smatz
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e57699d8c0
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(svn r15643) -Fix [FS#2711]: be more strict with zeroing unused map array bits
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2009-03-08 16:10:39 +00:00 |
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smatz
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e124aa8fd6
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(svn r15643) -Fix [FS#2711]: be more strict with zeroing unused map array bits
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2009-03-08 16:10:39 +00:00 |
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rubidium
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9f2a906bc1
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(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
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2009-03-02 22:57:47 +00:00 |
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rubidium
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7831346ef8
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(svn r15601) -Fix [FS#2615]: bridges/tunnels don't store tram owner making it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
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2009-03-02 22:57:47 +00:00 |
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smatz
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698f05e756
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(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
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2008-11-18 22:43:59 +00:00 |
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smatz
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07e3c096b3
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(svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
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2008-11-18 22:43:59 +00:00 |
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rubidium
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52ac592422
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
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rubidium
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a14ad77a36
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(svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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2008-10-25 13:51:47 +00:00 |
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rubidium
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11bf3902c4
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(svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc)
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2008-08-02 22:47:20 +00:00 |
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rubidium
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ec7cc49825
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(svn r13926) -Add [YAPP]: Add map accessors for path reservations. (michi_cc)
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2008-08-02 22:47:20 +00:00 |
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frosch
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8f104a2e97
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(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
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2008-05-24 19:36:20 +00:00 |
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frosch
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6e7a7412cd
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(svn r13233) -Fix: Replace some (incorrect) evaluations of TileOwner by RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
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2008-05-24 19:36:20 +00:00 |
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rubidium
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1ce0b03bf0
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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rubidium
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d03994098b
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(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
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2008-05-06 15:11:33 +00:00 |
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skidd13
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75072624d8
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(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
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2008-03-27 14:26:31 +00:00 |
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skidd13
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b490a21e50
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(svn r12440) -Fix [FS#1694]: Make the road building and road removing conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
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2008-03-27 14:26:31 +00:00 |
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skidd13
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066e6dedfd
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(svn r12419) -Cleanup: of the internal road-piece building and removing.
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2008-03-25 18:59:25 +00:00 |
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skidd13
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82eebc20c0
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(svn r12419) -Cleanup: of the internal road-piece building and removing.
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2008-03-25 18:59:25 +00:00 |
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rubidium
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edd384c121
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(svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances.
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2008-03-22 10:56:08 +00:00 |
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rubidium
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f0538b4b62
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(svn r12390) -Fix [FS#1851]: trams failing to turn on bridge heads/tunnel entrances.
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2008-03-22 10:56:08 +00:00 |
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smatz
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4a329de942
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(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
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2008-02-18 18:35:36 +00:00 |
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smatz
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509b3a3247
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(svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability
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2008-02-18 18:35:36 +00:00 |
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frosch
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514df81e27
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(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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2008-02-14 15:59:16 +00:00 |
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frosch
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43c0f7ea8e
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(svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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2008-02-14 15:59:16 +00:00 |
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smatz
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4223131cb4
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(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
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2008-02-10 18:31:33 +00:00 |
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smatz
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9e0a93d286
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(svn r12104) -Fix (r12103): remember loading indicators transparency settings and make in switchable by Ctrl+9
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2008-02-10 18:31:33 +00:00 |
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smatz
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8dbf03e322
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(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
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2008-01-17 20:41:33 +00:00 |
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smatz
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8d077b16d8
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(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
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2008-01-17 20:41:33 +00:00 |
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rubidium
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71d4004a85
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(svn r11776) -Codechange: more header splittings to reduce the dependencies.
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2008-01-07 14:02:26 +00:00 |
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rubidium
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38115acf5a
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(svn r11776) -Codechange: more header splittings to reduce the dependencies.
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2008-01-07 14:02:26 +00:00 |
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rubidium
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8ebdfb258f
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(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
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2007-12-21 19:21:21 +00:00 |
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rubidium
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01e20c9140
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(svn r11674) -Codechange: refactor some functions out of macros.h into more logical locations.
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2007-12-21 19:21:21 +00:00 |
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rubidium
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be923601bf
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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2007-12-19 23:26:02 +00:00 |
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rubidium
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5b49e75453
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(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
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2007-12-19 23:26:02 +00:00 |
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rubidium
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efc18e8ab3
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(svn r11663) -Codechange: moving of the road related types and functions.
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2007-12-18 20:38:16 +00:00 |
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rubidium
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e4ef359f47
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(svn r11663) -Codechange: moving of the road related types and functions.
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2007-12-18 20:38:16 +00:00 |
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rubidium
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2e2d76f445
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(svn r11662) -Codechange: move some rail types/related functions around.
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2007-12-18 20:10:21 +00:00 |
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rubidium
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df0c6eb2b9
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(svn r11662) -Codechange: move some rail types/related functions around.
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2007-12-18 20:10:21 +00:00 |
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skidd13
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f92f3aec06
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(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
|
2007-11-20 14:11:19 +00:00 |
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skidd13
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a91c2a4c39
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(svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style
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2007-11-20 14:11:19 +00:00 |
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skidd13
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3ae50673a3
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(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
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2007-11-20 13:35:54 +00:00 |
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skidd13
|
eeaa348f8b
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(svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style
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2007-11-20 13:35:54 +00:00 |
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skidd13
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6801cceda1
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(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
|
2007-11-19 21:32:20 +00:00 |
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skidd13
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5c31a973a1
|
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style
|
2007-11-19 21:32:20 +00:00 |
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skidd13
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c0a2c0c23e
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(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
|
2007-11-19 21:02:30 +00:00 |
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skidd13
|
71c4325c50
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(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style
|
2007-11-19 21:02:30 +00:00 |
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rubidium
|
2800a49f03
|
(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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7fb3f54584
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
|
2007-07-29 23:42:59 +00:00 |
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rubidium
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5abeb5be65
|
(svn r10014) -Fix: roads became automatically one way in the scenario editor.
|
2007-06-01 17:58:43 +00:00 |
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rubidium
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31ddab50ad
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(svn r10014) -Fix: roads became automatically one way in the scenario editor.
|
2007-06-01 17:58:43 +00:00 |
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