Commit Graph

99 Commits

Author SHA1 Message Date
rubidium
7f468dc142 (svn r15723) -Codechange: use a constructor for WindowDescs as that makes expanding them much easier (Alberth) 2009-03-15 15:12:06 +00:00
rubidium
c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 2009-03-15 00:32:18 +00:00
frosch
b95fa2b7a3 (svn r15559) -Feature: Show required/already-delivered cargo needed for town-growth in town-view-window. (and only if it is really needed) 2009-02-23 20:03:38 +00:00
smatz
cb13180774 (svn r15506) -Codechange: rename ScenarioEditorTownGenerationWindow to FoundTownWindow 2009-02-17 00:21:08 +00:00
smatz
b8438555df (svn r15505) -Codechange: pass name of new town as parameter to CMD_BUILD_TOWN 2009-02-16 23:23:33 +00:00
rubidium
a7693c6059 (svn r15425) -Codechange: some color->colour changes and type safety. 2009-02-09 02:09:47 +00:00
smatz
801ff9c9ca (svn r15357) -Codechange: unify the way buttons are updated in the 'found town' window 2009-02-05 16:51:23 +00:00
smatz
2806d7b0a0 (svn r15356) -Codechange: make PlaceProc_Town and some global variables a static function/variables of the scenedit window 2009-02-05 15:59:40 +00:00
smatz
b42f87d245 (svn r15353) -Feature(tte): make it possible to have cities of various sizes 2009-02-05 15:28:01 +00:00
smatz
f561fa2891 (svn r15352) -Codechange: make the arguments passed around while founding a town a bit more readable 2009-02-05 13:33:37 +00:00
smatz
e80255c4ae (svn r15342) -Feature: allow changing town layout in the 'Found new town' window 2009-02-04 22:52:34 +00:00
rubidium
a49197f522 (svn r15336) -Fix: do not use _current_company in the GUI as there are no guarantees that _current_company is the same as _local_company. 2009-02-04 16:45:07 +00:00
smatz
9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 2009-01-31 20:16:06 +00:00
peter1138
b85389dca5 (svn r15149) -Codechange: GetMaskOfTownActions() is used by a Cmd handler, therefore it does not belong in _gui. 2009-01-19 12:07:01 +00:00
peter1138
cb760eff4c (svn r15088) -Fix [FS#2536]: Resize company list in town authority window if required. 2009-01-15 12:50:59 +00:00
peter1138
9b9a0fed8d (svn r15087) -Codechange: Less hardcoding of y positions in town authority window. 2009-01-15 12:36:24 +00:00
frosch
eb6df17b1a (svn r14902) -Feature: Advanced setting to keep various building tools active, which are usually closed after placing an object. (planetmaker) 2009-01-07 17:40:17 +00:00
smatz
b00e510140 (svn r14807) -Codechange: use INVALID_TILE instead of 0 to mark invalid depots, industries, towns and waypoints 2009-01-03 16:06:58 +00:00
rubidium
e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 2008-12-28 14:37:19 +00:00
smatz
698f05e756 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
2008-11-18 22:43:59 +00:00
rubidium
52ac592422 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 2008-10-25 13:51:47 +00:00
rubidium
e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 2008-09-30 20:51:04 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
smatz
e543181b12 (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 2008-09-15 19:02:50 +00:00
smatz
ffa39caf3d (svn r14331) -Codechange: use an enum as additional parameter for ShowQueryString() 2008-09-15 16:29:40 +00:00
rubidium
c816cc37fd (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 2008-08-13 06:05:01 +00:00
belugas
7ef5369306 (svn r13919) -Codechange: Replace numbers with Colours enum on osk(forgot 2 assignations), statusbar, subsidy, terraform, timetable, toolbar, town, tree and vehicle guis. 2008-08-02 02:28:17 +00:00
rubidium
cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 2008-07-18 16:40:29 +00:00
rubidium
6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 2008-07-17 20:13:01 +00:00
belugas
e9a1142e0d (svn r13683) -Codechange: privatize a function that is not used outside of the class who calls it 2008-07-09 02:18:51 +00:00
skidd13
96e898699c (svn r13533) -Codechange: Replace direct class member access of GUIList with the appropriate function calls 2008-06-16 17:05:17 +00:00
rubidium
e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 2008-05-29 15:13:28 +00:00
rubidium
33e18c236d (svn r13301) -Fix [FS#1997]: resolve more MSVC 9 x64 warnings. 2008-05-27 21:41:00 +00:00
peter1138
6c7e6861f8 (svn r13297) -Codechange: Use GUIList for the town directory window 2008-05-27 20:05:36 +00:00
rubidium
dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
2008-05-25 19:17:03 +00:00
smatz
8d51e95c44 (svn r13244) -Fix: allow only one town directory window to be opened 2008-05-25 15:57:45 +00:00
belugas
08671d2e78 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
2008-05-24 02:54:47 +00:00
peter1138
cfc45e97ab (svn r13225) -Fix (r13041): Missing calls to FindWindowPlacementAndResize() from lots
of windows causing 'two stage' opening effect.
2008-05-23 23:02:13 +00:00
belugas
47f1263fd8 (svn r13210) -Codechange: make town (previously named t) a private member of the different Town guis and assign it only once, at creation 2008-05-22 02:13:24 +00:00
belugas
165df7420b (svn r13209) -Codechange: Privatize what should be private. 2008-05-22 02:03:05 +00:00
rubidium
162e2e074b (svn r13185) -Codechange: remove everything related to the WindowProc callbacks. 2008-05-19 09:48:47 +00:00
peter1138
b9cfaa6637 (svn r13180) -Codechange: make a window class of the TownDirectoryWindow. 2008-05-19 09:17:26 +00:00
smatz
1d9ad55eda (svn r13176) -Fix (r13153): town window was glitchy while opening 2008-05-19 01:50:07 +00:00
rubidium
4268afe340 (svn r13153) -Codechange: make classes of the TownViewWindow and the ScenarioEditorTownGenerationWindow. 2008-05-18 08:13:13 +00:00
rubidium
a89b5721a8 (svn r13139) -Codechange: move DrawWindowWidgets and DrawWindowViewport to the Window class and remove Window from their naming. 2008-05-17 12:48:06 +00:00
rubidium
5b712cf81e (svn r13113) -Codechange: make a class of the TownAuthorityWindow. 2008-05-15 22:47:03 +00:00
rubidium
2c96ce4506 (svn r13027) -Codechange: use StrEmpty instead of arr[0] == '\0' and remove the need for WE_ON_EDIT_TEXT_CANCEL. 2008-05-10 08:58:52 +00:00
rubidium
0f7d925121 (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments. 2008-05-09 09:29:27 +00:00
rubidium
92aac531c2 (svn r13005) -Codechange: prepare AllocateWindowDescFront for subclassing of Window. 2008-05-08 11:50:34 +00:00
rubidium
c28ce39e3c (svn r12987) -Codechange: split viewport and tile selection. 2008-05-07 13:10:15 +00:00