darkvater
d088cb6131
(svn r1366) -Fix: [1093186] rough land in snow upon dying of tree
2005-01-04 00:53:52 +00:00
darkvater
cdfb3d5113
(svn r1366) -Fix: [1093186] rough land in snow upon dying of tree
2005-01-04 00:53:52 +00:00
darkvater
d3454832c7
(svn r1365) -Fix: very, very nasty buffer overflow bug introduced with replace vehicles. You CANNOT access the i[255] of an array that only has 255 elements! I will kick the next person that does that so hard...goddammit (I only noticed it because it screwed up my console in the debug build and took me at least an hour to fix)
2005-01-04 00:07:58 +00:00
darkvater
3a48ab4c54
(svn r1365) -Fix: very, very nasty buffer overflow bug introduced with replace vehicles. You CANNOT access the i[255] of an array that only has 255 elements! I will kick the next person that does that so hard...goddammit (I only noticed it because it screwed up my console in the debug build and took me at least an hour to fix)
2005-01-04 00:07:58 +00:00
darkvater
08e1d8c896
(svn r1361) -Remove .cod files from VS6 project as well (bociusz)
2005-01-03 22:16:02 +00:00
darkvater
5a9478cdba
(svn r1361) -Remove .cod files from VS6 project as well (bociusz)
2005-01-03 22:16:02 +00:00
tron
74568aade0
(svn r1359) Fix typos in last commit
2005-01-03 22:12:36 +00:00
tron
39bb863024
(svn r1359) Fix typos in last commit
2005-01-03 22:12:36 +00:00
tron
815bac212a
(svn r1358) Assert bounds of depot list when searching for a depot
2005-01-03 22:07:40 +00:00
tron
2f2688b829
(svn r1358) Assert bounds of depot list when searching for a depot
2005-01-03 22:07:40 +00:00
darkvater
036b043f9f
(svn r1357) -Fix: Disabled dropdown menu options are gray again (instead of blue)
2005-01-03 22:04:34 +00:00
darkvater
579d51b1b2
(svn r1357) -Fix: Disabled dropdown menu options are gray again (instead of blue)
2005-01-03 22:04:34 +00:00
darkvater
784968c028
(svn r1356) -Fix: [1092363] missing GCC_PACK in oldloader.c (thx hafken)
2005-01-03 21:51:24 +00:00
darkvater
f6c4e3eb1c
(svn r1356) -Fix: [1092363] missing GCC_PACK in oldloader.c (thx hafken)
2005-01-03 21:51:24 +00:00
darkvater
d2569e5b6e
(svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well
2005-01-03 21:47:52 +00:00
darkvater
9a49fda8e6
(svn r1355) -Fix: [1092473] random trees in scenario editor do not overwrite rocks as well
2005-01-03 21:47:52 +00:00
tron
099ee88c30
(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types
2005-01-03 21:29:59 +00:00
tron
d922ca68e7
(svn r1354) Use WindowClass/WindowNumber to store/pass window class/number, not some arbitrary data types
2005-01-03 21:29:59 +00:00
darkvater
3d51f4d689
(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa
2005-01-03 21:26:09 +00:00
darkvater
52c87a0330
(svn r1353) -Fix: [1092707] placing rocks in scenario editor. You can place rocks on trees and vice versa
2005-01-03 21:26:09 +00:00
darkvater
1a29d7956c
(svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it.
2005-01-03 21:05:03 +00:00
darkvater
1ee725ef35
(svn r1352) -Fix: [1093200] Drive side in new games. Setting the driver side is possible during the game until someone buys road vehicles. In networked games only the server can change it.
2005-01-03 21:05:03 +00:00
bjarni
32973058a3
(svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened)
2005-01-03 21:01:37 +00:00
bjarni
ad24d6cb04
(svn r1351) fixed issue in last commit where it it not update the replace train window properly when changing company colour (the lower two panels stayed the old colour until the window was reopened)
2005-01-03 21:01:37 +00:00
bjarni
578d34cfe0
(svn r1350) Replace Vehicle GUI:
...
- Replaced "WP(w,replaceveh_d).line_height" with
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like
the rest of the vehicle windows and made the caption text white (also to
fit the standard)
--This line, and those below, will be ignored--
M vehicle_gui.c
M lang/english.txt
M window.h
2005-01-03 20:52:09 +00:00
bjarni
e0c4e144b9
(svn r1350) Replace Vehicle GUI:
...
- Replaced "WP(w,replaceveh_d).line_height" with
"w->resize.step_height" since they needed to be the same anyway
- Cleaned the code a litte for readability (like correct tabbing)
- Added company color to replace vehicle windows to make them look like
the rest of the vehicle windows and made the caption text white (also to
fit the standard)
--This line, and those below, will be ignored--
M vehicle_gui.c
M lang/english.txt
M window.h
2005-01-03 20:52:09 +00:00
darkvater
f23a382f82
(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor
2005-01-03 20:20:25 +00:00
darkvater
363dd7bdf0
(svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor
2005-01-03 20:20:25 +00:00
truelight
3b7d2a8b67
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
...
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
truelight
a94fe04a9a
(svn r1348) -Feature: resizable windows. Read the comment in window.h to find out
...
how the system works. All useful windows are already made resizable. Enjoy :)
-Fix: fixed some GUI-glitches and flaws along the way
2005-01-03 19:45:18 +00:00
darkvater
20a2843920
(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;
2005-01-03 19:34:07 +00:00
darkvater
5b6be88587
(svn r1347) -Fix: Some were fixed for the trees -> Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide;
2005-01-03 19:34:07 +00:00
darkvater
c9a4a265b7
(svn r1346) -Fix: fix signed/unsigned warnings
...
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
2005-01-03 19:09:45 +00:00
darkvater
79d29b7633
(svn r1346) -Fix: fix signed/unsigned warnings
...
-Fix: latent removal of 2 lines from ttd.c which I forgot because the file was not saved :O
2005-01-03 19:09:45 +00:00
tron
f772d1a263
(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide
2005-01-03 19:06:16 +00:00
tron
afb6e5441d
(svn r1345) Only copy the lowest two bits (amount of snow/desert) from map5 to map2 when placing trees, before this happened implicitly because map2 was just 8 bits wide
2005-01-03 19:06:16 +00:00
tron
bcff0ab932
(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
2005-01-03 18:59:58 +00:00
tron
c0702318d2
(svn r1344) Use MapSize[XY]() (or MapSize()/MapMax[XY]() where appropriate) instead of TILES_[XY]
2005-01-03 18:59:58 +00:00
truelight
b12b10c343
(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
...
-Fix: [Graphic] Added resize icon (tnx tokai)
2005-01-03 18:49:45 +00:00
truelight
d382463f8a
(svn r1343) -Fix: [Graphic] Autorail icon is now correct (Darkvater)
...
-Fix: [Graphic] Added resize icon (tnx tokai)
2005-01-03 18:49:45 +00:00
darkvater
dc3a478533
(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER
2005-01-03 18:40:41 +00:00
darkvater
a72d993e65
(svn r1342) -Fix: [1094596] Problem with ship depot; upon load it is also given owner OWNER_WATER
2005-01-03 18:40:41 +00:00
darkvater
83342a0bcb
(svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
...
-Copyright notice is now 2002-2005 for all languages
2005-01-03 17:55:25 +00:00
darkvater
3ee8697bbf
(svn r1341) -Fix: fix WWT_FRAME drawing when there is no text there (STR_NULL)
...
-Copyright notice is now 2002-2005 for all languages
2005-01-03 17:55:25 +00:00
darkvater
d02bdb0768
(svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them.
2005-01-03 16:45:42 +00:00
darkvater
ca1b3a80ae
(svn r1340) -Feature: scrolling credits list...finally! Hope nobody gets offended if I forgot them.
2005-01-03 16:45:42 +00:00
darkvater
dcc1376533
(svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge).
2005-01-03 14:33:59 +00:00
darkvater
d317a93e0f
(svn r1339) -Fix: compilation with networking works on MinGW32 again (thx orudge).
2005-01-03 14:33:59 +00:00
darkvater
920b9eab9d
(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
2005-01-03 14:07:49 +00:00
darkvater
39f8b82640
(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
2005-01-03 14:07:49 +00:00