rubidium
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dc87b05e8c
|
(svn r11834) -Codechange: only include settings_type.h if needed.
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2008-01-13 14:37:30 +00:00 |
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rubidium
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90acd52f22
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(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
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rubidium
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d4e6a6bf57
|
(svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h.
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2008-01-13 01:21:35 +00:00 |
|
peter1138
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0f7392bd61
|
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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2008-01-12 19:58:06 +00:00 |
|
peter1138
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ab8382c0db
|
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
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2008-01-12 19:58:06 +00:00 |
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rubidium
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2fc62eab05
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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rubidium
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ac528411df
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(svn r11818) -Codechange: split player.h into smaller pieces.
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2008-01-12 14:10:35 +00:00 |
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rubidium
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0365c1f33b
|
(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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2008-01-09 16:55:48 +00:00 |
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rubidium
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46650c54b6
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(svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114).
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2008-01-09 16:55:48 +00:00 |
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rubidium
|
b09d957f31
|
(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
2008-01-07 14:23:25 +00:00 |
|
rubidium
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a3ccdcea36
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(svn r11777) -Codechange: split the string header and make do not include it when it's not necessary.
|
2008-01-07 14:23:25 +00:00 |
|
rubidium
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722613f7f3
|
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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2007-12-27 13:35:39 +00:00 |
|
rubidium
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384503e7d3
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(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes.
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2007-12-27 13:35:39 +00:00 |
|
rubidium
|
81bf9f8503
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
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2007-12-25 11:26:07 +00:00 |
|
rubidium
|
429521a7d1
|
(svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
|
2007-12-25 11:26:07 +00:00 |
|
rubidium
|
507463e420
|
(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
2007-12-23 10:56:02 +00:00 |
|
rubidium
|
a773d45885
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(svn r11684) -Codechange: split gfx.h in a type and functional header.
|
2007-12-23 10:56:02 +00:00 |
|
rubidium
|
1f6043458c
|
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
|
2007-12-22 23:30:28 +00:00 |
|
rubidium
|
8f0e68285b
|
(svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type.
|
2007-12-22 23:30:28 +00:00 |
|
rubidium
|
3074bca136
|
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
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2007-12-21 22:50:51 +00:00 |
|
rubidium
|
6a9e77e079
|
(svn r11680) -Codechange: refactor more out of openttd.h and functions.h.
|
2007-12-21 22:50:51 +00:00 |
|
rubidium
|
766551b0bc
|
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
|
2007-12-21 21:50:46 +00:00 |
|
rubidium
|
9e9cfe6e59
|
(svn r11677) -Codechange: move price and command related types/functions to their respective places.
|
2007-12-21 21:50:46 +00:00 |
|
rubidium
|
8427b8bad2
|
(svn r11675) -Codechange: split the string types from the string functions.
|
2007-12-21 19:49:27 +00:00 |
|
rubidium
|
433a9f3c09
|
(svn r11675) -Codechange: split the string types from the string functions.
|
2007-12-21 19:49:27 +00:00 |
|
rubidium
|
2cf7d5b2cb
|
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
|
2007-12-19 20:45:46 +00:00 |
|
rubidium
|
d582aea639
|
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
|
2007-12-19 20:45:46 +00:00 |
|
rubidium
|
8bfbfd0031
|
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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2007-12-19 19:44:29 +00:00 |
|
rubidium
|
8896bea306
|
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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2007-12-19 19:44:29 +00:00 |
|
skidd13
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3b849778c1
|
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
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2007-12-12 21:56:10 +00:00 |
|
skidd13
|
1d9c27e235
|
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves
|
2007-12-12 21:56:10 +00:00 |
|
rubidium
|
1c30d0b966
|
(svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it.
|
2007-12-04 22:50:07 +00:00 |
|
rubidium
|
8c5c0e9367
|
(svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it.
|
2007-12-04 22:50:07 +00:00 |
|
glx
|
6120d02751
|
(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn
|
2007-10-28 15:40:18 +00:00 |
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glx
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4041d8108a
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(svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn
|
2007-10-28 15:40:18 +00:00 |
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rubidium
|
406c22d7e3
|
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
|
2007-10-16 21:15:34 +00:00 |
|
rubidium
|
c393a28bf9
|
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
|
2007-10-16 21:15:34 +00:00 |
|
rubidium
|
7350b88bf2
|
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
|
2007-09-30 17:38:42 +00:00 |
|
rubidium
|
ff14665f6e
|
(svn r11188) -Codechange: rewrite of the town action related code (remove some of the magic).
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
|
2007-09-30 17:38:42 +00:00 |
|
peter1138
|
fd6f474c88
|
(svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players.
|
2007-06-28 19:14:29 +00:00 |
|
peter1138
|
b3c3171c1e
|
(svn r10380) -Fix (r10364): when checking for unique names, only check vehicles that can have names, and skip inactive players.
|
2007-06-28 19:14:29 +00:00 |
|
peter1138
|
cd0e022172
|
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
|
2007-06-27 20:53:25 +00:00 |
|
peter1138
|
c692d897cd
|
(svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsistent, and tested all 'namespaces'. now only check names of the same type.
|
2007-06-27 20:53:25 +00:00 |
|
rubidium
|
d0fa4eb9de
|
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
|
2007-06-21 17:25:17 +00:00 |
|
rubidium
|
9c0944aa09
|
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
|
2007-06-21 17:25:17 +00:00 |
|
rubidium
|
1b27095c83
|
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
|
2007-06-21 14:54:51 +00:00 |
|
rubidium
|
eb1472a82d
|
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
|
2007-06-21 14:54:51 +00:00 |
|
rubidium
|
f765b3d6aa
|
(svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
|
2007-06-19 00:05:26 +00:00 |
|
rubidium
|
16ce2192e4
|
(svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
|
2007-06-19 00:05:26 +00:00 |
|
rubidium
|
23727da96f
|
(svn r10208) -Codechange: replace int32 with Money where appropriate.
|
2007-06-18 21:44:47 +00:00 |
|