Jonathan G Rennison
272e583478
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/lang/korean.txt
# src/settings.cpp
2021-04-12 00:22:13 +01:00
Patric Stout
f0f2073006
Feature: allow a toggle to enable/disable vsync
...
Vsync should be off by default, as for most players it will be
better to play without vsync. Exception exist, mainly people who
play in fullscreen mode.
2021-04-11 14:26:00 +02:00
Jonathan G Rennison
227041008f
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/debug.cpp
# src/lang/russian.txt
# src/misc_gui.cpp
# src/os/windows/crashlog_win.cpp
# src/os/windows/font_win32.cpp
# src/os/windows/win32.cpp
# src/rail_cmd.cpp
# src/window_gui.h
2021-04-11 03:05:08 +01:00
Jonathan G Rennison
edfa04286b
Merge branch 'master' into jgrpp
...
# Conflicts:
# .github/workflows/release.yml
# bin/CMakeLists.txt
# src/dock_gui.cpp
# src/lang/brazilian_portuguese.txt
# src/lang/catalan.txt
# src/lang/czech.txt
# src/lang/dutch.txt
# src/lang/english.txt
# src/lang/english_US.txt
# src/lang/estonian.txt
# src/lang/finnish.txt
# src/lang/french.txt
# src/lang/german.txt
# src/lang/hungarian.txt
# src/lang/indonesian.txt
# src/lang/italian.txt
# src/lang/japanese.txt
# src/lang/korean.txt
# src/lang/lithuanian.txt
# src/lang/luxembourgish.txt
# src/lang/norwegian_bokmal.txt
# src/lang/polish.txt
# src/lang/portuguese.txt
# src/lang/romanian.txt
# src/lang/russian.txt
# src/lang/serbian.txt
# src/lang/simplified_chinese.txt
# src/lang/slovak.txt
# src/lang/spanish.txt
# src/lang/spanish_MX.txt
# src/lang/swedish.txt
# src/lang/tamil.txt
# src/lang/ukrainian.txt
# src/lang/vietnamese.txt
# src/newgrf.cpp
# src/newgrf_gui.cpp
# src/object_gui.cpp
# src/pathfinder/yapf/yapf_costrail.hpp
# src/pathfinder/yapf/yapf_node_rail.hpp
# src/rail_cmd.cpp
# src/roadveh_cmd.cpp
# src/town_cmd.cpp
# src/vehicle.cpp
# src/water_cmd.cpp
2021-04-11 02:39:33 +01:00
Jonathan G Rennison
f39b6f4ba3
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/cheat_gui.cpp
# src/genworld_gui.cpp
# src/landscape.cpp
# src/lang/english.txt
# src/saveload/afterload.cpp
# src/screenshot.cpp
# src/settings_gui.cpp
# src/settings_internal.h
# src/settings_type.h
# src/table/settings.ini
# src/tile_type.h
# src/widgets/genworld_widget.h
2021-04-10 18:29:36 +01:00
Niels Martin Hansen
785e42a6f9
Feature: Volume sliders in Game Options window
2021-04-09 12:18:52 +02:00
Niels Martin Hansen
88c92f7b7c
Codechange: Move volume control slider logic to separate functions
2021-04-09 12:18:52 +02:00
Didac Perez Parera
ca783d447a
Feature: Button to reset game settings to their default values ( #8958 )
2021-04-06 12:47:44 +02:00
Jonathan G Rennison
5e14b54a0c
Merge branch 'master' into jgrpp
2021-04-05 17:51:45 +01:00
Jonathan G Rennison
912c62d749
Add timetable lateness/earliness conditional order
2021-03-27 23:19:19 +00:00
Patric Stout
45c2c29c35
Add: allow setting the highest mountain for heightmaps
...
It will add some slack to the map height limit if that was set
to auto.
2021-03-26 12:22:32 +01:00
Patric Stout
23f27db8c3
Change: remove "maximum map height" from the New Game GUI
...
This setting influence the max heightlevel, and not as the name
suggests: the height of the generated map.
How ever you slice it, it is a very weird place to add this
setting, and it is better off being only in the settings menu.
Commits following this commit also make it more useful, so users
no longer have to care about it.
2021-03-26 12:22:32 +01:00
Patric Stout
70bc55cfd6
Feature: setting to indicate desert coverage for tropic climate
...
This is an indication value; the game tries to get as close as it
can, but due to the complex tropic rules, that is unlikely to be
exact.
In the end, it picks a height-level to base the desert/tropic
line on. This is strictly seen not needed, as we can convert any
tile to either. But it is the simplest way to get started with
this without redoing all related functions.
2021-03-26 12:22:32 +01:00
Patric Stout
cafe4eed6e
Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
...
Setting the snow coverage (in % of the map) makes a lot more sense
to the human, while still allowing the niche player to set (by
finding the correct %) a snow line height they like. This makes for
easier defaults, as it decoupled terrain height from amount of snow.
Maps can never be 100% snow, as we do not have sprites for coastal
tiles.
Internally, this calculates the best snow line height to approach
this coverage as close as possible.
2021-03-26 12:22:32 +01:00
Jonathan G Rennison
abf8505c69
Add rainforest line height setting to map generation windows
...
See: #227
2021-03-20 18:39:48 +00:00
Patric Stout
22a9d921ef
Fix: if bootstrap failed, it could end with an empty screen instead of error
...
There are various of ways bootstrap can fail:
- Failing network connection
- Incomplete download
- No write permissions
- Disk full
- (others I forgot)
They all result in a screen with no windows. To ensure we at least
always show something when anything bad happens, if the bootstrap
is not successful, show a screen what the next step for the human
should be.
2021-03-14 11:04:14 +01:00
Didac Perez Parera
e708fb38da
Feature: allow filtering on name in rail station window ( #8706 )
2021-03-13 10:00:36 +01:00
Patric Stout
b21ba566ae
Codechange: remove special strings for language and resolutions ( #8824 )
...
As OpenTTD grew, we found other ways to do this, and we are no
longer in need for a hack like this.
2021-03-09 10:58:33 +01:00
sean
0464a50ab8
Add: Display refresh rate game option ( #8813 )
2021-03-09 10:22:52 +01:00
dP
56911a86ea
Add: Buttons to open global goals from company goals and vice versa
2021-03-08 18:18:47 +00:00
Patric Stout
b93d7dd3cb
Add: Option to (dis-)allow accelerated video drivers. ( #8819 )
...
The video drivers using the OpenGL backend are currently our only
accelerated drivers. The options defaults to off for macOS builds and
to on everywhere else.
Co-authored-by: Michael Lutz <michi@icosahedron.de >
2021-03-08 15:42:39 +01:00
Jonathan G Rennison
9bf6d1407f
Add screenshot type: whole map at current zoom level
2021-03-06 02:33:02 +00:00
Jonathan G Rennison
e95216b59d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/company_cmd.cpp
# src/core/geometry_func.cpp
# src/date.cpp
# src/genworld_gui.cpp
# src/gfx.cpp
# src/object_gui.cpp
# src/openttd.cpp
# src/settings_type.h
# src/video/allegro_v.cpp
# src/video/dedicated_v.cpp
# src/video/null_v.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
2021-02-19 15:38:34 +00:00
Didac Perez Parera
96990b2ea7
Feature: Object class selection string filtering ( #8603 )
2021-02-19 10:26:54 +01:00
dP
91cc414588
Feature: [GS] Allow non-question type windows to have no buttons
2021-02-14 23:21:43 +01:00
frosch
5a1fa18509
Change: move the 'road drive side' selection to settings tree, and give it the same 'basic' visibilty as 'signal side'.
2021-02-14 23:14:07 +01:00
frosch
c71d0f5e7f
Change: move townname generator selection to mapgen GUI.
2021-02-14 23:14:07 +01:00
frosch
81e47277e7
Change: move the 'tree placer algorithm' selection to the settings tree window, and give it the same 'basic' visibility as 'in-game tree placement'.
2021-02-14 23:14:07 +01:00
Jonathan G Rennison
8a814bbfe3
Add release slot train order
2021-02-10 22:30:22 +00:00
Jonathan G Rennison
d42ad99688
Add conditional order for current time/date
2021-02-10 18:34:46 +00:00
Kuhnovic
83ddb1501f
Feature: Remove all industries button in scenario editor ( #8550 )
2021-02-10 16:35:50 +01:00
Jonathan G Rennison
7154f8859d
Merge tag '1.11.0-beta1' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/gfx_func.h
# src/industry.h
# src/lang/czech.txt
# src/lang/estonian.txt
# src/lang/german.txt
# src/lang/indonesian.txt
# src/lang/japanese.txt
# src/lang/norwegian_bokmal.txt
# src/lang/russian.txt
# src/lang/slovak.txt
# src/saveload/saveload.h
# src/station_gui.cpp
# src/town_gui.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/waypoint_gui.cpp
2021-02-01 18:58:36 +00:00
Jonathan G Rennison
b7ddd486cf
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/cargopacket.cpp
# src/cheat_gui.cpp
# src/company_cmd.cpp
# src/company_gui.cpp
# src/core/pool_func.hpp
# src/date.cpp
# src/economy.cpp
# src/error_gui.cpp
# src/ground_vehicle.cpp
# src/ground_vehicle.hpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/lang/dutch.txt
# src/lang/french.txt
# src/lang/german.txt
# src/linkgraph/linkgraph_gui.cpp
# src/linkgraph/mcf.cpp
# src/network/network_content.cpp
# src/network/network_server.cpp
# src/network/network_udp.cpp
# src/newgrf_engine.cpp
# src/newgrf_station.cpp
# src/order_cmd.cpp
# src/order_gui.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_common.hpp
# src/saveload/saveload.cpp
# src/settings_gui.cpp
# src/station_cmd.cpp
# src/station_kdtree.h
# src/string_func.h
# src/table/settings.ini
# src/tgp.cpp
# src/timetable_cmd.cpp
# src/timetable_gui.cpp
# src/toolbar_gui.cpp
# src/town_cmd.cpp
# src/train_cmd.cpp
# src/train_gui.cpp
# src/tree_gui.cpp
# src/tunnelbridge_cmd.cpp
# src/vehicle.cpp
# src/vehicle_gui.cpp
# src/video/sdl2_v.cpp
# src/video/sdl_v.cpp
# src/video/win32_v.cpp
# src/viewport.cpp
# src/viewport_sprite_sorter_sse4.cpp
# src/window.cpp
2021-02-01 17:07:34 +00:00
Jonathan G Rennison
6c3e5642f8
Merge branch 'master' into jgrpp
...
# Conflicts:
# cmake/CompileFlags.cmake
# src/crashlog.cpp
# src/fileio.cpp
# src/fileio_func.h
# src/fios_gui.cpp
# src/ini_load.cpp
# src/ini_type.h
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/network/network_client.cpp
# src/order_base.h
# src/order_cmd.cpp
# src/os/windows/win32.cpp
# src/road_cmd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/settings.cpp
# src/station_cmd.cpp
# src/stdafx.h
# src/table/settings.ini
# src/tree_cmd.cpp
# src/tree_gui.cpp
# src/vehicle_base.h
# src/video/cocoa/cocoa_v.mm
# src/video/cocoa/event.mm
# src/video/cocoa/wnd_quartz.mm
# src/viewport.cpp
# src/widgets/tree_widget.h
2021-01-31 01:08:35 +00:00
Jonathan G Rennison
39df1c49a1
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/fileio.cpp
# src/group_gui.cpp
# src/industry.h
# src/lang/korean.txt
# src/linkgraph/linkgraphjob.cpp
# src/linkgraph/linkgraphjob.h
# src/linkgraph/linkgraphschedule.cpp
# src/linkgraph/linkgraphschedule.h
# src/openttd.cpp
# src/saveload/saveload.cpp
# src/saveload/saveload.h
# src/town_cmd.cpp
# src/vehicle_gui.cpp
# src/vehicle_gui_base.h
2021-01-30 18:27:35 +00:00
Jonathan G Rennison
ed0ffb6220
Add feature: realistic train braking
...
Add setting to select train braking model.
2021-01-28 19:03:18 +00:00
frosch
e339188ded
Add: a go-to-location button to the LandInfo window.
2021-01-11 22:15:58 +01:00
frosch
1432dbac53
Add: another go-to-location button to the sign window.
2021-01-11 22:15:58 +01:00
frosch
589feba0eb
Change: Relocate vehicle rename and location buttons.
2021-01-11 22:15:58 +01:00
Patric Stout
3dbdb1c7e3
Change: remove warning in cheat window and reduce it to a note ( #8538 )
...
Although meant as a funny joke towards the player, our social
standards have changed since 2004, and such "jokes" are no
longer acceptable by the community as a whole.
The only value of the message is that people are informed the
information is stored in the savegame. This is mostly useful for
us, developers, as some of those cheats can have side-effects
which people report.
While at it, styled the GUI a bit better, as the way the text
was presented was odd.
2021-01-09 15:14:59 +01:00
Charles Pigott
9b800a96ed
Codechange: Remove min/max functions in favour of STL variants ( #8502 )
2021-01-08 11:16:18 +01:00
Patric Stout
62cdadb582
Change: move "give money" from client-list to company window
...
This is a much better location for this button, as you send
money from one company to another company, not from player
to player.
This is based on work done by JGRPP in:
f820543391
and surrounding commits, which took the work from estys:
https://www.tt-forums.net/viewtopic.php?p=1183311#p1183311
We did modify it to fix several bugs and clean up the code while
here anyway.
The callback was removed, as it meant a modified client could
prevent anyone from seeing money was transfered. The message
is now generated in the command itself, making that impossible.
2021-01-05 21:56:24 +01:00
Niels Martin Hansen
2d9fa81bd0
Feature: Plant clumps of trees in editor by dragging on the landscape
2020-12-27 01:03:27 +01:00
Niels Martin Hansen
e0ee2d530a
Change: Switch tree GUI to use dynamically generated buttons
...
This makes it look a bit better in climates with fewer tree types.
2020-12-27 01:03:27 +01:00
frosch
2bb691f50e
Change: Remove the LAN/Internet combobox from the server list in favour of adding two separate search buttons.
2020-12-25 00:40:35 +01:00
Jonathan G Rennison
3ea0ffa46b
Debug: Add auto-refresh functionality to the debug window
2020-12-24 19:43:41 +00:00
Bernard Teo
981c540201
Change: Place "Group by" above "Sort by" in station window for consistency
2020-12-21 23:15:53 +01:00
Bernard Teo
e59c400ca6
Feature: Option to group vehicle lists by shared orders
...
This applies to all kinds of vehicle lists, as well as the "vehicle groups" window.
2020-12-21 23:15:53 +01:00
Jonathan G Rennison
ec339b1dfa
Tracerestrict: Make condition type dropdown variable width
2020-11-27 17:44:14 +00:00
Jonathan G Rennison
0902243ab3
Allow changing the colour of plans
2020-11-06 22:40:02 +00:00