tron
1e2f9ba5a5
(svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680])
2005-02-14 18:55:10 +00:00
tron
e2359c11ae
(svn r1874) Fix bug introduced in r1839 which placed snow covered trees below the snow line ([1121680])
2005-02-14 18:55:10 +00:00
tron
066134aa01
(svn r1873) Ignore SIGPIPE
2005-02-13 23:29:58 +00:00
tron
8fea0f0a8f
(svn r1873) Ignore SIGPIPE
2005-02-13 23:29:58 +00:00
celestar
3608788f6b
(svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/
2005-02-13 21:51:47 +00:00
celestar
d449145799
(svn r1872) -Fix: Fixed an inline problem which caused MSVC6 to not compile :/
2005-02-13 21:51:47 +00:00
miham
4b3bac1572
(svn r1871) Daily langfile updates #2 .
2005-02-13 12:33:57 +00:00
miham
9e847075fa
(svn r1871) Daily langfile updates #2 .
2005-02-13 12:33:57 +00:00
miham
7c0df5c836
(svn r1870) Added new language: lithuanian
2005-02-13 11:55:35 +00:00
miham
fac25561bc
(svn r1870) Added new language: lithuanian
2005-02-13 11:55:35 +00:00
tron
2b4b935351
(svn r1869) Fix some bugs in the bulldozer movement implementation.
...
Now they move in a sane pattern.
2005-02-13 11:31:35 +00:00
tron
1ef2ad611f
(svn r1869) Fix some bugs in the bulldozer movement implementation.
...
Now they move in a sane pattern.
2005-02-13 11:31:35 +00:00
tron
8391c96fac
(svn r1868) Improve readability of the bulldozer movement code
2005-02-13 11:27:41 +00:00
tron
9f7074a706
(svn r1868) Improve readability of the bulldozer movement code
2005-02-13 11:27:41 +00:00
tron
830565514c
(svn r1867) Include tables/sprites.h only in files which need it
2005-02-13 11:18:02 +00:00
tron
204d08140a
(svn r1867) Include tables/sprites.h only in files which need it
2005-02-13 11:18:02 +00:00
celestar
563eac90ca
(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
...
error() is called, some more graceful handling should be implemented
later.
2005-02-13 09:42:49 +00:00
celestar
77d26759e3
(svn r1866) -Fix: Intercepted generated maps with 0 towns on it. Currently just an
...
error() is called, some more graceful handling should be implemented
later.
2005-02-13 09:42:49 +00:00
tron
a011190723
(svn r1865) Fix some warnings
2005-02-13 08:12:03 +00:00
tron
58c46bed40
(svn r1865) Fix some warnings
2005-02-13 08:12:03 +00:00
miham
ab57ad1f3d
(svn r1864) Automatic langfile updates
2005-02-13 07:44:32 +00:00
miham
ac6857ee28
(svn r1864) Automatic langfile updates
2005-02-13 07:44:32 +00:00
tron
6d2b9d2c3a
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
...
-Fix: [1116619] Generate the correct smoke type for diesel trains
2005-02-12 15:53:32 +00:00
tron
6b83a05ada
(svn r1863) Give the effect vehicle type enums more descriptive names and use the enum as parameter type for CreateEffectVehicle*()
...
-Fix: [1116619] Generate the correct smoke type for diesel trains
2005-02-12 15:53:32 +00:00
darkvater
eefb125dc7
(svn r1862) - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :)
2005-02-12 00:20:46 +00:00
darkvater
ac758b6875
(svn r1862) - Settings: No longer treat warnings as errors for VS.Net project files...just until spritecache is fixed up :)
2005-02-12 00:20:46 +00:00
tron
9b0bad683d
(svn r1861) Constify Get(Non)Sprite()
2005-02-11 17:12:11 +00:00
tron
9c99c7d11a
(svn r1861) Constify Get(Non)Sprite()
2005-02-11 17:12:11 +00:00
tron
febe132c48
(svn r1860) The sprite header endianness issue was solved in r1855
2005-02-11 15:18:09 +00:00
tron
3a93a250b7
(svn r1860) The sprite header endianness issue was solved in r1855
2005-02-11 15:18:09 +00:00
tron
832c3fa20d
(svn r1859) Miscellaneous style changes
2005-02-11 14:33:43 +00:00
tron
f03b8859ed
(svn r1859) Miscellaneous style changes
2005-02-11 14:33:43 +00:00
tron
d37f2cdc70
(svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller
2005-02-11 13:46:25 +00:00
tron
5c946cdbd8
(svn r1858) Let ReadSprite() handle the subtleties of loading a sprite, not its caller
2005-02-11 13:46:25 +00:00
tron
51dd166de0
(svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
2005-02-11 13:35:27 +00:00
tron
1b617b28fc
(svn r1857) Rewrite parts of the sprite heap. It's functionally equivalent but should be easier to read and maintain.
2005-02-11 13:35:27 +00:00
tron
12c7e128a9
(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c
2005-02-10 22:26:28 +00:00
tron
33cf096b03
(svn r1856) Make GfxInitSpriteMem() static, because it's only used withing spritecache.c
2005-02-10 22:26:28 +00:00
tron
dc54a3e627
(svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it
2005-02-10 12:26:41 +00:00
tron
9031e0369e
(svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it
2005-02-10 12:26:41 +00:00
tron
d2703fd672
(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)
2005-02-10 12:14:38 +00:00
tron
94c75f33bb
(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)
2005-02-10 12:14:38 +00:00
tron
7cd19fe07a
(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
2005-02-10 05:43:30 +00:00
tron
2a151d9354
(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate
2005-02-10 05:43:30 +00:00
tron
49a4d014b9
(svn r1852) Start cleaning up sprite handling:
...
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
2005-02-08 22:22:42 +00:00
tron
092e72d60d
(svn r1852) Start cleaning up sprite handling:
...
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
2005-02-08 22:22:42 +00:00
bjarni
b0042740a6
(svn r1851) - Language: added Frisian translation (no strings have been translated yet)
2005-02-08 18:07:27 +00:00
bjarni
297223cc21
(svn r1851) - Language: added Frisian translation (no strings have been translated yet)
2005-02-08 18:07:27 +00:00
tron
3608b72a36
(svn r1850) Change the last consumers of str_buffr so they use local static buffers now and remove the global array str_buffr.
2005-02-08 17:31:13 +00:00
tron
4b2e34e0aa
(svn r1850) Change the last consumers of str_buffr so they use local static buffers now and remove the global array str_buffr.
2005-02-08 17:31:13 +00:00