tron 
							
						 
					 
					
						
						
							
						
						a733fede9b 
					 
					
						
						
							
							(svn r2483) Replace almost 500 "uint tile" (and variants) with "TileIndex tile"  
						
						
						
						
					 
					
						2005-06-24 12:38:35 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						ab7bf18d23 
					 
					
						
						
							
							(svn r2425) - Fix (regression): wrong sprite for level-land cursor (thx Tron)  
						
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						- CodeChange: change MapSizeX() - 1 to MapMaxX() in the smallmap drawing code 
						
						
					 
					
						2005-06-06 17:30:52 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						c3c69ff5cb 
					 
					
						
						
							
							(svn r2420) - Codechange: magic number elminitation of cursorsprites.  
						
						
						
						
					 
					
						2005-06-06 13:47:06 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						ba8c649fac 
					 
					
						
						
							
							(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.  
						
						
						
						
					 
					
						2005-06-02 19:30:21 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						09a73b9955 
					 
					
						
						
							
							(svn r2284) - Fix (regression): [ 1197177 ] Scenario editor: desert add/remove tool removes industries. Fixed a bit too agressive desert generator. It still does remove the industry (sand's a bitch on machinery), but at least it does it cleanly :)  
						
						
						
						
					 
					
						2005-05-08 21:00:56 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						dc415a9624 
					 
					
						
						
							
							(svn r2214) - Fix: Dragging the desert tool over half-desert turns it into full-desert; dragging the tool while pressing ctrl, will remove the desert area.  
						
						
						
						
					 
					
						2005-04-19 18:30:31 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						b05713285e 
					 
					
						
						
							
							(svn r2136) - Fix: [ 1174313 ] terrain hotkeys nonfunctional in scenario editor (D,Q,W,E,R,T,Y,U fltr)  
						
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						- Fix: 'L' no longer opens ingame terraform bar in scenario editor bar, but the land generator one
- Feature: [ 1095110 ] Create Lake and draggable Create Desert tools (initial implementation GoneWacko), also added sticky buttons to land generator and town generator
- CodeChange: moved around some of the draggable tools, demystifying them
- CodeChange: change CmdBuildCanal to allow for XANDY dragging not only X or Y (only scenario editor)
- CodeChange: add some more enums to sprites.
- TODO: merge most of the ingame and scenario editor land terraform code. This can only be done after OnClickButton function is changed so it also includes the backreference to the widget being clicked, postponed to after 0.4.0 
						
						
					 
					
						2005-04-02 23:05:09 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						830565514c 
					 
					
						
						
							
							(svn r1867) Include tables/sprites.h only in files which need it  
						
						
						
						
					 
					
						2005-02-13 11:18:02 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						97f893ae2f 
					 
					
						
						
							
							(svn r1596) Add some more statics  
						
						
						
						
					 
					
						2005-01-22 22:47:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94d5aeabb2 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						97dd511971 
					 
					
						
						
							
							(svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for  
						
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						dynamic arrays 
						
						
					 
					
						2005-01-12 11:21:28 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						38b0a06d85 
					 
					
						
						
							
							(svn r1485) -Fix: [1031451] Catchment area shows when buying sign. Catchment area wasn't reset when road station window was unselected  
						
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						-Fix: small GUI glitch in terraform toolbar 
						
						
					 
					
						2005-01-12 00:50:08 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						b2063e2150 
					 
					
						
						
							
							(svn r1435) Fix: [ 1094092 ] Toolbars accessible via keyboard in spectator mode  
						
						
						
						
					 
					
						2005-01-08 20:55:21 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						edc514dc7e 
					 
					
						
						
							
							(svn r1424) Add dynamite to landscaping toolbar (hotkey 'D')  
						
						
						
						
					 
					
						2005-01-08 09:24:15 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						3b7d2a8b67 
					 
					
						
						
							
							(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out  
						
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						how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way 
						
						
					 
					
						2005-01-03 19:45:18 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						b7e83a5a8f 
					 
					
						
						
							
							(svn r1212) -Feature: sticky windows all build-toolbars  
						
						
						
						
					 
					
						2004-12-22 00:18:40 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						6189664ad3 
					 
					
						
						
							
							(svn r1084) Generalized hotkey catching when textfield windows are open. Now only hotkeys attached to the main toolbar are working if you have a textfield open.  
						
						
						
						
					 
					
						2004-12-14 17:38:48 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						c466fcb3b2 
					 
					
						
						
							
							(svn r1040) Fix: All character hotkeys are disabled now when a window for typing is open  
						
						
						
						
					 
					
						2004-12-12 22:05:08 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						6ff5ff58d8 
					 
					
						
						
							
							(svn r1037) Rearranged landscaping hotkeys a bit more.  
						
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						See this URL for the list of hotkeys: http://wiki.openttd.org/index.php/Hotkeys  
						
						
					 
					
						2004-12-12 18:51:24 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						fda7d1bd6b 
					 
					
						
						
							
							(svn r1032) Fix: Pressing "-" crashed the game  
						
						
						
						
					 
					
						2004-12-12 18:05:36 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						bbd3ec33d0 
					 
					
						
						
							
							(svn r1030) Some toolbar icons are arranged differently:  
						
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						- Landscaping buttons have to be accessed from the landscaping toolbar
 - Landscaping toolbar can be opened from all other toolbars
 - The order of buttons in the docks toolbar now matches the other toolbars
 - Landscaping toolbar has new keyboard shortcuts 
						
						
					 
					
						2004-12-12 17:42:04 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						d15e7e307e 
					 
					
						
						
							
							(svn r945) -Fix: [Network] Terraform callback went wrong in merge  
						
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						-Fix: Some settings went wrong in merge 
						
						
					 
					
						2004-12-04 18:17:52 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						291d25a88b 
					 
					
						
						
							
							(svn r925) Use sound enums  
						
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						Also play the correct sound when a toyland road vehicle breaks down 
						
						
					 
					
						2004-12-04 09:26:39 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						acbd1801c7 
					 
					
						
						
							
							(svn r815) Include strings.h only in the files which need it.  
						
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						This should reduce the compile time after altering english.txt by about 1/3, because "only" 62 instead of 90 .c files must be recompiled. 
						
						
					 
					
						2004-11-25 10:47:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						d641175e3c 
					 
					
						
						
							
							(svn r513) Merge revisions 402, 416, 417, 478, 479, 511, 512 from map to trunk  
						
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						This includes 2 fixes
-Fix: [1048596] Monorail and Maglev sounds are swapped (r511)
-Add special case to load the jackhammer sound (r478)
The rest are cleanups und enumeration to make merging possible/easier 
						
						
					 
					
						2004-11-05 23:12:33 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						eb49a19460 
					 
					
						
						
							
							(svn r194) -Codechange: stripping trailing-spaces. Please keep this that way!  
						
						
						
						
					 
					
						2004-09-10 19:02:27 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						56435c8775 
					 
					
						
						
							
							(svn r177) -Fix: padded out Widget code to solve warnings on C99 compiler (Tron)  
						
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						-Fix: added WIDGETS_END macro for WWT_LAST which does this for all last widget-types 
						
						
					 
					
						2004-09-07 21:48:09 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						336ba2ba8a 
					 
					
						
						
							
							(svn r31) Fix: pressing 6 in landscaping toolbar crashed the game  
						
						
						
						
					 
					
						2004-08-12 21:42:20 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						efaeb275f7 
					 
					
						
						
							
							(svn r1) Import of revision 975 of old (crashed) SVN  
						
						
						
						
					 
					
						2004-08-09 17:04:08 +00:00