smatz
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33c86f83e2
|
(svn r11671) -Fix: sometimes a vehicle was selected in the vehicle list when it was opened
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2007-12-20 22:45:56 +00:00 |
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smatz
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30c0d6da99
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(svn r11671) -Fix: sometimes a vehicle was selected in the vehicle list when it was opened
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2007-12-20 22:45:56 +00:00 |
|
rubidium
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2cf7d5b2cb
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(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
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2007-12-19 20:45:46 +00:00 |
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rubidium
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d582aea639
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(svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found.
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2007-12-19 20:45:46 +00:00 |
|
rubidium
|
8bfbfd0031
|
(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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2007-12-19 19:44:29 +00:00 |
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rubidium
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8896bea306
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(svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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2007-12-19 19:44:29 +00:00 |
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glx
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bfda3c82f1
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(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
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2007-12-08 15:47:23 +00:00 |
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glx
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b47bce651e
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(svn r11600) -Cleanup: remove extra out-of-memory checks, since it's now done in *allocT functions.
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2007-12-08 15:47:23 +00:00 |
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glx
|
5da6900c3f
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(svn r11561) -Fix [FS#1504] (r11463): group list was not updated when removing the last group
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2007-12-02 20:13:12 +00:00 |
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glx
|
164d0a4710
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(svn r11561) -Fix [FS#1504] (r11463): group list was not updated when removing the last group
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2007-12-02 20:13:12 +00:00 |
|
rubidium
|
92cb0e45ca
|
(svn r11555) -Codechange: use the new members introduced in r11551.
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2007-12-02 14:29:48 +00:00 |
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rubidium
|
527b72749d
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(svn r11555) -Codechange: use the new members introduced in r11551.
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2007-12-02 14:29:48 +00:00 |
|
rubidium
|
2bfe2a01d5
|
(svn r11478) -Fix: two small layout issues with the vehicle grouping GUI.
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2007-11-19 19:54:23 +00:00 |
|
rubidium
|
e815dae3c6
|
(svn r11478) -Fix: two small layout issues with the vehicle grouping GUI.
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2007-11-19 19:54:23 +00:00 |
|
rubidium
|
67bbd8f7ab
|
(svn r11463) -Fix: some OSes seem not to handle allocating 0 bytes in the same manner as others do.
|
2007-11-18 16:41:25 +00:00 |
|
rubidium
|
dc81ea6454
|
(svn r11463) -Fix: some OSes seem not to handle allocating 0 bytes in the same manner as others do.
|
2007-11-18 16:41:25 +00:00 |
|
rubidium
|
72a59fade2
|
(svn r11441) -Fix [FS#1443]: manage list dropdown menu did not "disappear" when the all vehicles are removed from the "current" group.
|
2007-11-15 19:18:52 +00:00 |
|
rubidium
|
70c7a44a4d
|
(svn r11441) -Fix [FS#1443]: manage list dropdown menu did not "disappear" when the all vehicles are removed from the "current" group.
|
2007-11-15 19:18:52 +00:00 |
|
rubidium
|
ecdb16de42
|
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
|
2007-11-15 18:28:00 +00:00 |
|
rubidium
|
dace4686c0
|
(svn r11440) -Codechange: replace magic numbers with enumified WindowHighlightMode constants. Patch by SmatZ.
|
2007-11-15 18:28:00 +00:00 |
|
belugas
|
e2c0f1faf7
|
(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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2007-11-04 00:08:57 +00:00 |
|
belugas
|
56e6282f2f
|
(svn r11374) -Codechange: Give meaning to the magical number that specifies the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
|
2007-11-04 00:08:57 +00:00 |
|
rubidium
|
1f1ce4ac5b
|
(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
|
2007-09-09 10:34:32 +00:00 |
|
rubidium
|
efea7622ac
|
(svn r11067) -Codechange: also make it possible to use the advanced vehicle list for other players. Patch by SmatZ.
|
2007-09-09 10:34:32 +00:00 |
|
rubidium
|
c2dcccae16
|
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
|
2007-08-29 21:49:08 +00:00 |
|
rubidium
|
a407d53d1b
|
(svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot.
|
2007-08-29 21:49:08 +00:00 |
|
rubidium
|
a6a9968d16
|
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
|
2007-08-29 20:50:58 +00:00 |
|
rubidium
|
5d628e6135
|
(svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus.
|
2007-08-29 20:50:58 +00:00 |
|
rubidium
|
34545a381a
|
(svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
|
2007-08-07 15:20:31 +00:00 |
|
rubidium
|
c46e445e69
|
(svn r10820) -Codechange: make negative currencies red and restore the colour from before the currency was printed; this removes the need to make two strings for printing currencies (one for positive currencies and one for negative currencies).
-Fix [FS#1036]: do not use green for currencies as it is practically unreadable on CRT monitors.
|
2007-08-07 15:20:31 +00:00 |
|
rubidium
|
a2d6ed7347
|
(svn r10780) -Fix: assertion when opening the advanced vehicle list with the shortcut when being a spectator.
|
2007-08-04 01:25:44 +00:00 |
|
rubidium
|
cb9d0c69d1
|
(svn r10780) -Fix: assertion when opening the advanced vehicle list with the shortcut when being a spectator.
|
2007-08-04 01:25:44 +00:00 |
|
rubidium
|
99da45988a
|
(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
|
2007-08-02 21:19:07 +00:00 |
|
rubidium
|
b15c0efaa9
|
(svn r10756) -Codechange: use vehicle->IsValid in favour of IsValidVehicle(vehicle).
|
2007-08-02 21:19:07 +00:00 |
|
rubidium
|
260932d8ea
|
(svn r10710) -Codechange: allow automatic downsizing of the group window. Same as idea as for the previous commits, i.e. you could already do so but the button would be out of reach.
|
2007-07-27 22:13:12 +00:00 |
|
rubidium
|
1c4b953f06
|
(svn r10710) -Codechange: allow automatic downsizing of the group window. Same as idea as for the previous commits, i.e. you could already do so but the button would be out of reach.
|
2007-07-27 22:13:12 +00:00 |
|
rubidium
|
13ab17bca8
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
|
rubidium
|
c03cb2c8db
|
(svn r10704) -Codechange: provide an infrastructure to have resizable windows that are smaller than the default window size.
|
2007-07-27 12:49:04 +00:00 |
|
rubidium
|
13692798e6
|
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
|
2007-07-14 23:10:27 +00:00 |
|
rubidium
|
7aec26887c
|
(svn r10567) -Add [FS#915]: a "group" with ungrouped vehicles. Patch by Matthias Wolf.
|
2007-07-14 23:10:27 +00:00 |
|
rubidium
|
c0e341ee05
|
(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image.
|
2007-07-01 19:11:47 +00:00 |
|
rubidium
|
83a880c882
|
(svn r10408) -Codechange: make GetImage a class method of Vehicle instead of Get(Aircraft|RoadVeh|Ship|Train)Image.
|
2007-07-01 19:11:47 +00:00 |
|
peter1138
|
8ee9e8bf1e
|
(svn r10323) -Codechange: reference company name, number and player (president) name
by index
|
2007-06-25 13:30:38 +00:00 |
|
peter1138
|
eb6594caa8
|
(svn r10323) -Codechange: reference company name, number and player (president) name
by index
|
2007-06-25 13:30:38 +00:00 |
|
peter1138
|
59dd90b76a
|
(svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
|
2007-06-25 07:33:40 +00:00 |
|
peter1138
|
74e34ee729
|
(svn r10316) -Codechange: (consistently) use index to refer to group names. Also the group string_id is irrelevant unless it is a custom name, so don't 'waste' a savegame string id.
|
2007-06-25 07:33:40 +00:00 |
|
rubidium
|
d0fa4eb9de
|
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
|
2007-06-21 17:25:17 +00:00 |
|
rubidium
|
9c0944aa09
|
(svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
|
2007-06-21 17:25:17 +00:00 |
|
rubidium
|
1b27095c83
|
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
|
2007-06-21 14:54:51 +00:00 |
|
rubidium
|
eb1472a82d
|
(svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string.
|
2007-06-21 14:54:51 +00:00 |
|