Commit Graph

603 Commits

Author SHA1 Message Date
Jonathan G Rennison
6d4474b84e Merge tag '13.0-beta2' into jgrpp
# Conflicts:
#	src/cheat_gui.cpp
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/depot_gui.cpp
#	src/error_gui.cpp
#	src/gfx.cpp
#	src/graph_gui.cpp
#	src/group_gui.cpp
#	src/lang/english.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/misc_gui.cpp
#	src/network/network_content_gui.h
#	src/newgrf_debug_gui.cpp
#	src/order_gui.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/station_gui.cpp
#	src/subsidy_gui.cpp
#	src/table/settings/gui_settings.ini
#	src/timetable_gui.cpp
#	src/town_gui.cpp
#	src/train_cmd.cpp
#	src/vehicle_gui.cpp
#	src/viewport.cpp
#	src/water_cmd.cpp
#	src/widgets/dropdown.cpp
#	src/window_gui.h
2022-12-04 20:43:11 +00:00
Jonathan G Rennison
5d171e0023 Add setting for whether dual pane train purchase window uses combined buttons
See: #421
2022-11-27 20:15:58 +00:00
Jonathan G Rennison
1f36c3f3e4 Merge branch 'master' into jgrpp
# Conflicts:
#	src/ai/ai_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/genworld_gui.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/newgrf_sound.cpp
#	src/roadveh.h
#	src/sound.cpp
#	src/station_cmd.cpp
#	src/train.h
#	src/train_cmd.cpp
#	src/vehicle.cpp
#	src/vehicle_base.h
#	src/vehicle_gui.cpp
2022-11-26 23:04:14 +00:00
stormcone
e29547a3a2 Feature: Show the cargoes the vehicles can carry in the vehicle list window (#8304) 2022-11-24 20:58:10 +00:00
Jonathan G Rennison
4990a25e48 Add a "if breakdowns enabled" mode to the no depot order warn setting 2022-11-17 23:28:57 +00:00
Jonathan G Rennison
6cf62af092 Change vehicle route overlay settings
Add a mode setting: off, all locations, station stops only
Change show vehicle route setting to on/off
Move settings to their own section in the GUI
Add an unset hotkey to switch the mode setting
2022-11-17 22:54:07 +00:00
Peter Nelson
dd90d79e7b Add: Setting to toggle thin vs chunky (scaled) bevels. 2022-11-12 18:28:39 +00:00
Artin Alavi
5d6cdf4385 Feature: Allow AI/GS to be fully modified in scenario editor (#10152) 2022-11-11 23:48:07 +01:00
Jonathan G Rennison
a8361cd608 Allow overriding town settings on a per-town basis
Add a setting for whether this is allowed for non-privileged
multiplayer clients
2022-10-23 22:07:51 +01:00
Tyler Trahan
f7eb0ffc37 Feature: Purchase land multiple tiles at a time 2022-10-17 20:41:47 +02:00
Tyler Trahan
3d45bc4abe Feature: Build objects by area 2022-10-16 18:28:08 +02:00
Jonathan G Rennison
846cd7e228 Add setting to limit length of continuous inclined roads built by towns
Default to max 4 tiles
2022-10-10 18:21:42 +01:00
Jonathan G Rennison
1e4912cf78 Add setting for if/when towns can build tunnels
Default to allowed
2022-10-10 18:21:42 +01:00
Jonathan G Rennison
d61fbb977e Add order management dropdown, add duplicate order and move jump target
Add setting to control if order management button shown

Move order list management to order management dropdown if enabled

See: #439
2022-10-08 00:46:22 +01:00
Jonathan G Rennison
84da7ad7b6 Add setting to show group hierarchy in vehicle names
See: #405
2022-08-18 19:42:13 +01:00
Jonathan G Rennison
ad00f5032a Add a setting to show the introduction year for train wagons 2022-08-18 18:34:21 +01:00
Jonathan G Rennison
d48912aa15 Add setting to show full group hierarchy in group names 2022-06-28 17:41:09 +01:00
Melvin Vermeeren
d48234c81b Add GUI setting to show order occupancy by default 2022-06-27 20:06:20 +02:00
Jonathan G Rennison
92723d4f5c Remove tunnel/bridge spacing setting, use usual signal drag spacing 2022-06-19 18:32:47 +01:00
Jonathan G Rennison
22caac6529 Add game setting to limit train lookahead to signal aspect
In realistic braking mode when multi-aspect signalling enabled by GRF
2022-06-19 12:44:15 +01:00
Jonathan G Rennison
b2d8f3ce43 Add setting to disable water animation depending on zoom level 2022-06-06 00:18:08 +01:00
Jonathan G Rennison
9e414a1eab VarAction2: Move optimiser flags to a separate setting 2022-06-04 02:12:23 +01:00
Jonathan G Rennison
6d4da8afd4 Add setting to ignore object introduction dates 2022-06-02 14:06:21 +01:00
Jonathan G Rennison
6fce46304a Add setting to disable object expiry after a given year 2022-06-02 13:29:03 +01:00
Jonathan G Rennison
5b7db9d849 Merge branch 'master' into jgrpp
# Conflicts:
#	.github/workflows/ci-build.yml
#	.github/workflows/commit-checker.yml
#	src/command.cpp
#	src/company_cmd.cpp
#	src/company_gui.cpp
#	src/crashlog.cpp
#	src/economy.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/misc_gui.cpp
#	src/newgrf_config.cpp
#	src/openttd.cpp
#	src/settings_gui.cpp
#	src/ship_cmd.cpp
#	src/table/settings/gui_settings.ini
2022-05-15 13:54:13 +01:00
Jonathan G Rennison
452d22ce37 Add setting for width of dynamic snowline range for arctic tree placement
Default: 75%
2022-05-01 00:56:03 +01:00
Tyler Trahan
e79724ea22 Feature: Alternative linkgraph colour schemes (#9866) 2022-04-25 19:32:55 +02:00
Tyler Trahan
f92cf38ab5 Feature: Allow disabling local authority control of company actions 2022-04-02 22:50:28 +02:00
reldred
59022c40f9 adjustments;
added lake tropic width adjustment
added an extra large setting to the coasts (51radius)
set minimum width for rivers and lakes to 2 (setting it to 1 actually CTD'd the game)
made max for rivers and lakes be 51 tiles to match the 51tiles of the coast setting.
2022-03-06 11:03:46 +10:30
reldred
22305e8795 Allows configuring the width of the coast in tropic maps that generates as tropiczone_normal before the desert kicks in, it does this by creating two additional arrays which house the coordinates to create a filled circle of radius of 19 tiles, and 25 tiles. the default creates a radius of 13 tiles.
I'd eventually like to add an Extra Large setting but manually creating the array of coordinates is horrible.

I wedged this setting in beside the setting for tropic width around rivers despite it not fitting into the rivers/lakes category because it still feels the most relevant place for now.
2022-03-05 16:25:50 +10:30
Tyler Trahan
7f0efbe00e Feature: Remember the last-used signal between games (#9792) 2022-02-02 21:26:46 +00:00
Jonathan G Rennison
d81cbc25b8 Add setting to allow hiding viewport labels of inidivudal waypoints 2022-01-21 23:37:53 +00:00
Jonathan G Rennison
26fb0940c6 Add client setting for whether to sync locale settings with server in multiplayer 2022-01-21 01:37:15 +00:00
Tyler Trahan
bec218069c Feature: Remember the last-used signal between games
(cherry picked from commit a9de36ad23f30d125ed495f0bd84342b594d19df)

See: https://github.com/OpenTTD/OpenTTD/pull/9792
2022-01-19 18:51:30 +00:00
Yourself
7823c81597 Add: Through load speed limit setting 2022-01-08 22:27:43 -07:00
Yourself
e4fa9f8465 Add: Cargo delivery distribution modes 2022-01-03 17:55:28 +00:00
Jonathan G Rennison
e993afcd99 Store encrypted company password hashes in server saves
Restore when loading back into the server if server has required secret
2022-01-03 03:09:32 +00:00
Jonathan G Rennison
89181ea9fd Add setting to increase cost/distance of aircraft linkgraph links 2022-01-02 01:15:54 +00:00
Jonathan G Rennison
f65a166308 Add client setting to show all signals using the default sprites 2021-12-27 18:31:27 +00:00
Jonathan G Rennison
7953a1f8d1 Allow setting autosave interval to a custom number of real-time minutes 2021-12-14 18:48:57 +00:00
Jonathan G Rennison
583663bca1 Allow setting autosave interval to a custom number of days 2021-12-14 18:08:06 +00:00
Jonathan G Rennison
b69521ea87 Allow specifying a custom number of industries in map generation window 2021-12-08 17:33:32 +00:00
Jonathan G Rennison
ff714b7648 Add setting to disable "big GUI" NewGRFs 2021-12-05 13:40:56 +00:00
reldred
f461f0de08 Introduces a new setting (defaulted off) to allow preventing road vehicles from performing so-called quantum tunelling through other vehicles blocking their path. 2021-11-22 15:45:55 +10:30
reldred
904ff346c2 Initial commit to allow configuring running costs as a fraction (1/1 default thru 1/4) independently for both vehicles stopped in depots (doesn't work for planes, I'm not smart enuff), or vehicles that are stationary. 2021-11-18 12:47:23 +10:30
Jonathan G Rennison
3d4261a33a Merge branch 'master' into jgrpp
# Conflicts:
#	src/order_cmd.cpp
#	src/table/settings/news_display_settings.ini
2021-11-08 00:44:18 +00:00
Guillaume Renoult
c38af72978 Update: add setting to hide news about competitors vehicle crash (#9653) 2021-11-07 19:54:50 +01:00
Jonathan G Rennison
324e90e5ac Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/lang/arabic_egypt.txt
#	src/lang/english.txt
#	src/lang/greek.txt
#	src/network/core/tcp_connect.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/rail_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/table/settings/gui_settings.ini
#	src/town_cmd.cpp
#	src/widgets/rail_widget.h
2021-11-02 19:23:24 +00:00
Jonathan G Rennison
faf32200cf Merge tag '12.0-beta1' into jgrpp-beta
# Conflicts:
#	CMakeLists.txt
#	bin/ai/CMakeLists.txt
#	bin/game/CMakeLists.txt
#	src/build_vehicle_gui.cpp
#	src/console_cmds.cpp
#	src/core/overflowsafe_type.hpp
#	src/fios.cpp
#	src/lang/english.txt
#	src/lang/german.txt
#	src/lang/korean.txt
#	src/lang/polish.txt
#	src/network/core/game_info.cpp
#	src/network/core/game_info.h
#	src/network/core/tcp_game.cpp
#	src/network/core/tcp_game.h
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_coordinator.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_engine.cpp
#	src/openttd.cpp
#	src/rev.cpp.in
#	src/settings_type.h
#	src/train.h
#	src/train_cmd.cpp
2021-11-02 17:51:38 +00:00
Jonathan G Rennison
f764fcfb1f Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/console_cmds.cpp
#	src/debug.cpp
#	src/lang/vietnamese.txt
#	src/network/core/address.cpp
#	src/network/core/address.h
#	src/network/core/config.h
#	src/network/core/os_abstraction.cpp
#	src/network/core/os_abstraction.h
#	src/network/core/tcp_listen.h
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_gamelist.cpp
#	src/network/network_server.cpp
#	src/network/network_udp.cpp
#	src/newgrf.cpp
#	src/openttd.cpp
#	src/saveload/saveload.h
#	src/settings.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/table/settings/network_settings.ini
2021-11-02 00:51:54 +00:00