Jonathan G Rennison
36eb4165b8
Merge branch 'master' into jgrpp
...
# Conflicts:
# src/bridge_map.h
# src/crashlog.cpp
# src/industry.h
# src/linkgraph/linkgraph_type.h
# src/order_type.h
# src/saveload/afterload.cpp
# src/settings.cpp
# src/settings_type.h
# src/smallmap_gui.cpp
# src/spritecache.cpp
# src/stdafx.h
# src/table/settings.h.preamble
# src/train.h
# src/vehicle.cpp
# src/viewport.cpp
# src/viewport_func.h
# src/widgets/station_widget.h
# src/zoom_func.h
# src/zoom_type.h
2019-07-08 16:19:07 +01:00
Charles Pigott
644f4c3547
Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly
2019-04-29 17:40:22 +01:00
Jonathan G Rennison
674732cd68
Merge: Codechange: Use null pointer literal instead of the NULL macro
2019-04-11 18:14:13 +01:00
peter1138
c0836bccef
Codechange: NULL -> nullptr in settings files.
2019-04-11 13:00:55 +01:00
Jonathan G Rennison
46b5b0155c
Merge branch 'cpp-11' into save_ext
...
# Conflicts:
# src/saveload/saveload.cpp
# src/saveload/saveload.h
2019-02-04 18:24:38 +00:00
Peter Nelson
9de12521ec
Codechange: Convert saveload numbers to enum values.
...
(This was mostly achieved with a few in-place regexes)
2019-02-02 21:39:06 +00:00
Jonathan G Rennison
a3d1585826
Add settings callback field to re-order setting options in GUI
2017-08-20 10:37:45 +01:00
Jonathan G Rennison
a8cc81d054
Initialiser list fixes for legacy compilers.
2015-08-16 14:36:07 +01:00
Jonathan G Rennison
c57ffc64bc
Settings update: add PATX chunk to store additional settings
...
in an unordered format which is tolerant of extra, missing or reordered
settings.
2015-08-01 12:58:53 +01:00
Jonathan G Rennison
17e8693e62
Initial stubs for extending the save/load version checking/upgrade code,
...
with support for tests on individually versioned features as well as
savegame versions.
This is mainly for improved handling of features added to patchpacks.
The current status-quo of picking a random number for the savegame
version when releasing a patch breaks loading of savegames from newer
trunk savegame versions, with or without the same patch applied, as
savegame upgrade code is not run, which can also lead to crashes on load.
Instead don't change the savegame version (but set the high bit to
keep trunk versions away), but instead include the versions of individual
features using a separate mechanism.
2015-08-01 12:26:22 +01:00
frosch
4518e16da7
(svn r25295) -Feature: Allow saving window sizes as default sizes.
2013-05-26 19:30:31 +00:00
frosch
05c472f08a
(svn r25295) -Feature: Allow saving window sizes as default sizes.
2013-05-26 19:30:31 +00:00
frosch
b734305ce2
(svn r25292) -Feature: Save stickyness of windows when Ctrl+Clicking the sticky button.
2013-05-26 19:27:44 +00:00
frosch
ed851034f5
(svn r25292) -Feature: Save stickyness of windows when Ctrl+Clicking the sticky button.
2013-05-26 19:27:44 +00:00
frosch
b172ed3578
(svn r25291) -Add: WindowDesc ability to load and store information in a config file.
2013-05-26 19:27:22 +00:00
frosch
23ba42b66c
(svn r25291) -Add: WindowDesc ability to load and store information in a config file.
2013-05-26 19:27:22 +00:00