Commit Graph

105 Commits

Author SHA1 Message Date
michi_cc
6be5000eda (svn r25673) -Fix: [Win32] Use the right code page for converting ANSI strings into UTF-8 for non-Unicode builds. And don't crap out on DBCS code pages either. 2013-08-05 20:36:43 +00:00
michi_cc
d8fa0c7dd8 (svn r25672) -Fix: [Win32] Handle Unicode characters from outside the BMP correctly. 2013-08-05 20:36:40 +00:00
michi_cc
be50bc410f (svn r25671) -Codechange: Pass character and key code separately to the keyboard handler. 2013-08-05 20:36:36 +00:00
michi_cc
4b9fdb9ec4 (svn r25667) -Fix: [Win32] Only forward key presses to the IME system if an edit box has the input focus. 2013-08-05 20:36:20 +00:00
rubidium
bcd6836291 (svn r25550) -Fix [FS#5571]: [Windows] Race condition between two drawing threads could crash OpenTTD 2013-07-01 19:48:52 +00:00
planetmaker
f00d9976f9 (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 2013-01-08 22:46:42 +00:00
michi_cc
ce64eca677 (svn r24781) -Fix (r24762): [Win32] MinGW compiler warning. 2012-12-03 22:08:00 +00:00
michi_cc
b46358312f (svn r24762) -Fix [FS#5359]: [Win32] Don't crash when switching to an unsupported fullscreen display mode (like 8 bpp modes in Windows 8). 2012-11-25 12:14:13 +00:00
glx
ad200403c1 (svn r24394) -Fix (r24188): changing resolution didn't resize the window 2012-07-10 17:47:03 +00:00
truebrain
e57b1daa5c (svn r24189) -Fix: when going to fullscreen and back, restore to the resolution you were, not to the fullscreen resolution (Windows only) 2012-04-30 16:49:26 +00:00
truebrain
fa8f1f3ac7 (svn r24188) -Fix-ish [FS#5151] (r1): when changing the basics of a window (fullscreen, 8bpp/32bpp), and a window already exists, it was forced out of maximize mode, and its resolution/position was reset, often causing unwanted side-effects. As a "bonus", a WC_SIZE was triggered, and if the system was going from 8bpp to 32pp, this caused a forced window update in a limbo-state of the blitter (not fully 32bpp just yet, but for sure no longer 8bpp); this could cause random memory access which could lead to ACCESS_VIOLATIONS 2012-04-30 16:48:47 +00:00
michi_cc
cc9e7f07dc (svn r23749) -Fix: [Win32] Work around a possible deadlock when initialising threaded drawing. 2012-01-04 00:45:36 +00:00
rubidium
16ccb8f246 (svn r23527) -Codechange: unify colo(u)r as far as it goes 2011-12-15 22:02:00 +00:00
michi_cc
4159371e3e (svn r23482) -Change: [Win32] Move re-painting the window and doing palette animation into a separate thread. 2011-12-10 16:54:46 +00:00
rubidium
e6c46d4cf4 (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated blitter so changes of the palette data during the game don't influence drawing (with SDL) 2011-12-08 19:37:33 +00:00
rubidium
a531ec1899 (svn r23446) -Codechange: move _cur_palette and it's related first/count dirty variables into a single structure 2011-12-08 18:13:29 +00:00
rubidium
67d90f1174 (svn r23241) -Codechange: make the decision when to go to the custom drawn cursor more prominently during the initialisation of OpenTTD 2011-11-17 21:09:08 +00:00
michi_cc
d3e32121c9 (svn r22999) -Codechange: Allow changing the blitter during the running game. 2011-10-04 21:35:40 +00:00
rubidium
eb2197f4c8 (svn r22410) -Document: some more bits ;) 2011-05-02 16:14:23 +00:00
rubidium
f642d28ea8 (svn r22149) -Fix [FS#4521]: Windows video driver crashed when it couldn't go to full screen at the resolution of the configuration file when starting OpenTTD 2011-02-26 19:13:58 +00:00
alberth
9222a30173 (svn r22145) -Codechange: Do explicit test for non-bool values. 2011-02-25 22:04:38 +00:00
glx
20f94c965f (svn r22081) -Fix [FS#4489]: if fullscreen fails with current resolution, use desktop resolution 2011-02-14 20:16:36 +00:00
rubidium
8183922813 (svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so it doesn't recompile everything that needs to be recompiled... 2011-02-07 22:49:38 +00:00
rubidium
4c9d47ae60 (svn r21252) -Codechange: introduce a constant for the number of milliseconds per game tick and use it 2010-11-19 10:35:59 +00:00
rubidium
8c85b4ce3d (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
terkhen
c92b2e9d3c (svn r20239) -Doc: Give a common name to all fall throughs (FALL THROUGH). 2010-07-29 14:26:28 +00:00
alberth
137e2b64c9 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium
9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
glx
78b01873c1 (svn r20084) -Fix [FS#3919] (r7157): don't try to handle mouse events when the cursor ha left the window 2010-07-06 21:10:47 +00:00
peter1138
ebe260f575 (svn r18709) -Fix (r10227,FS#3464): Animation buffer for 32bpp-anim blitter was only validated during sprite blitting, other drawing operations didn't check it. Initial startup and window resize could therefore lead to crash. 2010-01-04 02:32:36 +00:00
rubidium
639395b69f (svn r18031) -Codechange: since basically r7157 adding up 'all' mouse movement isn't needed anymore because after each even that movement is handled and the counter is reset. As such simply assigning instead of adding works. 2009-11-09 16:07:03 +00:00
rubidium
b3394dbeb4 (svn r18030) -Fix: screen jumped a bit for at least SDL and Allegro when right-click-dragging 2009-11-09 16:05:24 +00:00
rubidium
19b83eb5aa (svn r17336) -Codechange: move some os specific files into src/os/ 2009-08-31 22:38:37 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
alberth
c52fe937d5 (svn r16677) -Codechange: Dimension width and height are unsigned. 2009-06-27 20:53:45 +00:00
rubidium
241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00
rubidium
c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
glx
81361189ca (svn r15710) -Fix (r15706): for non MSVC io.h needs to be included before defining unlink. Also remove redundant tchar.h includes as it is already in stdafx.h. 2009-03-14 15:42:53 +00:00
rubidium
28ea38ae55 (svn r14949) -Cleanup: pointer coding style 2009-01-10 00:31:47 +00:00
rubidium
c0e7434f38 (svn r14944) -Cleanup: add spaces around some operators 2009-01-09 22:56:28 +00:00
rubidium
48ece47bd9 (svn r14397) -Fix: possible buffer overrun, wrong parameter type passed to printf and && where || is meant. Found by MSVC's code analysis (Darkvater) 2008-09-24 23:25:24 +00:00
glx
8b0d8589e3 (svn r14363) -Fix [FS#2206]: some keypress combinations could be handled twice 2008-09-20 16:07:56 +00:00
rubidium
956c99e46c (svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad 0-9 keys so people don't get confused that the keypad doesn't work as expected. 2008-09-07 11:55:28 +00:00
glx
e88e07b3bf (svn r14094) -Revert (r14071): caused more problems than it solved 2008-08-17 15:03:54 +00:00
rubidium
75ea55cc65 (svn r14071) -Fix [FS#2057]: the screen wouldn't be centered on Windows multimonitor systems if the first monitor is right of the second one. 2008-08-13 19:09:27 +00:00
rubidium
31d69a49e8 (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 2008-08-11 22:45:11 +00:00
glx
8578181a3a (svn r13539) -Fix (r13537): signed/unsigned warnings 2008-06-16 20:16:43 +00:00
smatz
e00df941fa (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 2008-06-16 19:38:41 +00:00
glx
b60a1326bf (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 2008-06-05 20:54:52 +00:00
rubidium
c27f3cfa62 (svn r12977) -Codechange: remove quite some redundant (duplicate) function declarations. 2008-05-06 22:17:12 +00:00