Jonathan G Rennison
828a4399f9
Fix tunnel build viewport length tooltip when hover mode is right click
2019-03-11 20:01:29 +00:00
Jonathan G Rennison
b93c9c5148
Revert "Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583 )"
...
This reverts commit 479f13fc41
.
# Conflicts:
# src/viewport.cpp
See: https://github.com/OpenTTD/OpenTTD/issues/7133
2019-02-01 22:25:46 +00:00
Jonathan G Rennison
281d346fe2
Merge branch 'master' into jgrpp
...
# Conflicts:
# bin/baseset/no_sound.obs
# bin/baseset/orig_dos.obg
# bin/baseset/orig_dos.obs
# bin/baseset/orig_dos_de.obg
# bin/baseset/orig_win.obg
# bin/baseset/orig_win.obm
# bin/baseset/orig_win.obs
# src/aircraft_cmd.cpp
# src/blitter/32bpp_anim.cpp
# src/blitter/32bpp_anim.hpp
# src/blitter/32bpp_base.cpp
# src/blitter/32bpp_base.hpp
# src/blitter/8bpp_base.cpp
# src/blitter/8bpp_base.hpp
# src/blitter/common.hpp
# src/group_gui.cpp
# src/lang/korean.txt
# src/linkgraph/linkgraph_gui.cpp
# src/saveload/saveload.cpp
# src/town_cmd.cpp
# src/viewport.cpp
# src/viewport_func.h
2019-01-29 02:28:14 +00:00
Johannes E. Krause
479f13fc41
Codechange: Tweak ViewportAddLandscape so it no more relies on "go down as fast as possible" tile height model (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
05da5a177c
Codechange: Simplify marking tiles dirty when terraforming (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
f744dea0ff
Fix: jumping effect when scrolling viewport over bottom edge of the map (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Johannes E. Krause
f0290d5de7
Codechange: Add InverseRemapCoords2 function for remapping viewport coordinates to underlying tile coordinates (Patch by adf88, #6583 )
2019-01-24 21:17:17 +01:00
Jonathan G Rennison
698409381e
Cache viewport station/waypoint sign infomation
2019-01-21 19:41:11 +00:00
Jonathan G Rennison
191afd93c1
Merge branch 'save_ext' into jgrpp
...
# Conflicts:
# src/lang/english.txt
# src/lang/german.txt
# src/lang/korean.txt
# src/settings.cpp
# src/station_cmd.cpp
# src/table/settings.ini
# src/vehicle_base.h
# src/widgets/dropdown.cpp
2019-01-21 19:28:29 +00:00
btzy
9d75600ac0
Fix: Round up deltas for smooth scrolling, so target will be reached
2019-01-20 19:43:56 +00:00
nikolas
d8ccad91f9
Fix: Some code and comment typos
...
Found with codespell
2019-01-17 22:01:07 +00:00
Jonathan G Rennison
c1df63a2eb
Merge branch 'master' into jgrpp
...
# Conflicts:
# projects/openttd_vs100.vcxproj
# projects/openttd_vs100.vcxproj.filters
# projects/openttd_vs80.vcproj
# projects/openttd_vs90.vcproj
# src/viewport.cpp
2018-11-19 20:51:16 +00:00
frosch
1a1204472e
Revert: Sprite sorting optimisation sorted incorrectly.
...
This reverts commit 25ab9c1997
.
2018-11-18 17:30:28 +01:00
Jonathan G Rennison
e735c1a51a
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/aircraft_cmd.cpp
# src/autoreplace_cmd.cpp
# src/pathfinder/follow_track.hpp
# src/pathfinder/yapf/yapf_rail.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/script/api/ai/ai_station.hpp.sq
# src/script/api/game/game_station.hpp.sq
# src/script/api/script_station.hpp
# src/track_func.h
# src/vehicle_base.h
2018-11-05 12:53:36 +00:00
Charles Pigott
52ed3bcbaa
Remove: A few bits of dead code
2018-10-31 12:41:49 +01:00
Jonathan G Rennison
3a640af71d
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/ground_vehicle.cpp
# src/viewport.cpp
2018-10-29 18:33:15 +00:00
Jindrich Makovicka
25ab9c1997
Codechange: Improve (un)zoom performance
...
When zooming out with a high res display, there can be about 150k sprites
to be sorted before displaying. With the O(n^2) complexity of the sprite
sorter, this can take several seconds.
This patch works around this by sorting the sprites by the xmin coordinate
first using QSort, which later allows an early bailout out of the inner
loop. This is enough to cut down the full unzoom time on a 4k display to a
fraction of second.
2018-10-26 20:22:38 +02:00
Jonathan G Rennison
035f5622b9
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/console_cmds.cpp
# src/landscape.cpp
# src/linkgraph/linkgraphschedule.cpp
# src/openttd.cpp
# src/roadveh_cmd.cpp
# src/toolbar_gui.cpp
# src/train_cmd.cpp
# src/vehicle.cpp
# src/viewport.cpp
# src/window_type.h
2018-07-24 18:30:42 +01:00
Niels Martin Hansen
2a868b9f3b
Feature: Framerate display window ( #6822 )
...
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
2018-07-19 21:17:07 +02:00
Jonathan G Rennison
6740a9a470
Merge branch 'custom_bridgeheads' into jgrpp
...
# Conflicts:
# docs/landscape.html
# src/bridge_map.h
# src/pbs.cpp
# src/saveload/company_sl.cpp
# src/saveload/extended_ver_sl.cpp
# src/settings_type.h
# src/signal.cpp
# src/train_cmd.cpp
# src/tunnel_map.h
# src/tunnelbridge_cmd.cpp
# src/tunnelbridge_map.h
# src/vehicle.cpp
# src/viewport.cpp
2018-07-08 23:04:30 +01:00
Jonathan G Rennison
77362b829a
Initial support for rail custom bridge heads
2018-07-08 23:03:42 +01:00
Jonathan G Rennison
6573a67b69
Change window allocation/destruction to avoid undefined behaviour
...
Create a new window base class which holds the front/back pointers
and the window class.
This fixes the voluminous warning spam about deleted windows when using
UndefinedBehaviorSanitizer.
2018-06-06 18:14:51 +01:00
Jonathan G Rennison
0d0d55f81d
Scrolling/perf improvements to link graph overlays on viewport and smallmap
2018-05-26 09:15:22 +01:00
Jonathan G Rennison
fe1e0a9d59
Merge branch 'enhanced_viewport_overlay' into jgrpp
2018-05-26 09:15:08 +01:00
Jonathan G Rennison
64815c0d8a
Improve performance of show scrolling viewport on map
2018-05-26 09:09:39 +01:00
Jonathan G Rennison
7f32bb34ac
Clip dirty region to be within viewport in MarkViewportDirty
2018-05-26 09:09:28 +01:00
Jonathan G Rennison
e6e5a96ed3
Fix performance penalty when scrolling viewport map with show scrolling viewport enabled
2018-05-26 09:09:18 +01:00
Jonathan G Rennison
f373a67610
Fix display of zoning overlay sprites on half-tile foundations
...
Partly based on commit 598b781259a5c1ad25cf3de85807b9c79e9f08fe
2018-05-10 23:10:04 +01:00
Jonathan G Rennison
53e943386e
Rename Polyline struct due to name collision on Windows
2018-05-06 09:17:42 +01:00
Jonathan G Rennison
ad1c402ad8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/debug.cpp
# src/saveload/afterload.cpp
# src/saveload/saveload.cpp
# src/settings_type.h
# src/town_cmd.cpp
# src/window.cpp
2018-05-03 23:54:51 +01:00
J0an Josep
cfb8092397
Fix b4b98e5165
: Use FALLTHROUGH attribute with correct indentation.
2018-04-30 21:52:40 +02:00
Jonathan G Rennison
1fe0bb76b9
Merge branches 'crashlog_improvements', 'save_ext', 'version_utils' into jgrpp
2018-04-27 02:42:20 +01:00
Pavel Stupnikov
8e4bce58ea
Feature: GS methods to scroll viewport for players ( #6745 )
2018-04-24 19:19:00 +02:00
Jonathan G Rennison
f96f716a75
Merge branch 'enhanced_viewport_overlay' into jgrpp
2018-04-19 09:31:55 +01:00
keldorkatarn
8df549284f
Route Line Rendering: Properly prevent endless loop due to conditional orders cycle.
...
(cherry picked from commit ac1c26f5fe942ef47c664ff71000053d874a6008)
See #39
2018-04-19 09:28:29 +01:00
keldorkatarn
d154debb5e
FIX: Endless look in vehicle route drawing if conditional orders form a cycle (in the simplest form, a conditional order skipping to itself)
...
(cherry picked from commit 680ddba875208b09160908ad03064b542193df4e)
See: #39
2018-04-18 16:02:14 +01:00
Jonathan G Rennison
7b811d93a1
Expand comment on why viewport is drawn in chunks
2018-01-23 00:08:05 +00:00
Jonathan G Rennison
ddd0419758
Revert "Don't split viewport draw chunks"
...
This reverts commit d82f9b50c6
.
2018-01-23 00:08:05 +00:00
Jonathan G Rennison
8ab6522e7c
Add a monotonically incrementing counter to UpdateWindows calls
...
This is for checking draw cache validity
2018-01-18 20:59:14 +00:00
Jonathan G Rennison
4bad77cdf0
Use new/delete for Viewport info struct
2018-01-18 20:59:01 +00:00
Jonathan G Rennison
d82f9b50c6
Don't split viewport draw chunks
...
The stated explanation seems unconvincing, and it introduces a performance penalty.
2018-01-18 20:58:06 +00:00
Jonathan G Rennison
2574e46df8
Merge branch 'save_ext' into enhanced_viewport_overlay
...
# Conflicts:
# src/smallmap_gui.cpp
2017-09-04 01:04:04 +01:00
Jonathan G Rennison
f34833f111
Merge branch 'improved_breakdowns' into jgrpp
...
# Conflicts:
# src/vehiclelist.cpp
2017-08-15 19:26:26 +01:00
frosch
b4b98e5165
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
frosch
a47fb85cd8
(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)
2017-08-13 18:38:42 +00:00
Jonathan G Rennison
ab22cfbc87
Merge branch 'enhanced_viewport_overlay' into jgrpp
2017-04-15 16:16:42 +01:00
Jonathan G Rennison
c41bf4b468
Viewport order lines refresh fix for re-displaying previous orders.
2017-04-12 19:19:07 +01:00
Jonathan G Rennison
424e4691ce
Show tracerestrict and/or progsig windows when ctrl-clicking signal.
2017-04-12 17:42:09 +01:00
Jonathan G Rennison
ac8b67ba9c
Merge branch 'measurement_tool' into jgrpp
2017-03-31 12:12:12 +01:00
Jonathan G Rennison
0172f3acab
Fix height above sea-level in measurement tool.
2017-03-31 12:11:20 +01:00