rubidium 
							
						 
					 
					
						
						
							
						
						21ac20aeca 
					 
					
						
						
							
							(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.  
						
						... 
						
						
						
						-Cleanup: whitespace alignment of a few tables. 
						
						
					 
					
						2006-09-04 20:40:33 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						1cfd43d145 
					 
					
						
						
							
							(svn r4430) - NewGRF: Use the bridge's sprite layout for drawing high pillars. This fixes newgrf's high-bridge pillars drawing. Also remove the now obsolete _bridge_poles_table which was already integrated into the bridge sprite tables  
						
						
						
						
					 
					
						2006-04-15 16:07:00 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						23d5188b7b 
					 
					
						
						
							
							(svn r3889) Change a part of the bridge drawing code to make it more comprehensible and add the needed accessors  
						
						
						
						
					 
					
						2006-03-15 17:27:15 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						6a585f5430 
					 
					
						
						
							
							(svn r3118) Name 3 palette modifiers properly (belugas)  
						
						
						
						
					 
					
						2005-11-02 13:06:07 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						3a925e230f 
					 
					
						
						
							
							(svn r3108) Confine the use of SPR_OPENTTD_BASE to table/sprites.h by adding/using some sprite enums  
						
						
						
						
					 
					
						2005-10-31 10:23:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0b936c3222 
					 
					
						
						
							
							(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes  
						
						... 
						
						
						
						nothing spectacular, just some stuff, which piled up 
						
						
					 
					
						2005-10-22 06:39:32 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						d50ef14992 
					 
					
						
						
							
							(svn r3063) -Codechange: Demystified and commented bridge_land.h. Also removed two arrays that are not referred to  
						
						
						
						
					 
					
						2005-10-19 06:17:11 +00:00 
						 
				 
			
				
					
						
							
							
								celestar 
							
						 
					 
					
						
						
							
						
						a3739aecdf 
					 
					
						
						
							
							(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers  
						
						... 
						
						
						
						by enums. There remains work in gfx.c to move the "transparency" and
"recolor" bits around to make space for more sprites. However, 2800
additional sprites can now be loaded. There also remains cleanup and
Doxygen work on many of the header files. 
						
						
					 
					
						2005-07-24 15:56:31 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						647cbd6bdd 
					 
					
						
						
							
							(svn r2701) Insert Id tags into all source files  
						
						
						
						
					 
					
						2005-07-24 14:12:37 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						4089c85653 
					 
					
						
						
							
							(svn r2066) - Fix: [ 1164248 ] game crash while AI builds bridge. Also protect bridge building against invalid bridges and some safeguards when drawing.  
						
						
						
						
					 
					
						2005-03-25 17:30:54 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						daa599c135 
					 
					
						
						
							
							(svn r827) Dye bridge ramps in the matching colours compared to the rest of the bridge  
						
						... 
						
						
						
						This fix was created by Celestar 
						
						
					 
					
						2004-11-26 21:11:37 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						1c86acd8ba 
					 
					
						
						
							
							(svn r826) Seperate all bridge related tables from tunnel_land.h into their own file  
						
						
						
						
					 
					
						2004-11-26 20:29:05 +00:00