fonsinchen
|
f509032ca0
|
(svn r25390) -Fix: add missing compatibility settings in afterload.
|
2013-06-10 21:30:31 +00:00 |
|
fonsinchen
|
111ecddb50
|
(svn r25358) -Codechange: save and load link graph jobs and the schedule
|
2013-06-09 13:02:05 +00:00 |
|
frosch
|
c5d7445704
|
(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
|
2013-04-13 13:42:08 +00:00 |
|
rubidium
|
7aefa8527c
|
(svn r25152) -Fix-ish [FS#5520]: remove stray reservation from savegames affected by FS#5510 et al. upon loading
|
2013-04-06 18:30:45 +00:00 |
|
frosch
|
789e4a8998
|
(svn r25115) -Fix (r8973) [FS#5492-ish]: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow. I.e. choose wisely who to let write the software for your orbiter.
|
2013-03-22 21:27:13 +00:00 |
|
planetmaker
|
f00d9976f9
|
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
|
2013-01-08 22:46:42 +00:00 |
|
frosch
|
76fef0843c
|
(svn r24790) -Remove: Classic difficulty profiles.
|
2012-12-05 19:36:41 +00:00 |
|
frosch
|
9ef1c5f4c3
|
(svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs.
|
2012-12-05 19:36:04 +00:00 |
|
alberth
|
19adc87262
|
(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
|
2012-12-01 13:12:39 +00:00 |
|
frosch
|
6af105dc6b
|
(svn r24717) -Fix [FS#5139]: When starting a scenario apply the local company settings to the new company.
|
2012-11-12 20:14:08 +00:00 |
|
planetmaker
|
f46b2fd4b3
|
(svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx)
|
2012-10-20 22:05:26 +00:00 |
|
frosch
|
c3fe49c958
|
(svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION.
|
2012-10-01 19:31:55 +00:00 |
|
frosch
|
aea90e69f6
|
(svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work.
|
2012-10-01 19:29:31 +00:00 |
|
alberth
|
670c364323
|
(svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant.
|
2012-09-21 20:31:06 +00:00 |
|
michi_cc
|
07f32df363
|
(svn r24134) -Add: Configurable limits for tree planting.
|
2012-04-17 19:43:52 +00:00 |
|
michi_cc
|
2eae02db59
|
(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)
|
2012-04-17 19:43:43 +00:00 |
|
rubidium
|
61ce522bfa
|
(svn r23942) -Fix: infrastructure cache of standard road stops would get messed up when buying a company with them
|
2012-02-13 17:18:20 +00:00 |
|
rubidium
|
d5eeab43b7
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
|
2012-01-03 21:32:51 +00:00 |
|
truebrain
|
5f65e056e1
|
(svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in
|
2012-01-02 12:07:50 +00:00 |
|
rubidium
|
e1757cb9a5
|
(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant...
|
2011-12-31 13:57:09 +00:00 |
|
rubidium
|
9f4b0eedde
|
(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour
|
2011-12-31 13:52:54 +00:00 |
|
rubidium
|
24263638bf
|
(svn r23526) -Codechange: unify cargos vs cargoes
|
2011-12-15 21:56:00 +00:00 |
|
rubidium
|
56f37d9386
|
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
|
2011-12-10 15:16:58 +00:00 |
|
michi_cc
|
85ec2f07af
|
(svn r23411) -Add: Company infrastructure counts for rail.
|
2011-12-03 23:40:13 +00:00 |
|
michi_cc
|
b68ced52c4
|
(svn r23410) -Add: A window with a detailed overview over the infrastructure of a company.
|
2011-12-03 23:40:08 +00:00 |
|
terkhen
|
a9cc00bf68
|
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
|
2011-12-03 22:21:27 +00:00 |
|
peter1138
|
b84174fd4d
|
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
|
2011-11-24 12:38:48 +00:00 |
|
truebrain
|
1ad295a4cf
|
(svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to frosch for spotting)
|
2011-11-23 18:54:51 +00:00 |
|
michi_cc
|
3b45b41e68
|
(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
|
2011-11-21 20:51:43 +00:00 |
|
yexo
|
0566a6cfda
|
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
|
2011-11-08 19:48:47 +00:00 |
|
rubidium
|
bcb93b3b75
|
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
|
2011-11-04 10:22:27 +00:00 |
|
rubidium
|
de980ef0f9
|
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
|
2011-11-04 10:18:13 +00:00 |
|
rubidium
|
41223c8bc9
|
(svn r23084) -Codechange: get rid of a redundant variable
|
2011-11-03 22:49:03 +00:00 |
|
yexo
|
091d31b84b
|
(svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game
|
2011-11-03 12:54:02 +00:00 |
|
frosch
|
4961cd06a9
|
(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
|
2011-10-03 17:20:56 +00:00 |
|
frosch
|
78e4abbed0
|
(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
|
2011-07-09 18:10:48 +00:00 |
|
terkhen
|
fbf8b6c5ed
|
(svn r22573) -Fix (r22567): Fix operator precedence.
|
2011-06-13 06:13:57 +00:00 |
|
terkhen
|
7e0daae1ec
|
(svn r22567) -Codechange: Store persistent storages inside a pool.
|
2011-06-12 20:47:45 +00:00 |
|
terkhen
|
55695277c8
|
(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.
|
2011-06-04 21:17:07 +00:00 |
|
planetmaker
|
7aa57e4acd
|
(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
|
2011-05-18 12:19:58 +00:00 |
|
smatz
|
c7aebed03e
|
(svn r22129) -Codechange: use simpler check to test if there any towns in the game
|
2011-02-22 22:21:20 +00:00 |
|
yexo
|
2f414a017c
|
(svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train
|
2011-02-11 20:54:49 +00:00 |
|
frosch
|
d762b17f40
|
(svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders.
|
2011-02-09 21:40:32 +00:00 |
|
smatz
|
8608a7c29b
|
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
|
2011-02-08 18:34:13 +00:00 |
|
rubidium
|
701bd8848a
|
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
|
2011-02-07 22:29:47 +00:00 |
|
alberth
|
8c3041b3c9
|
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
|
2011-02-06 18:26:50 +00:00 |
|
frosch
|
c003e1a358
|
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
|
2011-02-05 20:41:13 +00:00 |
|
alberth
|
e3a35f7d40
|
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
|
2011-02-05 10:28:31 +00:00 |
|
rubidium
|
088223e058
|
(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
|
2011-02-04 16:40:38 +00:00 |
|
smatz
|
934d5d423e
|
(svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there
|
2011-02-02 22:20:48 +00:00 |
|