Commit Graph

613 Commits

Author SHA1 Message Date
rubidium
2a1cab4d46 (svn r18052) -Codechange/Fix: make the 'pause' chat message when actually executing the pause command. This to prevent showing paused and especially unpaused to be shown when the state doesn't change. Output now mentions whether pause changes keep the game paused and what reasons for pausing there 'currently' are. 2009-11-12 20:33:30 +00:00
rubidium
0c20992c5b (svn r18051) -Codechange: make the active clients pause use a separate bit in the pause mode 2009-11-12 17:46:04 +00:00
rubidium
934e6a295d (svn r18051) -Codechange: make the active clients pause use a separate bit in the pause mode 2009-11-12 17:46:04 +00:00
rubidium
d8580eb8b9 (svn r18048) -Change: make no distinction between unpausing because of a client aborting to join or actually joining 2009-11-12 17:27:24 +00:00
rubidium
c08c10f329 (svn r18048) -Change: make no distinction between unpausing because of a client aborting to join or actually joining 2009-11-12 17:27:24 +00:00
rubidium
b2d7edddfa (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 2009-11-09 09:59:35 +00:00
rubidium
c2221885f4 (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 2009-11-09 09:59:35 +00:00
rubidium
3a9a88782b (svn r17737) -Codechange: remove the chat window when you were chatting with someone who lost his/her connection or when you were team chatting and moved out of the company. 2009-10-07 17:36:33 +00:00
rubidium
58a36f038b (svn r17737) -Codechange: remove the chat window when you were chatting with someone who lost his/her connection or when you were team chatting and moved out of the company. 2009-10-07 17:36:33 +00:00
rubidium
982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium
d6cded5380 (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
rubidium
dd01e6196a (svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers. 2009-10-03 14:48:12 +00:00
rubidium
afed4330da (svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that was paused due to an error. Just reject such savegames in dedicated servers. 2009-10-03 14:48:12 +00:00
rubidium
ae115cda83 (svn r17667) -Fix [FS#3245]: autopause tried to (un)pause the server every tick when the pause command only gets processed once every frame_freq ticks. So it would spam the console with duplicate attempts. 2009-09-30 13:32:39 +00:00
rubidium
124e543b1d (svn r17667) -Fix [FS#3245]: autopause tried to (un)pause the server every tick when the pause command only gets processed once every frame_freq ticks. So it would spam the console with duplicate attempts. 2009-09-30 13:32:39 +00:00
rubidium
99235a0d30 (svn r17618) -Fix [FS#3226]: the 'lock' icon would erroneously be drawn for companies if the company had a password before the reset 2009-09-22 21:14:31 +00:00
rubidium
b3c5c8cadb (svn r17618) -Fix [FS#3226]: the 'lock' icon would erroneously be drawn for companies if the company had a password before the reset 2009-09-22 21:14:31 +00:00
frosch
0e36260337 (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 2009-09-13 19:15:59 +00:00
frosch
ebd916be3d (svn r17532) -Codechange: Rename several Invalidate functions to SetDirty for more consistency and distinguishability. 2009-09-13 19:15:59 +00:00
rubidium
0153e7a211 (svn r17467) -Change: show the client id in join messages at the server (patch by dihedral) 2009-09-07 21:28:16 +00:00
rubidium
bd9670ea47 (svn r17467) -Change: show the client id in join messages at the server (patch by dihedral) 2009-09-07 21:28:16 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
be9033295e (svn r17247) -Change: move '3rd party' MD5 implementation also to the 3rdparty directory. 2009-08-21 20:15:17 +00:00
rubidium
60a3bc9034 (svn r17247) -Change: move '3rd party' MD5 implementation also to the 3rdparty directory. 2009-08-21 20:15:17 +00:00
rubidium
d61be2637e (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 2009-08-05 17:59:21 +00:00
rubidium
1fe3ad3288 (svn r17075) -Codechange: rename ~750 strings to be more uniform with their relatives 2009-08-05 17:59:21 +00:00
rubidium
71c7064ad6 (svn r16601) -Fix [FS#2880]: try 2... hopefully better this time 2009-06-19 20:26:18 +00:00
rubidium
9b156c1bd4 (svn r16601) -Fix [FS#2880]: try 2... hopefully better this time 2009-06-19 20:26:18 +00:00
rubidium
8b8920533b (svn r16573) -Fix: [Network] Always send the starting date from the game you're currently playing instead the starting date from the config file. 2009-06-13 12:06:31 +00:00
rubidium
f8bccce555 (svn r16573) -Fix: [Network] Always send the starting date from the game you're currently playing instead the starting date from the config file. 2009-06-13 12:06:31 +00:00
smatz
7d4d3850cb (svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker) 2009-06-10 19:00:34 +00:00
smatz
35635c6248 (svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker) 2009-06-10 19:00:34 +00:00
smatz
f74b597c83 (svn r16506) -Fix: count only active clients (not those waiting for map download) when checking min_active_clients limit 2009-06-02 19:56:23 +00:00
smatz
2b4d37de3d (svn r16506) -Fix: count only active clients (not those waiting for map download) when checking min_active_clients limit 2009-06-02 19:56:23 +00:00
alberth
580e478e4e (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
alberth
bab70a823d (svn r16491) -Codechange: Added parentheses around bitwise operators for code style. 2009-06-01 11:43:36 +00:00
smatz
50624d5c0f (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
smatz
62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 2009-05-22 15:13:50 +00:00
rubidium
789999ecf3 (svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP. 2009-05-19 21:20:14 +00:00
rubidium
9f4d64bda0 (svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP. 2009-05-19 21:20:14 +00:00
smatz
512db5248e (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 2009-05-18 16:21:28 +00:00
smatz
8808f3beea (svn r16352) -Codechange: use PoolItem::GetIfValid() instead of PoolItem::IsValidID() and PoolItem::Get() 2009-05-18 16:21:28 +00:00
smatz
0c10daa243 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 2009-05-17 01:00:56 +00:00
smatz
871107f529 (svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsValidID(index) 2009-05-17 01:00:56 +00:00
smatz
d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
smatz
6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 2009-05-16 23:34:14 +00:00
rubidium
31b9cd6d03 (svn r16250) -Fix (r16242): do not try to unpause when paused for a joining company 2009-05-07 17:08:41 +00:00
rubidium
101af1f9b5 (svn r16250) -Fix (r16242): do not try to unpause when paused for a joining company 2009-05-07 17:08:41 +00:00
rubidium
241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
2009-05-06 15:06:57 +00:00