Commit Graph

521 Commits

Author SHA1 Message Date
rubidium42
e2f5d9e561 Codechange: use separate pre and post callbacks for string settings 2021-05-29 10:07:30 +02:00
rubidium42
ea9715d970 Codechange: split Write_ValidateSetting to get separate functions for making ints valid and writing ints 2021-05-29 10:07:30 +02:00
rubidium42
208952f2ba Codechange: split Write_ValidateSetting to get separate functions for making strings valid and writing strings 2021-05-29 10:07:30 +02:00
rubidium42
8372c679e3 Codechange: add helper functions to read an int setting value 2021-05-27 18:49:43 +02:00
rubidium42
86c9ef8134 Codechange: remove SettingDescType in lieu of the actual classes 2021-05-27 18:49:43 +02:00
rubidium42
e666a962b1 Codechange: let OneOfMany and ManyOfMany be their own classes as well 2021-05-27 18:49:43 +02:00
rubidium42
860003458f Codechange: make BoolSettingDesc its own sub class 2021-05-27 18:49:43 +02:00
rubidium42
72ec81325b Cleanup: remove unneeded temporary variables and casts 2021-05-27 18:49:43 +02:00
rubidium42
0d6597a9e6 Codechange: move bits of SettingDesc down to the appropriate sub classes
And by doing so remove the hack where ints were put into pointers so "def" could either be an int or a string
2021-05-27 18:49:43 +02:00
rubidium42
f6723b53da Codechange: make parsing of IniItems overridable functions of SettingDesc 2021-05-27 18:49:43 +02:00
rubidium42
1f8ff0e4f9 Codechange: make Write_ValidateSetting a function of StringSettingDesc 2021-05-27 18:49:43 +02:00
rubidium42
be28c95b30 Codechange: make Write_ValidateSetting a function of IntSettingDesc 2021-05-27 18:49:43 +02:00
rubidium42
024e584904 Cleanup: use (config) formatting for console settings functions 2021-05-27 18:49:43 +02:00
rubidium42
c3cd4a683d Codechange: make formatting of values into strings a method of SettingDesc 2021-05-27 18:49:43 +02:00
rubidium42
91b3d697c5 Codechange: make SettingDesc an instance in the setting table to allow for sub classes 2021-05-27 18:49:43 +02:00
rubidium42
cf6b91f30f Codechange: do not use SettingDescBase directly when not needed 2021-05-27 18:49:43 +02:00
rubidium42
3bb6ce8827 Codechange: use initializer_lists for the settings tables
Not using vectors as those require copying from the initializer list and that
makes unique_ptrs to the actual SettingDesc objects later impossible.
2021-05-27 18:49:43 +02:00
rubidium42
425d50372f Codechange: let SettingDesc extend SettingDescBase 2021-05-27 18:49:43 +02:00
rubidium42
8ffb4122df Codechange: just pass the SettingDesc to SetSettingValue and remove distinction between (non)company 2021-05-27 18:49:43 +02:00
rubidium42
0f062b3882 Codechange: clean up C-string support from settings 2021-05-13 23:13:17 +02:00
rubidium42
a032714dc4 Codechange: move script settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42
c73d64adf9 Codechange: move passwords in settings to std::string 2021-05-13 23:13:17 +02:00
rubidium42
f219354f89 Change: further support for std::string in settings 2021-05-13 23:13:17 +02:00
rubidium42
6bca9e090d Codechange: add SetDParamStr that accepts std::string& 2021-05-06 21:45:36 +02:00
rubidium42
e7581fd42d Change: [Network] Update server's NetworkServerGameInfo only when needed
Split the updating in a "static" version that only needs to be called when a new map is loaded or some settings are changed, and a "dynamic" version that updates everything that changes regularly such as the current game date or the number of spectators.
2021-05-05 21:01:23 +02:00
Peter Nelson
4791ff2862 Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed. 2021-04-30 17:08:15 +01:00
rubidium42
31c87ba908 Fix: truncating strings in settings could leave invalid Utf8 characters 2021-04-27 19:41:51 +02:00
rubidium42
0e449f20dc Codechange: writing and string validation to its own functions 2021-04-27 19:41:51 +02:00
rubidium42
b54d8a49fb Feature: allow non-ASCII currency separators 2021-04-27 19:41:51 +02:00
PeterN
31c5b8fe0f Fix: Invalidate cached vehicle colourmaps when changing liveries setting. (#9006) 2021-04-11 14:30:13 +02:00
Patric Stout
cafe4eed6e Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
Setting the snow coverage (in % of the map) makes a lot more sense
to the human, while still allowing the niche player to set (by
finding the correct %) a snow line height they like. This makes for
easier defaults, as it decoupled terrain height from amount of snow.

Maps can never be 100% snow, as we do not have sprites for coastal
tiles.

Internally, this calculates the best snow line height to approach
this coverage as close as possible.
2021-03-26 12:22:32 +01:00
Matt Kimber
bcb3313e13 Feature: allow setting maximum zoom level at which sprites are drawn (#8604) 2021-03-13 10:00:53 +01:00
Michael Lutz
00c66e7096 Codechange: Allow early-load settings that are not misc settings. 2021-02-17 21:01:21 +01:00
Michael Lutz
6755ff63e1 Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
Michael Lutz
dd138fc460 Codechange: Stringify config file paths. 2020-12-27 13:19:25 +01:00
Patric Stout
c66bd18a10 Add: save openttd.cfg immediately on changing a setting (#8358)
Formally it was only done on exit. This means that if it crashes
changes in settings were not stored. This is often rather
frustrating. Additionally, targets (like emscripten) where people
are unlike to use "Exit Game", will never see their configuration
stored.

The drawback is that on every setting change there is some minor
I/O of writing the ini file to disk again.
2020-12-13 16:28:06 +01:00
Charles Pigott
cfa1b1e006 Fix: Compile warnings when asserts are disabled 2020-12-06 19:27:39 +00:00
Michael Lutz
a49fdb7ebb Codechange: Store base set related texts in std::strings. 2020-05-21 20:02:34 +02:00
Michael Lutz
715aa67a9c Codechange: Use std::string in INI file parsing. 2020-05-21 20:02:34 +02:00
Johannes E. Krause
107283748a Feature: SLF_HEX to print hexadecimal numbers in the config file 2020-02-06 21:00:30 +00:00
Johannes E. Krause
f389d66e36 Fix: Loading SDT_INTLIST similar to loading SDT_NUMX 2020-02-06 21:00:30 +00:00
Johannes E. Krause
76eab18f02 Fix: Saving SDT_INTLIST handle unsigned values properly 2020-02-06 21:00:30 +00:00
glx
d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
glx
ddabfed1cd Codechange: Replace station related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
JMcKiern
04f659e768 Fix: Some typos found using codespell 2019-09-29 21:27:32 +01:00
Michael Lutz
2675762ae9 Add: [Win32] GDI engine for font glyph rendering as a replacement for including FreeType.
Building with FreeType is still possible and will take precedence over the GDI renderer, but
the project files don't include FreeType anymore by default. Combining GDI rendering with ICU
text layout is untested.
2019-05-14 11:21:36 +01:00
Michael Lutz
a8b6e9f23c Codechange: Refactor the Freetype font cache into a generic part that does not depend on Freetype and into one that does.
This makes it easier to add other TrueType font rendering engines.
2019-05-14 11:21:36 +01:00
peter1138
b6733edd17 Feature: Add coverage area display for existing stations. 2019-04-25 09:14:01 +02:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00