Jonathan G Rennison
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b42beecb0d
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Use array unique_ptr for water regions
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2024-01-10 19:19:28 +00:00 |
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Jonathan G Rennison
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de91c56ed5
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Debug: Add chicken bits for water region invalidation/init
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2024-01-10 17:41:09 +00:00 |
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Jonathan G Rennison
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b45b8e77f3
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Add cache checking of water regions
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2024-01-10 17:40:51 +00:00 |
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Jonathan G Rennison
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39a0e29f90
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Move patch label array out of WaterRegion
Use unique_ptr, with no storage for trivial cases
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2024-01-10 01:47:24 +00:00 |
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Jonathan G Rennison
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fdb7d7b930
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Move x, y, out of WaterRegion, use a reference wrapper type class
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2024-01-10 01:27:16 +00:00 |
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Jonathan G Rennison
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985bd99c44
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Debug: Add debug zoning overlays for water regions
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2024-01-10 01:14:15 +00:00 |
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Jonathan G Rennison
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936d636cdd
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No longer save/load water region invalidation states
Move InitializeWaterRegions to AllocateMap
No longer ForceUpdate in InitializeWaterRegions
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2024-01-10 00:51:44 +00:00 |
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Jonathan G Rennison
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9206fa1fce
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Use shift/mask to get water region ID
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2024-01-09 23:31:50 +00:00 |
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Jonathan G Rennison
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5dd67651a3
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Replace tile area in WaterRegion with x, y
Use non-virtual tile iterator
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2024-01-09 22:48:04 +00:00 |
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Jonathan G Rennison
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c2e1dfcfc1
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Adjust various water region types
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2024-01-09 20:55:27 +00:00 |
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Jonathan G Rennison
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914b92b21f
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Merge branch 'master' into jgrpp
Bump savegame for water regions for ship pathfinder
Use ring_buffer for ShipPathCache
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2024-01-09 18:36:47 +00:00 |
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Kuhnovic
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f1e999ec59
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Feature: Region-based pathfinder for ships (#10543)
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2024-01-08 20:29:05 +01:00 |
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