Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						7960db35f2 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	config.lib
#	projects/openttd_vs140.vcxproj
#	projects/openttd_vs140.vcxproj.filters
#	projects/openttd_vs141.vcxproj
#	projects/openttd_vs141.vcxproj.filters
#	projects/openttd_vs142.vcxproj
#	projects/openttd_vs142.vcxproj.filters
#	src/aircraft_cmd.cpp
#	src/base_station_base.h
#	src/core/pool_type.hpp
#	src/disaster_vehicle.cpp
#	src/economy.cpp
#	src/engine.cpp
#	src/group.h
#	src/group_cmd.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/linkgraph/linkgraph_gui.cpp
#	src/network/network_command.cpp
#	src/network/network_server.cpp
#	src/openttd.cpp
#	src/order_cmd.cpp
#	src/road_cmd.cpp
#	src/saveload/afterload.cpp
#	src/saveload/cargopacket_sl.cpp
#	src/saveload/linkgraph_sl.cpp
#	src/saveload/order_sl.cpp
#	src/saveload/station_sl.cpp
#	src/saveload/town_sl.cpp
#	src/saveload/vehicle_sl.cpp
#	src/screenshot.cpp
#	src/screenshot.h
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/station.cpp
#	src/station_cmd.cpp
#	src/table/settings.ini
#	src/toolbar_gui.cpp
#	src/town_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/train_gui.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehiclelist.cpp
#	src/window_type.h 
						
						
					 
					
						2020-01-06 18:45:51 +00:00 
						 
				 
			
				
					
						
							
							
								glx 
							
						 
					 
					
						
						
							
						
						3a14cea068 
					 
					
						
						
							
							Codechange: Replace FOR_ALL_COMPANIES with range-based for loops  
						
						
						
						
					 
					
						2019-12-21 20:13:03 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						cbdd9f84d8 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/console_gui.cpp
#	src/lang/korean.txt
#	src/video/sdl2_v.cpp
#	src/video/sdl2_v.h
#	src/window.cpp
#	src/window_gui.h 
						
						
					 
					
						2019-11-12 18:43:10 +00:00 
						 
				 
			
				
					
						
							
							
								S. D. Cloudt 
							
						 
					 
					
						
						
							
						
						13cc8a0cee 
					 
					
						
						
							
							Cleanup: Removed SVN  headers  
						
						
						
						
					 
					
						2019-11-10 17:59:20 +00:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						158f063a38 
					 
					
						
						
							
							Avoid redundant re-scans for AI and game script files  
						
						
						
						
					 
					
						2019-09-25 02:54:07 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						36eb4165b8 
					 
					
						
						
							
							Merge branch 'master' into jgrpp  
						
						... 
						
						
						
						# Conflicts:
#	src/bridge_map.h
#	src/crashlog.cpp
#	src/industry.h
#	src/linkgraph/linkgraph_type.h
#	src/order_type.h
#	src/saveload/afterload.cpp
#	src/settings.cpp
#	src/settings_type.h
#	src/smallmap_gui.cpp
#	src/spritecache.cpp
#	src/stdafx.h
#	src/table/settings.h.preamble
#	src/train.h
#	src/vehicle.cpp
#	src/viewport.cpp
#	src/viewport_func.h
#	src/widgets/station_widget.h
#	src/zoom_func.h
#	src/zoom_type.h 
						
						
					 
					
						2019-07-08 16:19:07 +01:00 
						 
				 
			
				
					
						
							
							
								Jonathan G Rennison 
							
						 
					 
					
						
						
							
						
						d734e6a9f1 
					 
					
						
						
							
							Add scope info logging to AI::GameLoop()  
						
						
						
						
					 
					
						2019-05-06 11:56:40 +01:00 
						 
				 
			
				
					
						
							
							
								Charles Pigott 
							
						 
					 
					
						
						
							
						
						5b34c8019f 
					 
					
						
						
							
							Codechange: Remove Company/OwnerByte types  
						
						
						
						
					 
					
						2019-04-29 17:40:22 +01:00 
						 
				 
			
				
					
						
							
							
								Henry Wilson 
							
						 
					 
					
						
						
							
						
						7c8e7c6b6e 
					 
					
						
						
							
							Codechange: Use null pointer literal instead of the NULL macro  
						
						
						
						
					 
					
						2019-04-10 23:22:20 +02:00 
						 
				 
			
				
					
						
							
							
								Patric Stout 
							
						 
					 
					
						
						
							
						
						e3c639a09f 
					 
					
						
						
							
							Remove: ENABLE_NETWORK switch  
						
						... 
						
						
						
						This switch has been a pain for years. Often disabling broke
compilation, as no developer compiles OpenTTD without, neither do
any of our official binaries.
Additionaly, it has grown so hugely in our codebase, that it
clearly shows that the current solution was a poor one. 350+
instances of "#ifdef ENABLE_NETWORK" were in the code, of which
only ~30 in the networking code itself. The rest were all around
the code to do the right thing, from GUI to NewGRF.
A more proper solution would be to stub all the functions, and
make sure the rest of the code can simply assume network is
available. This was also partially done, and most variables were
correct if networking was disabled. Despite that, often the #ifdefs
were still used.
With the recent removal of DOS, there is also no platform anymore
which we support where networking isn't working out-of-the-box.
All in all, it is time to remove the ENABLE_NETWORK switch. No
replacement is planned, but if you feel we really need this option,
we welcome any Pull Request which implements this in a way that
doesn't crawl through the code like this diff shows we used to. 
						
						
					 
					
						2019-03-20 19:24:55 +01:00 
						 
				 
			
				
					
						
							
							
								Niels Martin Hansen 
							
						 
					 
					
						
						
							
						
						7e1e2756d4 
					 
					
						
						
							
							Add: Show performance of AI and GS in framerate window  
						
						
						
						
					 
					
						2019-02-23 14:29:07 +01:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						0463dbdc9e 
					 
					
						
						
							
							(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values  
						
						
						
						
					 
					
						2014-04-23 20:13:33 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						81ce9ad189 
					 
					
						
						
							
							(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game  
						
						
						
						
					 
					
						2013-07-12 18:54:27 +00:00 
						 
				 
			
				
					
						
							
							
								planetmaker 
							
						 
					 
					
						
						
							
						
						c24374f99c 
					 
					
						
						
							
							(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)  
						
						
						
						
					 
					
						2013-01-08 22:46:42 +00:00 
						 
				 
			
				
					
						
							
							
								zuu 
							
						 
					 
					
						
						
							
						
						f3f4c562ff 
					 
					
						
						
							
							(svn r24537) -Feature: Scripts can be suspended even if the game is still progressing, thus break-on-log now works also for Game Scripts.  
						
						
						
						
					 
					
						2012-09-21 19:58:18 +00:00 
						 
				 
			
				
					
						
							
							
								yexo 
							
						 
					 
					
						
						
							
						
						fe31aa28c4 
					 
					
						
						
							
							(svn r24487) -Codechange [FS#5236]: make several DoesContentExist return the path instead of a boolean (LordAro)  
						
						
						
						
					 
					
						2012-08-20 21:01:40 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						d7d89bc806 
					 
					
						
						
							
							(svn r24108) -Fix [FS#5142]: When starting GS or AI, always use the settings of the game, not the new-game settings.  
						
						
						
						
					 
					
						2012-04-09 12:35:01 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						251687f795 
					 
					
						
						
							
							(svn r23746) -Fix: also set 'info' to NULL if 'instance' dies (for both AI and GS); avoids invalid memory reads  
						
						
						
						
					 
					
						2012-01-03 23:09:48 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						6d6be50ae0 
					 
					
						
						
							
							(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files  
						
						
						
						
					 
					
						2012-01-03 21:32:51 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						37b136576d 
					 
					
						
						
							
							(svn r23718) -Fix [FS#4936]: rescanai caused crash when the AI settings of an AI was opened  
						
						
						
						
					 
					
						2012-01-02 20:39:50 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						cc3f42794d 
					 
					
						
						
							
							(svn r23632) -Add: GSCompanyMode, to change company in GameScripts  
						
						
						
						
					 
					
						2011-12-19 21:05:25 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						2ecbe89509 
					 
					
						
						
							
							(svn r23524) -Codechange: move the name of the scanner to a level deeper  
						
						
						
						
					 
					
						2011-12-15 19:52:44 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						a8b22e5292 
					 
					
						
						
							
							(svn r23386) -Fix: debug script related events to 'script' (removes 'ai')  
						
						
						
						
					 
					
						2011-12-01 12:04:10 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						582601b2f7 
					 
					
						
						
							
							(svn r23377) -Fix: compilation failure when networking is disabled  
						
						
						
						
					 
					
						2011-11-30 06:20:14 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						34d7f01ccc 
					 
					
						
						
							
							(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig  
						
						
						
						
					 
					
						2011-11-29 23:26:35 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						e37149a1de 
					 
					
						
						
							
							(svn r23362) -Codechange: refactor AIScanner, splitting it in AIScannerInfo and AIScannerLibrary  
						
						
						
						
					 
					
						2011-11-29 23:21:52 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						ae8540f5e0 
					 
					
						
						
							
							(svn r23361) -Codechange: move multiplayer DoCommand callback code so other script users can call their own  
						
						
						
						
					 
					
						2011-11-29 23:21:42 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						98103121d4 
					 
					
						
						
							
							(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)  
						
						
						
						
					 
					
						2011-11-29 23:15:35 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						afdb67a353 
					 
					
						
						
							
							(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script/api/script_* (Rubidium)  
						
						
						
						
					 
					
						2011-11-29 23:07:38 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						d03bbdd4ac 
					 
					
						
						
							
							(svn r23295) -Codechange: put ImportLibrary in AIController (and document the parameters for NoAI docs)  
						
						
						
						
					 
					
						2011-11-23 13:39:36 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						4ae8bbea07 
					 
					
						
						
							
							(svn r23222) -Codechange: reduce tar scanning calls to the bare minimum  
						
						
						
						
					 
					
						2011-11-14 21:40:39 +00:00 
						 
				 
			
				
					
						
							
							
								truebrain 
							
						 
					 
					
						
						
							
						
						b7a655bf4c 
					 
					
						
						
							
							(svn r23209) -Codechange: track the current active script instance directly, instead of assuming the current company points you to the right one.  
						
						
						
						
					 
					
						2011-11-13 20:43:48 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						f5dd74499b 
					 
					
						
						
							
							(svn r22829) -Codechange: unify the dirtying of windows after an AI scan  
						
						
						
						
					 
					
						2011-08-24 16:38:09 +00:00 
						 
				 
			
				
					
						
							
							
								yexo 
							
						 
					 
					
						
						
							
						
						cf11a1e98e 
					 
					
						
						
							
							(svn r22534) -Fix [FS#4631] (r21250): doing rescan_ai in a game with running AIs caused a crash  
						
						
						
						
					 
					
						2011-06-03 19:18:39 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						79fd8a362b 
					 
					
						
						
							
							(svn r22007) -Change: only show one AI per unique ID instead of all versions in the output of "openttd -h"  
						
						
						
						
					 
					
						2011-02-07 09:51:16 +00:00 
						 
				 
			
				
					
						
							
							
								yexo 
							
						 
					 
					
						
						
							
						
						8e3e93b96f 
					 
					
						
						
							
							(svn r21703) -Feature [FS#4372]: list_ai_libs console command to get a list of recognized AI libraries (dihedral)  
						
						
						
						
					 
					
						2011-01-03 14:52:30 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						30f2afac9b 
					 
					
						
						
							
							(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers  
						
						
						
						
					 
					
						2010-08-26 22:01:16 +00:00 
						 
				 
			
				
					
						
							
							
								yexo 
							
						 
					 
					
						
						
							
						
						6d4900ed7c 
					 
					
						
						
							
							(svn r20271) -Doc: add doxygen comments to several items under src/ai/  
						
						
						
						
					 
					
						2010-07-31 22:16:34 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						e852bf154f 
					 
					
						
						
							
							(svn r19932) -Codechange: Preserve _current_company when starting AIs.  
						
						
						
						
					 
					
						2010-06-05 13:29:48 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						1d3adb2b66 
					 
					
						
						
							
							(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.  
						
						
						
						
					 
					
						2010-06-05 12:16:12 +00:00 
						 
				 
			
				
					
						
							
							
								frosch 
							
						 
					 
					
						
						
							
						
						9db3cde73a 
					 
					
						
						
							
							(svn r19914) -Codechange: Wrap a helper class around temporary assignments of _current_company to ensure proper restoration.  
						
						
						
						
					 
					
						2010-05-31 20:22:57 +00:00 
						 
				 
			
				
					
						
							
							
								yexo 
							
						 
					 
					
						
						
							
						
						8165737939 
					 
					
						
						
							
							(svn r19544) -Feature [FS#3496]: add an input box to the AI Debug window where you can input a break string (patch by Zuu)  
						
						
						
						
					 
					
						2010-04-02 17:35:20 +00:00 
						 
				 
			
				
					
						
							
							
								yexo 
							
						 
					 
					
						
						
							
						
						4c4d1e1bf6 
					 
					
						
						
							
							(svn r18953) -Feature: [NoAI] allow editing AI settings while an AI is running  
						
						... 
						
						
						
						Only settings with the AICONFIG_INGAME flag can be editted in this way 
						
						
					 
					
						2010-01-29 21:38:55 +00:00 
						 
				 
			
				
					
						
							
							
								yexo 
							
						 
					 
					
						
						
							
						
						fae34ee719 
					 
					
						
						
							
							(svn r18944) -Change [FS#3232]: use the highest version of an AI that can load the AI data from a savegame instead of the exact same version  
						
						
						
						
					 
					
						2010-01-29 00:03:31 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						82fc28f77f 
					 
					
						
						
							
							(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header  
						
						
						
						
					 
					
						2010-01-15 16:41:15 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						2b97f38cd1 
					 
					
						
						
							
							(svn r18781) -Codechange: pass the CommandCost to the callback instead of whether it succeeded or not.  
						
						... 
						
						
						
						-Fix: AIs did update their last cost incorrectly in network games if the cost of the DC_EXEC phase differed from the ~DC_EXEC phase. 
						
						
					 
					
						2010-01-11 18:46:09 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						f65f276d10 
					 
					
						
						
							
							(svn r18763) -Feature [FS#3095]: rerandomise AIs on reloading (via the debug window) when they were randomly chosen  
						
						
						
						
					 
					
						2010-01-09 14:41:22 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						d6cded5380 
					 
					
						
						
							
							(svn r17693) -Cleanup: remove some unneeded includes  
						
						
						
						
					 
					
						2009-10-04 17:16:41 +00:00 
						 
				 
			
				
					
						
							
							
								rubidium 
							
						 
					 
					
						
						
							
						
						7fbc33dae1 
					 
					
						
						
							
							(svn r17248) -Fix: add GPL license notice where appropriate  
						
						
						
						
					 
					
						2009-08-21 20:21:05 +00:00 
						 
				 
			
				
					
						
							
							
								smatz 
							
						 
					 
					
						
						
							
						
						bea3fe2b8b 
					 
					
						
						
							
							(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsValidHumanID(), don't use IsHumanCompany() where possible  
						
						
						
						
					 
					
						2009-06-10 22:05:01 +00:00