frosch
b08d8c7edb
Cleanup 9f42358
: Make also reliability_start randomised independent of introduction date.
2021-01-03 14:56:43 +00:00
frosch
d24a9a9df5
Cleanup 8139b14
: Move a comment back to the line it belongs to, and add a comment for new code.
2021-01-03 14:56:43 +00:00
Jonathan G Rennison
bf313338c0
Debug: Show cached sprite bounds in vehicle debug window
2021-01-03 14:44:29 +00:00
Michael Lutz
6ad5489d01
Codechange: [OSX] Silence some annoying warnings.
2021-01-03 13:25:32 +01:00
Michael Lutz
7bdaabf5f1
Cleanup: [OSX] Remove cargo cult back-buffer alpha setting on show/hide and instead simply initialise the buffer on allocation.
2021-01-03 13:25:32 +01:00
Michael Lutz
a61a741683
Change: [OSX] Compiling the Cocoa/Quartz video driver cannot be disabled anymore.
2021-01-03 13:25:32 +01:00
Michael Lutz
9ccef816f9
Codechange: [OSX] Re-arrange the OSX video driver code by combining all drawing code and moving the window/event handling to a different file.
...
This is just a code move/rename, not a functionality change.
2021-01-03 13:25:32 +01:00
Patric Stout
ab7da117e0
Add: always set PERSONAL_DIR "/content_download" in search path ( #8481 )
...
This means that if you start OpenTTD with "-c" to indicate another
location to store files, it can still read the content you already
downloaded from your PERSONAL_DIR. This folder is, however,
read-only.
This is useful for situations where you downloaded OpenGFX via
the content-service, but want to run the regression or want to
run with a clean configuration. With this change, you no longer
need to download OpenGFX again.
2021-01-03 11:10:56 +01:00
Michael Lutz
8c24b2b6ce
Fix: [OSX] Fonts loaded directly from a file have to be registered with CoreText for proper text layout.
2021-01-03 01:00:28 +01:00
Patric Stout
4bd3d18f34
Add: use our search-paths to find fonts based on relative filenames too
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This allows "small_font = ./myfont.ttf", with "myfont.ttf" located
in "~/.openttd".
2021-01-02 23:44:37 +01:00
Jonathan G Rennison
343777e749
OSX: Temporary bodge for WindowQuartzSubdriver::SetPortAlphaOpaque issue
2021-01-02 20:11:50 +00:00
2TallTyler
fe51051b7c
Change: Default settings improved for new players
2021-01-02 19:50:22 +00:00
Charles Pigott
3dfee979a7
Codechange: Drop libxdg-basedir dependency in favour of finding the directories ourselves
2021-01-02 19:46:08 +00:00
Patric Stout
c288eba813
Fix: prevent clients making emergency saves twice if server disconnects ( #8477 )
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This was clearly overlooked during the initial implementation.
2021-01-02 20:34:55 +01:00
translators
46e13e7f0b
Update: Translations from eints
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finnish: 3 changes by hpiirai
catalan: 29 changes by J0anJosep
2021-01-02 18:24:09 +00:00
Jonathan G Rennison
f2c492c351
Fix reversing behind waypoint/signal in bridges/tunnels
2021-01-02 12:09:29 +00:00
Patric Stout
8596b43b2b
Codechange: move some DEBUG-levels and remove some others in saveload routine ( #8474 )
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When running with -dsl=2 it is very easy to miss important information
as there was a lot of noise in between too. This tunes the debug
levels a bit to be less noisy while keeping the important bits.
2021-01-01 14:41:14 +01:00
glx22
7222bc5814
Cleanup 2db88953e7
: Remove VL_FIRST_SORT as it's useless
2021-01-01 01:04:27 +01:00
translators
a7fee48b7f
Update: Translations from eints
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finnish: 4 changes by hpiirai
french: 1 change by glx22
2020-12-31 18:27:03 +00:00
SamuXarick
9f423586ad
Change #8325 : Make engine reliability independent of introduction date ( #8470 )
2020-12-31 17:06:48 +01:00
Jonathan G Rennison
13ff4f72ba
Always show if train breakdown is due to RV collision
2020-12-30 23:16:14 +00:00
translators
18fccba410
Update: Translations from eints
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spanish (mexican): 42 changes by absay
russian: 4 changes by Ln-Wolf
finnish: 2 changes by hpiirai
french: 35 changes by glx22
polish: 25 changes by yazalo
2020-12-30 18:26:18 +00:00
TELK
5695ca782d
Update: Korean translation for v0.39.2
2020-12-31 01:41:07 +09:00
Jonathan G Rennison
15fd63b1b8
Fix: Assert fail when using restart command after opening save/load GUI
2020-12-30 00:57:09 +01:00
Jonathan G Rennison
833fa42c3f
GS: Enable the reload button in debug window for AI/GS developers
2020-12-29 21:53:53 +00:00
Jonathan G Rennison
77bf073939
Debug: Show all town persistent storage registers, not just the caller GRFID
2020-12-29 21:33:51 +00:00
Jonathan G Rennison
aa46bf3a2b
Debug: Truncate persistent storage printouts when only 0s remain
2020-12-29 21:13:33 +00:00
Jonathan G Rennison
5721790c5d
Fix assert failure in DoStartupNewCompany when called from AfterLoadGame
2020-12-29 20:52:53 +00:00
translators
80a7d0365b
Update: Translations from eints
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korean: 4 changes by telk5093
german: 84 changes by UnsuspiciousGooball
finnish: 4 changes by hpiirai
slovak: 7 changes by FuryPapaya
2020-12-29 18:26:06 +00:00
Charles Pigott
e8d811d472
Fix #8437 : Planes landing at non-rectangular airports could be drawn at the wrong height
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Only the rotated intercontinental airport, don't get excited
(cherry picked from commit 190528c2a9aaf4e90d0e768e6ad6afe6870af73d)
2020-12-29 10:53:52 +00:00
gooball
0125892f04
Fix #8297 : Infrastructure counters for road tunnels, bridges, depots … ( #8454 )
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The previous fix 887e9481ff0e70df6bf93ce15a3899a03f124c50 only worked for roads and failed to consider a multiplier used for the infrastructure totals for tunnels/bridges.
Also, depots and bus/truck stops are counted as 2 road pieces on creation but were only counted as 1 road piece on conversion because the function DiagDirToRoadBits() was used, which only ever returns single-piece road segments.
Co-authored-by: A. S <admin-git@sotai.tk >
2020-12-28 22:54:28 +01:00
translators
b30c3f6498
Update: Translations from eints
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korean: 6 changes by telk5093
finnish: 6 changes by hpiirai
slovak: 47 changes by FuryPapaya
2020-12-28 18:21:37 +00:00
glx22
f7e48cac87
Fix #8453 : [Script] Don't truncate loan variation to 32bit
2020-12-28 16:51:15 +01:00
dP
94057e9b18
Change: Add some style to GameScript question windows depending on the type
2020-12-28 11:27:42 +00:00
Jonathan G Rennison
760cab2632
Partial fix for https://github.com/OpenTTD/OpenTTD/issues/8437
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(Part 2: helicopter landings)
2020-12-28 01:00:01 +00:00
translators
e19b3adef3
Update: Translations from eints
...
korean: 29 changes by telk5093
finnish: 8 changes by hpiirai
slovak: 6 changes by FuryPapaya
french: 6 changes by glx22
(cherry picked from commit 1a67954ff9
)
2020-12-27 21:07:41 +00:00
translators
316cccf301
Update: Translations from eints
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french: 1 change by glx22
(cherry picked from commit 8c42f3a8d4
)
2020-12-27 21:07:41 +00:00
Pavel Stupnikov
f39a00d676
Feature: Set exclusive access to industry from GS ( #8115 )
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(cherry picked from commit 9a45a0f535
)
2020-12-27 21:07:41 +00:00
Niels Martin Hansen
4d97fbc814
Feature: Influence industry production changes from GS ( #7912 )
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(cherry picked from commit b7751c483e
)
2020-12-27 21:07:41 +00:00
Pavel Stupnikov
b623d6f2ee
Change: extend the allowed range for max loan setting ( #8386 )
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(cherry picked from commit b2895dfcd0
)
2020-12-27 21:07:41 +00:00
frosch
e94656b5a5
Fix: [NewGRF] Action 7/9 conditions 0x0F to 0x12 failed, if 'param' was 0x88. ( #8382 )
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Fix: [NewGRF] Action 7/9 conditions 0x0B to 0x12 failed, if 'param' was 0x85.
These conditions are supposed to ignore 'param' entirely.
(cherry picked from commit d5f05fb781
)
2020-12-27 20:36:31 +00:00
SamuXarick
aaeb36e95d
Fix: for original terrain generator, keep a single gap of water at the borders ( #7883 )
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This means that for NE/NW, it should have one more in case of
freeform-edges, and in case of SE/SW it should have one less.
Reminder: freeform-edges only adds VOID tiles on X=0 and Y=0.
(cherry picked from commit 1d85d71d29
)
2020-12-27 20:36:22 +00:00
Patric Stout
cc5ccc3b45
Fix: a cargos sneaked in; should be cargoes for consistency ( #8383 )
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(cherry picked from commit e07afaeffb
)
2020-12-27 20:36:13 +00:00
Tyler Trahan
4714fea258
Change: set the default setting for autorenew to on for new games ( #8352 )
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(cherry picked from commit f2a93dba0d
)
2020-12-27 20:33:34 +00:00
jostephd
3088d41ac8
Feature: new velocity unit "tiles/day" ( #8278 )
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(cherry picked from commit b1cf79da5b
)
2020-12-27 20:33:24 +00:00
Pavel Stupnikov
ba4626d450
Add: new economy "frozen" that stops production changes and industry closures ( #8282 )
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(cherry picked from commit c9fd85528a
)
2020-12-27 20:32:34 +00:00
Patric Stout
488187a423
Fix: next 67 savegame versions are used in PatchPacks; skip them ( #8411 )
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Various of PatchPacks (Spring 2013, Joker, ChillPP) used versions
slightly higher than ours. Of course, as time went by, this
caught up with us, and we are now almost pushing a new version
that would conflict with them. To avoid users creating unneeded
issues about "why can I not load my savegame", lets be ahead of
the curve and flat-out refuse to load them.
Version-wise, this is totally fine. We have ~32k versions to go
before we run out (0x8000 is masked by JGRPP; we should avoid
using that). At the rate we bump savegames, this is not going to
happen in any sane reality.
(cherry picked from commit d8c8f4e72d
)
2020-12-27 20:29:25 +00:00
Jonathan G Rennison
483ed2f468
Merge branch 'master' into jgrpp
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# Conflicts:
# .github/workflows/ci-build.yml
# .github/workflows/commit-checker.yml
# src/openttd.cpp
2020-12-27 20:16:16 +00:00
J0anJosep
edbb5f4f73
Doc: Remove some SmallVector references from documentation.
2020-12-27 18:40:18 +00:00
Charles Pigott
e0161cf8da
Fix b408fe7
: Don't try to construct a std::string from nullptr
2020-12-27 18:30:53 +00:00