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7bf1e33221b2bd665c18ee8d703b51c525bf5d7d
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9 Commits

Author SHA1 Message Date
peter1138
192137258a (svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch] 2006-09-28 18:42:35 +00:00
truelight
0c760998b3 (svn r6001) -Feature: when removing a farm, his farmland is removed too (over time) (based on peter1138's patch, FS#82)
To make this to work, in older games farmland is removed on load, and replanted
2006-08-20 18:44:26 +00:00
belugas
4a2615958e (svn r4368) Revert clear_map.h changes in r4367.Error of manipulation 2006-04-11 22:15:57 +00:00
belugas
6f708b2efe (svn r4367) CodeChange : Remove another direct map access in station_cmd.c. Replace an array of TileIndexDiffC by a use of loop with TileDiffXY. Thanks to Rubidium 2006-04-11 22:09:21 +00:00
tron
aa5777c874 (svn r4279) s/\<CL_/CLEAR_/ 2006-04-04 21:35:13 +00:00
tron
bbf4f982a0 (svn r4166) Sprinkle several map accessors with assert()s 2006-03-30 09:29:01 +00:00
tron
1184811bc0 (svn r4007) Add a function to make a farm field tile 2006-03-22 08:48:50 +00:00
tron
62abd9c1e2 (svn r3765) Fix some naming glitches in r3763 and add missing svn properties 2006-03-05 11:18:34 +00:00
tron
4efa560ffc (svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme 2006-03-05 10:19:33 +00:00
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