tron 
							
						 
					 
					
						
						
							
						
						559babcdc9 
					 
					
						
						
							
							(svn r2673) Include functions.h directly, not globally via openttd.h  
						
						
						
						
					 
					
						2005-07-22 07:02:20 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e53c4db866 
					 
					
						
						
							
							(svn r2664) Remove depedency on player.h from variables.h  
						
						
						
						
					 
					
						2005-07-21 19:36:43 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						284d9ed7fb 
					 
					
						
						
							
							(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h  
						
						
						
						
					 
					
						2005-07-21 18:44:27 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						f0c0c03c5f 
					 
					
						
						
							
							(svn r2644) - Fix: my name was mistyped ;p  
						
						... 
						
						
						
						- Add DoDrawStringCentered() and change the multiline strings in the about box to single-line ones 
						
						
					 
					
						2005-07-19 22:12:04 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						0550c4a87a 
					 
					
						
						
							
							(svn r2623) - CodeChange: rework DrawStringCenteredTruncated() a bit. Instead of giving center + width you give the coordinates of the bounding box (left, right) it has to fit in (ludde)  
						
						... 
						
						
						
						- CodeChange: changed (back) maximum pixel length of truncated strings to a signed integer. 
						
						
					 
					
						2005-07-17 19:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						ff2662ebe7 
					 
					
						
						
							
							(svn r2617) - Fix: fix some warnings, and reenable vs.net2003 signed/unsigned warnings  
						
						
						
						
					 
					
						2005-07-17 18:11:17 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						dfc3695ad7 
					 
					
						
						
							
							(svn r2614) - Fix: Trunctuate function used one less character than it was supposed to. Because of this real width and reported width didn't correspond with eachother.  
						
						
						
						
					 
					
						2005-07-17 17:16:35 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						7fceed0446 
					 
					
						
						
							
							(svn r2607) - Feature: add support for truncating strings to a given (pixel) length. Function courtesy of Ludde.  
						
						
						
						
					 
					
						2005-07-17 15:54:57 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8f71864bef 
					 
					
						
						
							
							(svn r2571) Add explicit type Pixel for ... Pixels  
						
						
						
						
					 
					
						2005-07-15 14:16:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9c3188741f 
					 
					
						
						
							
							(svn r2546) Don't calculate a value which never gets used and simplify some calculations  
						
						
						
						
					 
					
						2005-07-11 15:47:20 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						83f72f696a 
					 
					
						
						
							
							(svn r2534) Small cleanup  
						
						
						
						
					 
					
						2005-07-08 21:24:27 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						a06b2fdc44 
					 
					
						
						
							
							(svn r2522) Reorganize sprite load and decompression in order to remove a special case from the sprite blitter, which decompressed certain sprites every time when blitting them  
						
						
						
						
					 
					
						2005-07-05 19:54:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						42d086b212 
					 
					
						
						
							
							(svn r2518) Small cleanup  
						
						
						
						
					 
					
						2005-07-05 11:09:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						6df35235d5 
					 
					
						
						
							
							(svn r2513) Small cleanup  
						
						
						
						
					 
					
						2005-07-03 11:31:03 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						6c5df28d7c 
					 
					
						
						
							
							(svn r2512) Small cleanup  
						
						
						
						
					 
					
						2005-07-03 10:22:20 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						cd8d2643d3 
					 
					
						
						
							
							(svn r2503) Small cleanup  
						
						
						
						
					 
					
						2005-07-01 06:25:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						c92e85a357 
					 
					
						
						
							
							(svn r2502) Small cleanup  
						
						
						
						
					 
					
						2005-06-30 19:49:01 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9d75047211 
					 
					
						
						
							
							(svn r2497) Use a struct array for palette entries instead of a flat byte array  
						
						
						
						
					 
					
						2005-06-30 05:27:32 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						5fed47964e 
					 
					
						
						
							
							(svn r2420) - Codechange: magic number elminitation of cursorsprites.  
						
						
						
						
					 
					
						2005-06-06 13:47:06 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						b438b1248c 
					 
					
						
						
							
							(svn r2397) - CodeChange: rename all "ttd" files to "openttd" files.  
						
						
						
						
					 
					
						2005-06-02 19:30:21 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						7daaf1f100 
					 
					
						
						
							
							(svn r2334) - Fix (regression): moved togglefullscreen into the video-driver, now windows works, dedicated works and sdl works. Also reverted the change to the makefile.  
						
						
						
						
					 
					
						2005-05-16 16:19:32 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						2aa94201dc 
					 
					
						
						
							
							(svn r2310) - Fix: Game would crash if you full-screened with the 'fullscreen' button than chose a resolution from the dropdown box that was no longer valid. Big thanks to DaleStan for track down the crashing bug.  
						
						... 
						
						
						
						- Fix: There would be duplicate entries in the resolutions dropdown box. Copy SDL method or removing duplicates and sort the list.
- Feature: in the settings menu, you don't have to click on the arrows anymore, clicking on the dropdown box itself has the same effect. Consistent with other dropdowns in the game 
						
						
					 
					
						2005-05-14 21:01:57 +00:00 
						 
				 
			
				
					
						
							
							
								Darkvater 
							
						 
					 
					
						
						
							
						
						d865c55007 
					 
					
						
						
							
							(svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes  
						
						... 
						
						
						
						- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth(). 
						
						
					 
					
						2005-02-21 18:59:54 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9c99c7d11a 
					 
					
						
						
							
							(svn r1861) Constify Get(Non)Sprite()  
						
						
						
						
					 
					
						2005-02-11 17:12:11 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						9031e0369e 
					 
					
						
						
							
							(svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it  
						
						
						
						
					 
					
						2005-02-10 12:26:41 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						94c75f33bb 
					 
					
						
						
							
							(svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*)  
						
						
						
						
					 
					
						2005-02-10 12:14:38 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2a151d9354 
					 
					
						
						
							
							(svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate  
						
						
						
						
					 
					
						2005-02-10 05:43:30 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						092e72d60d 
					 
					
						
						
							
							(svn r1852) Start cleaning up sprite handling:  
						
						... 
						
						
						
						- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon) 
						
						
					 
					
						2005-02-08 22:22:42 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b1baa4ed8b 
					 
					
						
						
							
							(svn r1840) Repel str_buffr and use local buffers where possible  
						
						
						
						
					 
					
						2005-02-07 12:32:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2fb453a4a5 
					 
					
						
						
							
							(svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers  
						
						
						
						
					 
					
						2005-02-06 18:30:45 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						0381073e56 
					 
					
						
						
							
							(svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c)  
						
						
						
						
					 
					
						2005-02-06 08:18:00 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						29e0ded977 
					 
					
						
						
							
							(svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing...  
						
						
						
						
					 
					
						2005-01-23 23:58:35 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						e5cd6b6193 
					 
					
						
						
							
							(svn r1596) Add some more statics  
						
						
						
						
					 
					
						2005-01-22 22:47:58 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						189ca73707 
					 
					
						
						
							
							(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile  
						
						
						
						
					 
					
						2005-01-22 20:23:18 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						eaa6bf3f42 
					 
					
						
						
							
							(svn r1557) Replace strange if () do while () construct with a plain for ()  
						
						
						
						
					 
					
						2005-01-18 15:26:14 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						4136f395bf 
					 
					
						
						
							
							(svn r1508) Remove duplicate declarations and include proper headers where necessary  
						
						
						
						
					 
					
						2005-01-14 19:41:24 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						8b7c1e94e1 
					 
					
						
						
							
							(svn r1402) Trim trailing whitespace  
						
						
						
						
					 
					
						2005-01-06 18:45:28 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						d7bc1d776c 
					 
					
						
						
							
							(svn r1268) -Fix: some warnings in gfx.c fixed  
						
						... 
						
						
						
						-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game
-Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0 
						
						
					 
					
						2004-12-23 23:15:07 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						af9dc1f817 
					 
					
						
						
							
							(svn r1091) Fix: Finally station names use 100% the correct color in transparent mode  
						
						
						
						
					 
					
						2004-12-14 20:54:01 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						f80094deb7 
					 
					
						
						
							
							(svn r1045) -Fix: OpenTTD compiles again under VC6 (sign_de)  
						
						
						
						
					 
					
						2004-12-13 11:17:59 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						52134822b8 
					 
					
						
						
							
							(svn r1038) Feature: OpenTTD runs with the grf files of the DOS version  
						
						... 
						
						
						
						Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up. 
						
						
					 
					
						2004-12-12 20:36:24 +00:00 
						 
				 
			
				
					
						
							
							
								truelight 
							
						 
					 
					
						
						
							
						
						b8f6d41418 
					 
					
						
						
							
							(svn r942) -Merged branch/network back into the trunk  
						
						
						
						
					 
					
						2004-12-04 17:54:56 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						7b8bf96c2b 
					 
					
						
						
							
							(svn r822) Use a struct instead of pairs of bytes for the string colormap.  
						
						... 
						
						
						
						While here give the string colormap a more canonical name. 
						
						
					 
					
						2004-11-26 16:55:35 +00:00 
						 
				 
			
				
					
						
							
							
								dominik 
							
						 
					 
					
						
						
							
						
						d801ca16a3 
					 
					
						
						
							
							(svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite  
						
						
						
						
					 
					
						2004-11-26 14:00:57 +00:00 
						 
				 
			
				
					
						
							
							
								pasky 
							
						 
					 
					
						
						
							
						
						0f7e48ead2 
					 
					
						
						
							
							(svn r679) Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by Oskar.  
						
						
						
						
					 
					
						2004-11-19 21:57:02 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						249a170ace 
					 
					
						
						
							
							(svn r607) -Patch: [ 985102 ] static cleanup  
						
						... 
						
						
						
						Thanks to lvoge 
						
						
					 
					
						2004-11-14 19:44:06 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						b5e1240a8a 
					 
					
						
						
							
							(svn r564) Simplify scroll logic and correct one erroneous use of memcpy()  
						
						
						
						
					 
					
						2004-11-13 16:10:25 +00:00 
						 
				 
			
				
					
						
							
							
								tron 
							
						 
					 
					
						
						
							
						
						2eb00c0bd3 
					 
					
						
						
							
							(svn r499) Merge r498 to trunk:  
						
						... 
						
						
						
						Disabled buttons flicker no more
  This solves bug report 991101 
						
						
					 
					
						2004-11-01 15:08:40 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						f3758d133a 
					 
					
						
						
							
							(svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)  
						
						... 
						
						
						
						-Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron) 
						
						
					 
					
						2004-09-23 21:14:20 +00:00 
						 
				 
			
				
					
						
							
							
								darkvater 
							
						 
					 
					
						
						
							
						
						493df26058 
					 
					
						
						
							
							(svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame.  
						
						
						
						
					 
					
						2004-09-21 20:56:49 +00:00