frosch
317220c2e4
(svn r15307) -Fix: AIVehicle::GetCurrentSpeed() should also use km-ish/h instead of mph. (Documentation by Rubidium)
2009-02-01 16:21:18 +00:00
frosch
c28c4c1986
(svn r15306) -Codechange: Deduplicate code by adding Engine::GetDisplayMaxSpeed(), GetPower() and GetDisplayWeight(). (and using them)
2009-02-01 16:10:06 +00:00
smatz
0d3f5e6e74
(svn r15299) -Cleanup: remove many redundant includes
2009-01-31 20:16:06 +00:00
Yexo
ea01534e6d
(svn r15284) -Fix [FS#2582] (r15045): Parameters were popped from the squirrel stack twice.
2009-01-27 13:11:11 +00:00
smatz
659989af45
(svn r15278) -Fix [FS#2332]: test noise limit of nearest town instead of st->town
2009-01-26 21:09:17 +00:00
Yexo
7f9c91901e
(svn r15277) -Fix (r15027): Building bridges in AITestMode always returned false.
2009-01-26 20:18:50 +00:00
glx
062f32a186
(svn r15270) -Change [API CHANGE]: remove AIEventTest
2009-01-25 19:06:00 +00:00
glx
c1cf3934fa
(svn r15263) -Codechange: added Engine::GetCost() to remove some code duplication.
2009-01-25 00:57:03 +00:00
frosch
80ee3d3440
(svn r15262) -Fix: AIEvents were not freed, when they were not queued for any AI.
2009-01-24 21:38:30 +00:00
glx
e8b5f49861
(svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company
2009-01-24 20:14:15 +00:00
frosch
47cdbe4a20
(svn r15255) -Fix (r15027): AIVehicle::GetLength() returned only the length of the first part of articulated road vehicles.
2009-01-24 14:26:48 +00:00
frosch
7e6049ba02
(svn r15252) -Fix (r15027): AIMarine::AreWaterTilesConnected() reported aqueducts being connected with all surrounding tiles. Also add some type safety.
2009-01-24 13:05:04 +00:00
frosch
d05ab5a531
(svn r15244) -Fix (r15027): The station tile of an oilrig-like industry is not neccessarily the first industry tile.
2009-01-23 22:36:17 +00:00
frosch
a1d4b792e8
(svn r15241) -Fix (r15027): NoAI API was not aware of certain newindustries 'features'.
2009-01-23 22:09:31 +00:00
glx
4fe58bc303
(svn r15228) -Fix [FS#2571]: possible crash when an AI/Library doesn't have a required function
2009-01-23 15:38:13 +00:00
glx
ceb60b426e
(svn r15226) -Fix (r15214): broken AI content download
2009-01-23 15:10:13 +00:00
rubidium
83e1288c6a
(svn r15215) -Fix: various MSVC x64 compiler warnings
2009-01-23 02:01:05 +00:00
glx
92f5c6b1da
(svn r15214) -Fix [NoAI]: ignore case for ai/library main script path on windows
2009-01-23 01:29:13 +00:00
glx
b44390bf39
(svn r15191) -Fix (r15188): -1 is not a bool (MSVC warning)
2009-01-21 03:47:04 +00:00
Yexo
db3ee34b44
(svn r15190) -Feature: Allow terraforming of the tiles at the edges of the map.
2009-01-21 02:31:55 +00:00
Yexo
ddcaf2f4cc
(svn r15188) -Feature: You can now change the number of AIs from the AI config window.
2009-01-21 01:56:42 +00:00
Yexo
2307adf8d2
(svn r15187) -Fix: assert when an AI called AIRoad::GetNeighbourRoadCount on a tile at the north edge (bug found by SmatZ).
2009-01-21 01:37:20 +00:00
Yexo
e395533632
(svn r15186) -Fix: Select the currently selected AI instead of the second on in the list.
...
-Feature: Double clicking on a slot in the AI config window results in opening the list of AIs.
2009-01-21 00:36:22 +00:00
Yexo
c3b7917da1
(svn r15185) -Fix (r15175): It was impossible to select AIs that had a different instance name then their name.
2009-01-21 00:19:21 +00:00
glx
a4d3c76093
(svn r15184) -Cleanup: remove extra spaces
2009-01-21 00:18:30 +00:00
Yexo
3c757724e9
(svn r15182) -Fix: After updating an AI select the latest version for the next game.
2009-01-21 00:09:36 +00:00
Yexo
3d35b3c2cc
(svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui.
2009-01-20 16:49:10 +00:00
Yexo
61ee8ca42a
(svn r15171) -Fix (r15027): Buffer underflow in case there are no settings to save for an AI.
2009-01-20 15:58:40 +00:00
peter1138
481c2164d0
(svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui.
2009-01-19 12:07:01 +00:00
rubidium
67ac7124b1
(svn r15139) -Fix [NoAI]: a wrong tile got returned for hangar tiles when the station sign isn't over st->airport_tile.
2009-01-18 17:03:57 +00:00
peter1138
dba9d60d3a
(svn r15133) -Fix: Crash if no NoAIs are present.
2009-01-17 22:22:53 +00:00
rubidium
3a13b75e37
(svn r15126) -Feature: downloading content from a central server (content.openttd.org) where authors can upload they NewGRFS/AI etc. This should make joining servers that use only NewGRFs that are distributed via this system easier as the players can download the NewGRFs from in the game. It should also make it easier to see whether there are updates for NewGRFs and make the necessary updates.
2009-01-17 16:53:32 +00:00
truebrain
4bc7afae41
(svn r15124) -Fix: last memory leak related to NoAI
2009-01-17 15:38:37 +00:00
truebrain
3abb8abd07
(svn r15123) -Fix [NoAI]: 'const char *' implies that the return value should not be free'd, which is should .. so make them 'char *'
2009-01-17 15:31:30 +00:00
truebrain
7e8d9a3e66
(svn r15122) -Codechange: add a security assert, to make sure something never happens
2009-01-17 15:14:13 +00:00
truebrain
27717e1b6d
(svn r15121) -Fix: more mem-leak fixes (this should make SmatZ so happy ;) :p)
2009-01-17 15:07:35 +00:00
truebrain
fe90077681
(svn r15120) -Fix: more mem-leak fixes
2009-01-17 14:54:24 +00:00
truebrain
7eae652302
(svn r15118) -Fix: fix a minor mem-leak
2009-01-17 14:45:44 +00:00
truebrain
8510afe233
(svn r15109) -Add [NoAI]: add AITile::LevelTiles (Yexo)
2009-01-16 15:01:54 +00:00
truebrain
7f851eaeb9
(svn r15107) -Fix [NoAI]: don't use so much explicit string copies if it is not required
2009-01-16 14:56:13 +00:00
rubidium
95fa33157f
(svn r15106) -Fix [NoAI]: printf-ing of garbage.
2009-01-16 14:37:53 +00:00
truebrain
b8d2049bc4
(svn r15102) -Fix (r15101): somehow makedepend fucked up (patch by Yexo)
2009-01-16 00:27:22 +00:00
truebrain
94dd36d1ec
(svn r15101) -Change [API CHANGE]: more consistant naming for consts:
...
INVALID_TOWN_RATING -> TOWN_RATING_INVALID
INVALID_TRANSPORT -> TRANSPORT_INVALID
INVALID_ORDER -> ORDER_INVALID
INVALID_GROUP -> GROUP_INVALID
GROUP_ALL/DEFAULT -> ALL/DEFAULT_GROUP
VEHICLE_RAIL/ROAD/.. -> VT_RAIL/ROAD/..
MY_COMPANY -> COMPANY_SELF
FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID
2009-01-16 00:05:26 +00:00
truebrain
5119132dda
(svn r15100) -Add [NoAI]: introduce TILE_INVALID as const
2009-01-15 21:20:12 +00:00
truebrain
e9437c2b2b
(svn r15099) -Fix (r15078): GetTileIndex(0, -1) is perfectly fine
2009-01-15 20:59:22 +00:00
truebrain
6cfb9a24e0
(svn r15096) -Fix [NoAI]: free memory when no longer needed
...
-Fix [NoAI]: when there are multiple versions of one AI, never randonly pick an older one, but always the latest
2009-01-15 18:24:49 +00:00
truebrain
ef62688522
(svn r15095) -Add [NoAI]: allow AI Libraries to be in .tar files (subdir required, as with AIs
...
-Add [NoAI]: allow multiple versions of the same AI co-exist
-Change [NoAI]: updated the whole method of AI (Library) finding and loading; it is now much more clear and transparent
-Change [NoAI]: the name of the AI is now the name used by CreateInstance()
-Change [NoAI]: make the AI finder a bit more clever, mostly related to version finding
2009-01-15 18:15:12 +00:00
truebrain
3e7c2bbacc
(svn r15093) -Fix [NoAI]: check if a tile is valid before using IsTileType (bug found by Zuu, patch by Yexo)
2009-01-15 17:00:47 +00:00
truebrain
103cd2a5ed
(svn r15091) -Add [NoAI] [API CHANGE]: introduce GetCategory() as a requirement for every library.nut, to indicate in which category it belongs. Currently the directory indicates the category, but this doesn't allow planned future additions
2009-01-15 15:56:10 +00:00
truebrain
d62a85f2ce
(svn r15090) -Add [NoAI] [API CHANGE]: info.nut/library.nut now requires a function GetShortName(), which should return a 4 (four) character string, unique throughout the world. This id is simular to a GRFid.
2009-01-15 14:37:44 +00:00