 |  | 
			
				
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								 rubidium | 300c7e459a | (svn r12936) -Doc: a few structs in geometry_type.hpp. Patch by Alberth. | 2008-05-04 08:38:21 +00:00 |  | 
			
				
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								 rubidium | 200e35cd8c | (svn r12935) -Fix [FS#1975]: vehicles forget their manual depot order when stopping at a station. Now we just pass through the station without stopping when a vehicle has been given a depot order. | 2008-05-02 08:15:36 +00:00 |  | 
			
				
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								 belugas | 5867336b6e | (svn r12934) -Codechange: Before verification of local authority, just make sure airport can physically be built there.  Just moving tests | 2008-05-02 02:06:57 +00:00 |  | 
			
				
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								 glx | 5bd8b6adb0 | (svn r12933) -Fix: minor errors related to industries accepted/produced cargo | 2008-05-01 22:51:53 +00:00 |  | 
			
				
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								 peter1138 | c8e10ac1f8 | (svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides. | 2008-04-30 17:42:08 +00:00 |  | 
			
				
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								 rubidium | f1820a5708 | (svn r12930) -Add: build support for NetBSD and HP-UX. Patch by ahoka. | 2008-04-30 07:39:46 +00:00 |  | 
			
				
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								 smatz | 36bb91cc6d | (svn r12929) -Fix [FS#1967](r12560): town rating was too often reset to Mediocre | 2008-04-29 23:11:55 +00:00 |  | 
			
				
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								 peter1138 | 45034bc522 | (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. | 2008-04-29 21:31:29 +00:00 |  | 
			
				
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								 rubidium | 6056d1fb31 | (svn r12921) -Codechange: coding style fixes and documentation updates. | 2008-04-29 18:19:29 +00:00 |  |