Commit Graph

2146 Commits

Author SHA1 Message Date
peter1138
8651144bee (svn r18766) -Codechange: Make train acceleration type (rail/elrail/monorail vs maglev) a rail type property 2010-01-09 15:33:41 +00:00
peter1138
1382964fa0 (svn r18766) -Codechange: Make train acceleration type (rail/elrail/monorail vs maglev) a rail type property 2010-01-09 15:33:41 +00:00
rubidium
f99c8b3f21 (svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses". 2010-01-03 21:29:20 +00:00
rubidium
069b6a9fab (svn r18703) -Feature-ish: allow virtually paying a percentage of the leg profit in feeder chains. This to give the user a better chance to get a feeder system without "losses". 2010-01-03 21:29:20 +00:00
peter1138
a70af30250 (svn r18674) -Feature (FS#3459): Configurable slope steepness for trains from 0% to 10%, default is 3% as before (mostly by Terkhen) 2009-12-31 10:41:03 +00:00
peter1138
739aea3e1a (svn r18674) -Feature (FS#3459): Configurable slope steepness for trains from 0% to 10%, default is 3% as before (mostly by Terkhen) 2009-12-31 10:41:03 +00:00
rubidium
b0e7f79d2f (svn r18626) -Fix [FS#3425]: {CARGO} takes 2 parameters, not 1. This made {N:XYZ} commands after CARGO mess up their indices and that then triggered an assertion 2009-12-25 10:04:30 +00:00
rubidium
770c5d0594 (svn r18626) -Fix [FS#3425]: {CARGO} takes 2 parameters, not 1. This made {N:XYZ} commands after CARGO mess up their indices and that then triggered an assertion 2009-12-25 10:04:30 +00:00
rubidium
42d7f30dcc (svn r18608) -Change: add the concept of music sets 2009-12-22 21:40:29 +00:00
rubidium
a8d6d18b22 (svn r18608) -Change: add the concept of music sets 2009-12-22 21:40:29 +00:00
rubidium
b15fb68503 (svn r18585) -Codechange: replace some magic numbers by constants 2009-12-21 16:13:30 +00:00
rubidium
abb601f682 (svn r18585) -Codechange: replace some magic numbers by constants 2009-12-21 16:13:30 +00:00
alberth
d7c797fcf3 (svn r18581) -Change (r18570): Update sprite tables for the window shading sprites too. 2009-12-20 20:15:19 +00:00
alberth
a4a043344b (svn r18581) -Change (r18570): Update sprite tables for the window shading sprites too. 2009-12-20 20:15:19 +00:00
frosch
e2b54320bf (svn r18572) -Change: Enable 'multiple NewGRF engine sets' by default. 2009-12-20 15:37:39 +00:00
frosch
b369d81566 (svn r18572) -Change: Enable 'multiple NewGRF engine sets' by default. 2009-12-20 15:37:39 +00:00
rubidium
0bff19e869 (svn r18567) -Fix [FS#2613]: [NewGRF] House property 15 did not work 2009-12-20 14:53:32 +00:00
rubidium
ee3a44e74f (svn r18567) -Fix [FS#2613]: [NewGRF] House property 15 did not work 2009-12-20 14:53:32 +00:00
peter1138
e88b327343 (svn r18541) -Feature: Additional map variety option for TGP landscape generator. Evolved from curve map idea from Zephyris. 2009-12-19 18:00:38 +00:00
peter1138
99bb3a95b4 (svn r18541) -Feature: Additional map variety option for TGP landscape generator. Evolved from curve map idea from Zephyris. 2009-12-19 18:00:38 +00:00
rubidium
6baaea23de (svn r18522) -Feature: add the possibility to not make new tree tiles in-game 2009-12-17 16:59:33 +00:00
rubidium
5e2b7e0238 (svn r18522) -Feature: add the possibility to not make new tree tiles in-game 2009-12-17 16:59:33 +00:00
peter1138
10753a6199 (svn r18509) -Codechange (r2515,r2753): Data for drawing single_x/y rail pieces was inverted. 2009-12-15 13:59:20 +00:00
peter1138
7b136d1fdd (svn r18509) -Codechange (r2515,r2753): Data for drawing single_x/y rail pieces was inverted. 2009-12-15 13:59:20 +00:00
rubidium
899b3db66b (svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 tile won't make a dent, 3 tiles might be a bit too much
-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-13 10:48:44 +00:00
rubidium
472e5501fa (svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 tile won't make a dent, 3 tiles might be a bit too much
-Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties.
2009-12-13 10:48:44 +00:00
alberth
651f5410e9 (svn r18413) -Doc: Added doxygen strings for cargo-type related enums, structs, and functions. 2009-12-05 21:39:28 +00:00
alberth
41d2214e7e (svn r18413) -Doc: Added doxygen strings for cargo-type related enums, structs, and functions. 2009-12-05 21:39:28 +00:00
frosch
9bbf2ca405 (svn r18409) -Change [FS#3349]: Recolour the bubble generator just like any other industry. (planetmaker) 2009-12-05 15:03:32 +00:00
frosch
1e7403d372 (svn r18409) -Change [FS#3349]: Recolour the bubble generator just like any other industry. (planetmaker) 2009-12-05 15:03:32 +00:00
rubidium
0fed86a779 (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium
fac2f8ce1a (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
belugas
53416773ee (svn r18403) -Codechange: Re-arrange header of table _original_house_specs 2009-12-04 20:32:51 +00:00
belugas
65b3e38bea (svn r18403) -Codechange: Re-arrange header of table _original_house_specs 2009-12-04 20:32:51 +00:00
rubidium
cbb87c41d5 (svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code and simplify some things for the future 2009-12-01 22:18:51 +00:00
rubidium
3a83eab967 (svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code and simplify some things for the future 2009-12-01 22:18:51 +00:00
rubidium
80fe9e3dd2 (svn r18339) -Cleanup: remove SKIP support from strgen too 2009-11-29 17:24:39 +00:00
rubidium
65e6355422 (svn r18339) -Cleanup: remove SKIP support from strgen too 2009-11-29 17:24:39 +00:00
frosch
2672dace25 (svn r18329) -Remove: [strgen] Support for {SETX} and {SETXY}. Let it rest in peace as NewGRF relict. 2009-11-28 20:27:42 +00:00
frosch
bf0b72ae9e (svn r18329) -Remove: [strgen] Support for {SETX} and {SETXY}. Let it rest in peace as NewGRF relict. 2009-11-28 20:27:42 +00:00
rubidium
dea921ad62 (svn r18285) -Feature: show the expected arrival/departure dates in the timetable window. Based on work by PhilSophus. 2009-11-25 16:17:06 +00:00
rubidium
6befa88d82 (svn r18285) -Feature: show the expected arrival/departure dates in the timetable window. Based on work by PhilSophus. 2009-11-25 16:17:06 +00:00
frosch
13a72bb345 (svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
2009-11-24 22:15:42 +00:00
frosch
830231e2bd (svn r18283) -Feature: [NewGRF] Add new price bases for removing industries, building/removing unmovables (new objects), building/removing rail-waypoints/buoys, interacting with town-authority, building foundations, funding primary industries (when not prospecting) and towns.
If a GRF does not set price multipliers for these new prices, but for the previously used ones, the old modifiers will be propagated to the new bases.
2009-11-24 22:15:42 +00:00
frosch
dc71450b0f (svn r18282) -Codechange: Remove IndustrySpec::raw_industry_cost_multiplier and use 8 * cost_multiplier instead. 2009-11-24 22:02:23 +00:00
frosch
8da21d58a9 (svn r18282) -Codechange: Remove IndustrySpec::raw_industry_cost_multiplier and use 8 * cost_multiplier instead. 2009-11-24 22:02:23 +00:00
smatz
f7466979b9 (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 2009-11-24 21:18:11 +00:00
smatz
f0c64208cf (svn r18281) -Feature: founding towns in-game (based on work by Belugas, TheJosh, GeekToo, Terkhen and others) 2009-11-24 21:18:11 +00:00
frosch
edde2b4b2b (svn r18278) -Cleanup (r1): No need to set a cost multiplier for raw-industry-construction of banks. They have never been raw industries. 2009-11-24 18:27:58 +00:00
frosch
aa14dc48d0 (svn r18278) -Cleanup (r1): No need to set a cost multiplier for raw-industry-construction of banks. They have never been raw industries. 2009-11-24 18:27:58 +00:00