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								 Darkvater | 771df2df51 | (svn r7076) -Codechange: Prefer includes instead of using extern. Move UpdateNetworkGameWindow declaration to network.h, and remove stale externs of NetworkPopulateCompanyInfo | 2006-11-06 00:12:55 +00:00 |  | 
			
				
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								 Darkvater | 0ca42cbd44 | (svn r6750) -Codechange: Juggle around some header includes as they're only used when networking is enabled. | 2006-10-12 14:13:39 +00:00 |  | 
			
				
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								 tron | 772fbda3e3 | (svn r5391) Miscellaneous, mostly bracing and whitespace, nothing spectacular | 2006-06-27 21:25:53 +00:00 |  | 
			
				
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								 Darkvater | 1be559cfb8 | (svn r3435) - Fix a warning, removed unused extern and some comments in network_gamelist.c | 2006-01-26 13:01:53 +00:00 |  | 
			
				
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								 Darkvater | f14df34790 | (svn r3429) - Feature (Followup): Change the gamelist window to accomodate for the new information. | 2006-01-25 19:03:50 +00:00 |  | 
			
				
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								 tron | 647cbd6bdd | (svn r2701) Insert Id tags into all source files | 2005-07-24 14:12:37 +00:00 |  | 
			
				
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								 tron | 36c9758c94 | (svn r1803) Move debugging stuff into files of it's own | 2005-02-05 15:58:59 +00:00 |  | 
			
				
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								 tron | 3d2764b29e | (svn r1623) Remove dead code | 2005-01-23 20:06:38 +00:00 |  | 
			
				
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								 tron | 97f893ae2f | (svn r1596) Add some more statics | 2005-01-22 22:47:58 +00:00 |  | 
			
				
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								 dominik | f5ccb662f8 | (svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key. | 2004-12-20 22:14:39 +00:00 |  | 
			
				
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								 truelight | df995a32ed | (svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const' and 'void' where needed, prefixed all functions, typedefs and global 
vars with 'Network' and organized all externals nicely. | 2004-12-19 10:17:26 +00:00 |  | 
			
				
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								 truelight | d6a1f3e412 | (svn r942) -Merged branch/network back into the trunk | 2004-12-04 17:54:56 +00:00 |  |