Commit Graph

18 Commits

Author SHA1 Message Date
Jonathan G Rennison
75dd135e8d Merge tag '14.0-beta3' into jgrpp
# Conflicts:
#	regression/regression/result.txt
#	src/industrytype.h
#	src/network/core/config.h
#	src/network/core/network_game_info.cpp
#	src/network/core/network_game_info.h
#	src/network/core/packet.cpp
#	src/network/core/packet.h
#	src/network/core/tcp.cpp
#	src/network/core/tcp.h
#	src/network/core/tcp_admin.cpp
#	src/network/core/tcp_content.cpp
#	src/network/core/tcp_coordinator.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/tcp_game.h
#	src/network/core/tcp_turn.cpp
#	src/network/core/udp.cpp
#	src/network/core/udp.h
#	src/network/network_admin.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/network/network_command.cpp
#	src/network/network_content.cpp
#	src/network/network_internal.h
#	src/network/network_query.cpp
#	src/network/network_query.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/network/network_turn.cpp
#	src/network/network_udp.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
2024-02-19 17:57:05 +00:00
Rubidium
72a44b0df6 Codechange: use references for handling received TCP packets 2024-02-05 16:30:49 +01:00
Rubidium
8add0bf8ec Codechange: use references for game info serialization 2024-02-05 16:30:49 +01:00
Rubidium
031a9d4e26 Codechange: use std::unique_ptr for the Packets created to send via TCP 2024-02-05 16:30:49 +01:00
Patric Stout
363e251a10 Change: make -dnet=9 give traces of the details of the network protocol (#11931) 2024-01-31 19:36:41 +01:00
Jonathan G Rennison
8364ba3ce7 Fix getting information from JGRPP servers on local LAN 2024-01-30 01:22:43 +00:00
Patric Stout
63dc0a4f5e Fix: update server as offline when unexpected disconnect during refresh (#11891)
(cherry picked from commit 2bbc95cac3)
2024-01-27 14:56:12 +00:00
Patric Stout
2bbc95cac3 Fix: update server as offline when unexpected disconnect during refresh (#11891) 2024-01-27 11:23:25 +01:00
Jonathan G Rennison
0d4d4a9cac Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/CompileFlags.cmake
#	src/3rdparty/squirrel/squirrel/sqclosure.h
#	src/3rdparty/squirrel/squirrel/sqobject.h
#	src/3rdparty/squirrel/squirrel/sqvm.h
#	src/aircraft.h
#	src/airport_gui.cpp
#	src/blitter/32bpp_sse_func.hpp
#	src/blitter/null.hpp
#	src/bridge_gui.cpp
#	src/build_vehicle_gui.cpp
#	src/cargotype.h
#	src/cheat_gui.cpp
#	src/command.cpp
#	src/command_func.h
#	src/company_gui.cpp
#	src/console_gui.cpp
#	src/date_gui.cpp
#	src/depot_gui.cpp
#	src/dock_gui.cpp
#	src/economy.cpp
#	src/error_gui.cpp
#	src/fileio.cpp
#	src/fios.cpp
#	src/fios_gui.cpp
#	src/fontcache/spritefontcache.h
#	src/framerate_gui.cpp
#	src/game/game_text.cpp
#	src/gamelog.cpp
#	src/genworld_gui.cpp
#	src/gfx_layout_fallback.cpp
#	src/group_gui.cpp
#	src/highscore_gui.cpp
#	src/hotkeys.cpp
#	src/industry_cmd.cpp
#	src/industry_gui.cpp
#	src/landscape.cpp
#	src/main_gui.cpp
#	src/misc_cmd.cpp
#	src/misc_gui.cpp
#	src/network/core/tcp_game.cpp
#	src/network/core/udp.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_content_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/newgrf_airport.cpp
#	src/newgrf_airport.h
#	src/newgrf_airporttiles.cpp
#	src/newgrf_airporttiles.h
#	src/newgrf_animation_base.h
#	src/newgrf_canal.cpp
#	src/newgrf_commons.h
#	src/newgrf_config.cpp
#	src/newgrf_debug_gui.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_engine.h
#	src/newgrf_generic.cpp
#	src/newgrf_gui.cpp
#	src/newgrf_house.cpp
#	src/newgrf_house.h
#	src/newgrf_industries.cpp
#	src/newgrf_industries.h
#	src/newgrf_industrytiles.cpp
#	src/newgrf_industrytiles.h
#	src/newgrf_object.cpp
#	src/newgrf_object.h
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_roadstop.cpp
#	src/newgrf_roadstop.h
#	src/newgrf_roadtype.cpp
#	src/newgrf_roadtype.h
#	src/newgrf_spritegroup.cpp
#	src/newgrf_spritegroup.h
#	src/newgrf_station.cpp
#	src/newgrf_station.h
#	src/newgrf_town.cpp
#	src/newgrf_town.h
#	src/news_gui.cpp
#	src/object_gui.cpp
#	src/order_gui.cpp
#	src/os/macosx/crashlog_osx.cpp
#	src/os/unix/crashlog_unix.cpp
#	src/os/windows/crashlog_win.cpp
#	src/os/windows/win32.cpp
#	src/os/windows/win32_main.cpp
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/npf/queue.cpp
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_gui.cpp
#	src/roadveh.h
#	src/saveload/saveload.cpp
#	src/screenshot.cpp
#	src/script/api/script_text.hpp
#	src/settings.cpp
#	src/settings_gui.cpp
#	src/settings_internal.h
#	src/settings_table.cpp
#	src/signs_cmd.cpp
#	src/signs_gui.cpp
#	src/smallmap_gui.cpp
#	src/smallmap_gui.h
#	src/spriteloader/grf.hpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/station_map.h
#	src/statusbar_gui.cpp
#	src/stdafx.h
#	src/strgen/strgen.cpp
#	src/table/newgrf_debug_data.h
#	src/terraform_gui.cpp
#	src/timer/timer_game_calendar.cpp
#	src/timer/timer_window.cpp
#	src/town.h
#	src/town_cmd.cpp
#	src/town_gui.cpp
#	src/train_gui.cpp
#	src/transparency_gui.cpp
#	src/vehicle_gui.cpp
#	src/water_cmd.cpp
#	src/waypoint_cmd.cpp
#	src/widget.cpp
#	src/widget_type.h
#	src/widgets/dropdown.cpp
#	src/widgets/rail_widget.h
#	src/widgets/terraform_widget.h
#	src/window.cpp
#	src/window_gui.h
2023-11-20 22:27:05 +00:00
Jonathan G Rennison
c929f7075e Merge branch 'master' into jgrpp
# Conflicts:
#	cmake/SourceList.cmake
#	src/build_vehicle_gui.cpp
#	src/company_gui.cpp
#	src/console_cmds.cpp
#	src/depot_base.h
#	src/elrail.cpp
#	src/network/core/udp.cpp
#	src/network/network_admin.cpp
#	src/network/network_chat_gui.cpp
#	src/network/network_gui.cpp
#	src/network/network_server.cpp
#	src/newgrf.cpp
#	src/newgrf_engine.cpp
#	src/newgrf_railtype.cpp
#	src/newgrf_railtype.h
#	src/newgrf_storage.h
#	src/os/unix/crashlog_unix.cpp
#	src/rail.h
#	src/rail_cmd.cpp
#	src/rail_gui.cpp
#	src/road_cmd.cpp
#	src/road_map.h
#	src/saveload/labelmaps_sl.cpp
#	src/settings_gui.cpp
#	src/settings_type.h
#	src/sl/oldloader_sl.cpp
#	src/station_cmd.cpp
#	src/station_gui.cpp
#	src/table/settings/world_settings.ini
#	src/tests/test_script_admin.cpp
#	src/textfile_gui.cpp
#	src/toolbar_gui.cpp
#	src/train_cmd.cpp
#	src/tunnelbridge_cmd.cpp
#	src/vehicle_gui.cpp
#	src/widget.cpp
#	src/window.cpp
#	src/window_gui.h
#	src/window_type.h
2023-11-19 13:00:21 +00:00
frosch
b6c8f301be Codechange: Silence warnings about intentionally unused parameters. 2023-09-19 22:49:59 +02:00
Bouke Haarsma
7e54418022 Codechange: workaround CMake/Xcode duplicate file name issue (#11186)
Having a library with files with the same name isn't supported in CMake's Xcode project file generation: https://gitlab.kitware.com/cmake/cmake/-/issues/20501. One of the files is renamed to work around this bug.
2023-09-02 19:46:52 +02:00
Jonathan G Rennison
9e946d4c5d Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/command.cpp
#	src/console_cmds.cpp
#	src/group_gui.cpp
#	src/lang/catalan.txt
#	src/lang/czech.txt
#	src/lang/danish.txt
#	src/lang/greek.txt
#	src/lang/hungarian.txt
#	src/lang/irish.txt
#	src/lang/japanese.txt
#	src/lang/luxembourgish.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/romanian.txt
#	src/lang/russian.txt
#	src/lang/serbian.txt
#	src/lang/simplified_chinese.txt
#	src/lang/slovak.txt
#	src/lang/spanish_MX.txt
#	src/lang/swedish.txt
#	src/lang/tamil.txt
#	src/lang/traditional_chinese.txt
#	src/lang/turkish.txt
#	src/lang/ukrainian.txt
#	src/lang/vietnamese.txt
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_func.h
#	src/network/network_internal.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/saveload/afterload.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/saveload.h
#	src/script/script_instance.cpp
#	src/toolbar_gui.cpp
#	src/toolbar_gui.h
#	src/vehicle_gui.cpp
#	src/widgets/rail_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
2021-11-03 00:45:12 +00:00
Jonathan G Rennison
eaf5908a0b Add a constant for SERVER_GAME_INFO_EXTENDED max version
Set max version correctly in QueryNetworkGameSocketHandler::SendGameInfo
2021-11-02 22:49:26 +00:00
Jonathan G Rennison
324e90e5ac Merge branch 'master' into jgrpp-beta
# Conflicts:
#	src/lang/arabic_egypt.txt
#	src/lang/english.txt
#	src/lang/greek.txt
#	src/network/core/tcp_connect.cpp
#	src/network/network_client.cpp
#	src/network/network_client.h
#	src/pathfinder/npf/npf.cpp
#	src/pathfinder/yapf/yapf_ship.cpp
#	src/rail_gui.cpp
#	src/settings_table.cpp
#	src/settings_type.h
#	src/station_cmd.cpp
#	src/table/settings/gui_settings.ini
#	src/town_cmd.cpp
#	src/widgets/rail_widget.h
2021-11-02 19:23:24 +00:00
Patric Stout
e4ad632989 Add: [Network] Keep the refresh button in lowered state while refreshing (#9600)
This gives user visual feedback that the refresh is still pending, and
prevents people from clicking again and again thinking nothing is
happening. This is especially true for connections that fall back to
TURN, as that takes a few seconds to kick in.

Additionally, prevent clicking on the button again while a refresh
is pending. This is only delaying a successful result.
2021-10-03 11:02:28 +02:00
Patric Stout
dc5b7b996c Fix: [Network] show query errors in the server listing instead of error popup (#9506)
When you are query several servers at once, it is rather unclear
for which server you got a popup. Instead, show any errors on the
server itself.

This is only true for the query-part. Joining a server still gives
an error popup to tell you about any issue.
2021-08-23 20:16:22 +02:00
Patric Stout
b2f0491a90 Fix #9501: [Network] crash when more than one game-info query was pending (#9502) 2021-08-23 19:37:51 +02:00