Jonathan G Rennison
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f8d6e781ba
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Merge branch 'master' into jgrpp
# Conflicts:
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj.filters
# src/base_consist.h
# src/company_base.h
# src/newgrf_config.cpp
# src/newgrf_config.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/saveload/station_sl.cpp
# src/settings.cpp
# src/signs_base.h
# src/string.cpp
# src/string_func.h
# src/table/misc_settings.ini
# src/table/settings.h.preamble
# src/town_cmd.cpp
# src/vehicle.cpp
# src/vehicle_cmd.cpp
# src/video/cocoa/cocoa_v.mm
# src/video/null_v.cpp
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2020-05-21 22:24:01 +01:00 |
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Michael Lutz
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63ccb36ef3
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Codechange: Use std::string for most of the user-settable custom names.
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2020-05-21 20:02:34 +02:00 |
|
Jonathan G Rennison
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7960db35f2
|
Merge branch 'master' into jgrpp
# Conflicts:
# config.lib
# projects/openttd_vs140.vcxproj
# projects/openttd_vs140.vcxproj.filters
# projects/openttd_vs141.vcxproj
# projects/openttd_vs141.vcxproj.filters
# projects/openttd_vs142.vcxproj
# projects/openttd_vs142.vcxproj.filters
# src/aircraft_cmd.cpp
# src/base_station_base.h
# src/core/pool_type.hpp
# src/disaster_vehicle.cpp
# src/economy.cpp
# src/engine.cpp
# src/group.h
# src/group_cmd.cpp
# src/group_gui.cpp
# src/lang/english.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/network/network_command.cpp
# src/network/network_server.cpp
# src/openttd.cpp
# src/order_cmd.cpp
# src/road_cmd.cpp
# src/saveload/afterload.cpp
# src/saveload/cargopacket_sl.cpp
# src/saveload/linkgraph_sl.cpp
# src/saveload/order_sl.cpp
# src/saveload/station_sl.cpp
# src/saveload/town_sl.cpp
# src/saveload/vehicle_sl.cpp
# src/screenshot.cpp
# src/screenshot.h
# src/settings_gui.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/station.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train.h
# src/train_cmd.cpp
# src/train_gui.cpp
# src/vehicle.cpp
# src/vehicle_base.h
# src/vehiclelist.cpp
# src/window_type.h
|
2020-01-06 18:45:51 +00:00 |
|
Jonathan G Rennison
|
5dc1027c6b
|
Add initial support for loading ChillPP v14.7 savegames
|
2020-01-01 23:14:00 +00:00 |
|
glx
|
869581eb23
|
Codechange: Replace FOR_ALL_SIGNS with range-based for loops
|
2019-12-21 20:13:03 +01:00 |
|
S. D. Cloudt
|
13cc8a0cee
|
Cleanup: Removed SVN headers
|
2019-11-10 17:59:20 +00:00 |
|
Henry Wilson
|
7c8e7c6b6e
|
Codechange: Use null pointer literal instead of the NULL macro
|
2019-04-10 23:22:20 +02:00 |
|
Peter Nelson
|
9de12521ec
|
Codechange: Convert saveload numbers to enum values.
(This was mostly achieved with a few in-place regexes)
|
2019-02-02 21:39:06 +00:00 |
|
Peter Nelson
|
ea4ea62816
|
Codechange: Make saveload version upper bound exclusive, i.e. version object was removed instead of version object last appeared.
|
2019-02-02 21:39:06 +00:00 |
|
alberth
|
597380e099
|
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and DetailedFileType.
|
2016-09-04 12:57:43 +00:00 |
|
alberth
|
3b8ede5ebe
|
(svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detection.
|
2016-09-04 12:46:29 +00:00 |
|
rubidium
|
0463dbdc9e
|
(svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
|
2014-04-23 20:13:33 +00:00 |
|
frosch
|
5bf1710a28
|
(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong to the GS. That way they are always shown in game and are not editable.
|
2012-01-22 13:54:02 +00:00 |
|
truebrain
|
102f811d02
|
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
|
2011-12-19 21:06:06 +00:00 |
|
rubidium
|
643c54d288
|
(svn r23105) -Fix (r23104): Kenobi visited me ;)
|
2011-11-04 11:29:11 +00:00 |
|
rubidium
|
f01b3e2721
|
(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes to reduce casting
|
2011-11-04 11:09:06 +00:00 |
|
rubidium
|
5a620d1c65
|
(svn r22406) -Document: some more "random-ish" tidbits
|
2011-05-01 19:51:52 +00:00 |
|
alberth
|
3e27739287
|
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionBefore().
|
2010-11-21 12:47:04 +00:00 |
|
alberth
|
edef25d30c
|
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegameVersionBefore().
|
2010-11-21 12:31:16 +00:00 |
|
frosch
|
62ac138154
|
(svn r19973) -Codechange: Add another procedure to chunk handlers for checking savegames (empty for now).
|
2010-06-13 14:11:59 +00:00 |
|
rubidium
|
82fc28f77f
|
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
|
2010-01-15 16:41:15 +00:00 |
|
rubidium
|
7fbc33dae1
|
(svn r17248) -Fix: add GPL license notice where appropriate
|
2009-08-21 20:21:05 +00:00 |
|
smatz
|
570af0ce44
|
(svn r16338) -Codechange: split loading of references to two phases
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers
|
2009-05-17 16:28:29 +00:00 |
|
smatz
|
0d3f5e6e74
|
(svn r15299) -Cleanup: remove many redundant includes
|
2009-01-31 20:16:06 +00:00 |
|
smatz
|
52e0c6fd35
|
(svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames
|
2009-01-18 16:20:04 +00:00 |
|
smatz
|
7368c740a6
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
|
2009-01-04 15:32:25 +00:00 |
|