Commit Graph

51338 Commits

Author SHA1 Message Date
truelight
c7eda1b15e (svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
commit (tnx to DarkVater)
2005-02-04 14:05:28 +00:00
truelight
7be92db76f (svn r1785) -Fix: space-correctness in road_cmd.c, and one wrong line from last
commit (tnx to DarkVater)
2005-02-04 14:05:28 +00:00
truelight
40323bbce2 (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
with _map2-data if possible (Celestar / TrueLight)
2005-02-04 13:56:51 +00:00
truelight
7241f42e9d (svn r1784) -Fix: removed ClosestTownFromTile where possible, or replaced it
with _map2-data if possible (Celestar / TrueLight)
2005-02-04 13:56:51 +00:00
truelight
f183ca5cc2 (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles) 2005-02-04 13:23:29 +00:00
truelight
42f98c7eec (svn r1783) -Add: Dynamic vehicles (now up to 64k of vehicles) 2005-02-04 13:23:29 +00:00
tron
3153924ad1 (svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely 2005-02-04 07:52:12 +00:00
tron
88ebe22d8b (svn r1782) Remove line which should've been removed in r1779 and caused map generation to hang infinitely 2005-02-04 07:52:12 +00:00
tron
92dfd1f02c (svn r1781) Fix static declaration after non-static declaration of same symbol 2005-02-03 22:09:19 +00:00
tron
a5ffbbee2d (svn r1781) Fix static declaration after non-static declaration of same symbol 2005-02-03 22:09:19 +00:00
tron
24eaed5dfa (svn r1780) Don't clear LIBS and LDFLAGS 2005-02-03 21:18:49 +00:00
tron
08f2a395a3 (svn r1780) Don't clear LIBS and LDFLAGS 2005-02-03 21:18:49 +00:00
tron
f09807920f (svn r1779) Make the map generation code slightly more readable 2005-02-03 20:52:12 +00:00
tron
5e1364daeb (svn r1779) Make the map generation code slightly more readable 2005-02-03 20:52:12 +00:00
matthijs
4c2c2c53fe (svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts. 2005-02-03 19:23:06 +00:00
matthijs
f42e8ac3d2 (svn r1778) - Fix: [ 1115200 ] In the main menu, when starting a new game while the load game dialog is open, openttd asserts. 2005-02-03 19:23:06 +00:00
tron
d2d39cb692 (svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps 2005-02-03 18:20:43 +00:00
tron
0601293edb (svn r1777) Fix map generation for tropical and arctic landscape on larger/smaller maps 2005-02-03 18:20:43 +00:00
truelight
3eda5e61f7 (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations 2005-02-03 17:22:35 +00:00
truelight
1938a73c90 (svn r1776) -Add: Dynamic stations. You can now have up to 64k of stations 2005-02-03 17:22:35 +00:00
truelight
aa299a8b6d (svn r1775) -Fix: The NPF patch setting was not synced in network.
REMINDER FOR ALL DEVELOPERS:
  We do have 2 patch-setting-arrays: player-based, server-based. PLEASE 
   put your new patch setting in the right one... thank you :)
2005-02-02 20:36:04 +00:00
truelight
f1d4a85f59 (svn r1775) -Fix: The NPF patch setting was not synced in network.
REMINDER FOR ALL DEVELOPERS:
  We do have 2 patch-setting-arrays: player-based, server-based. PLEASE 
   put your new patch setting in the right one... thank you :)
2005-02-02 20:36:04 +00:00
truelight
08e3e9cead (svn r1774) -Fix: fixed an other possible crash related to previous commit 2005-02-02 19:15:35 +00:00
truelight
ae3638121c (svn r1774) -Fix: fixed an other possible crash related to previous commit 2005-02-02 19:15:35 +00:00
truelight
42c3de1459 (svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
in the map
2005-02-02 19:08:34 +00:00
truelight
74df79331d (svn r1773) -Fix: [ 1114950 ] Game crashed sometimes when there were no industries
in the map
2005-02-02 19:08:34 +00:00
truelight
8be7a90e65 (svn r1772) -Fix: [ 1114100 ] Dedicated server boots again 2005-02-02 18:28:08 +00:00
truelight
3f45338cc9 (svn r1772) -Fix: [ 1114100 ] Dedicated server boots again 2005-02-02 18:28:08 +00:00
truelight
3df76452cd (svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
1kx1k maps should now be much faster, and give more than just oil-stuff ;)
2005-02-02 17:30:29 +00:00
truelight
83a889d678 (svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
1kx1k maps should now be much faster, and give more than just oil-stuff ;)
2005-02-02 17:30:29 +00:00
truelight
0668a6b485 (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
(and should be an uint16, not uint8)
2005-02-02 16:16:43 +00:00
truelight
ab3ed5c431 (svn r1770) -Fix: Hopefully last pieces of code that are containing a station-id
(and should be an uint16, not uint8)
2005-02-02 16:16:43 +00:00
tron
c51ed8465d (svn r1769) Don't compute the same value twice, remove one function call 2005-02-02 15:45:53 +00:00
tron
944bba1031 (svn r1769) Don't compute the same value twice, remove one function call 2005-02-02 15:45:53 +00:00
celestar
2e357e69f9 (svn r1768) -Codechange: Store town index in _map2 of town tiles
Moved house type from _map2 to _map3_hi for MP_HOUSE
  Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
  This increases game speed by a factor of around 15(!) if many cities are around.
  Converting an old game is done automagically, but can take a while
2005-02-02 14:17:13 +00:00
celestar
30a328705e (svn r1768) -Codechange: Store town index in _map2 of town tiles
Moved house type from _map2 to _map3_hi for MP_HOUSE
  Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
  This increases game speed by a factor of around 15(!) if many cities are around.
  Converting an old game is done automagically, but can take a while
2005-02-02 14:17:13 +00:00
bjarni
081c068f56 (svn r1767) fixed mixed declarations and code in last commit (oops) 2005-02-01 22:17:38 +00:00
bjarni
03095f85bc (svn r1767) fixed mixed declarations and code in last commit (oops) 2005-02-01 22:17:38 +00:00
bjarni
c70aa109b4 (svn r1766) - Feature: Aircrafts will now go to the nearest hangar if the next airport in the orders do not have one (helipads)
- Fix: sometimes aircrafts would not go to the hangar even when they should. They do now
2005-02-01 22:04:53 +00:00
bjarni
5c43906b24 (svn r1766) - Feature: Aircrafts will now go to the nearest hangar if the next airport in the orders do not have one (helipads)
- Fix: sometimes aircrafts would not go to the hangar even when they should. They do now
2005-02-01 22:04:53 +00:00
truelight
bb05305a1f (svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero 2005-02-01 18:46:49 +00:00
truelight
0be987391b (svn r1765) -Fix: on loading, the total amount of towns wasn't reset to zero 2005-02-01 18:46:49 +00:00
truelight
59ac6e8c4b (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
you have that amount of towns in a map ;))
2005-02-01 18:32:01 +00:00
truelight
777dd99585 (svn r1764) -Add: dynamic towns, you can now have up to 64k towns (let me know when
you have that amount of towns in a map ;))
2005-02-01 18:32:01 +00:00
truelight
567224e940 (svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays (MemoryPools) 2005-02-01 18:30:11 +00:00
truelight
6d5fdc2b68 (svn r1763) -Add: pool.c / pool.h: generalized routines for dynamic arrays (MemoryPools) 2005-02-01 18:30:11 +00:00
truelight
45beed1c99 (svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need
MemoryPool for general-dynamic-arrays)
2005-02-01 17:48:20 +00:00
truelight
c02c35e256 (svn r1762) -Codechange: renamed 'MemoryPool' to 'SettingsMemoryPool' (we need
MemoryPool for general-dynamic-arrays)
2005-02-01 17:48:20 +00:00
tron
3d8dab0838 (svn r1761) Don't set CC and CXX
If somebody tried to use alternate compilers via an environment variable the assignment in the Makefile simply overwrote that.
2005-02-01 16:57:16 +00:00
tron
20d1f357dd (svn r1761) Don't set CC and CXX
If somebody tried to use alternate compilers via an environment variable the assignment in the Makefile simply overwrote that.
2005-02-01 16:57:16 +00:00